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//
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// TileIssueViewController.m
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// TileIssue
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//
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// Created by olivier on 4/8/09.
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// Copyright 2009 __MyCompanyName__. All rights reserved.
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//
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#import "TileIssueViewController.h"
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@implementation TileIssueViewController
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@synthesize mapView;
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// Implement loadView to create a view hierarchy programmatically, without using a nib.
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- (void)loadView
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{
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CLLocationCoordinate2D latlong;
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latlong.latitude = 75.715633;
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latlong.longitude =-128.935547;
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RMMapView *map = [[RMMapView alloc]initWithFrame:CGRectMake(0.0, 0.0, [[UIScreen mainScreen]applicationFrame].size.width, [[UIScreen mainScreen]applicationFrame].size.height-79) WithLocation:latlong];
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[self setMapView:map];
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[map release];
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[[[self mapView] contents]setZoom:16];
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self.view = mapView;
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}
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// Implement viewDidLoad to do additional setup after loading the view, typically from a nib.
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- (void)viewDidLoad {
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CLLocationCoordinate2D latlong;
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latlong.latitude = -29.210278;
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latlong.longitude =-59.680000;
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[mapView moveToLatLong:latlong];
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}
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/*
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// Override to allow orientations other than the default portrait orientation.
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- (BOOL)shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)interfaceOrientation {
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// Return YES for supported orientations
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return (interfaceOrientation == UIInterfaceOrientationPortrait);
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}
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*/
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- (void)didReceiveMemoryWarning {
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[super didReceiveMemoryWarning]; // Releases the view if it doesn't have a superview
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// Release anything that's not essential, such as cached data
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}
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- (void)dealloc {
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[mapView release];
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[super dealloc];
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}
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@end |
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//
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// TileIssueViewController.m
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// TileIssue
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//
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// Created by olivier on 4/8/09.
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// Copyright 2009 __MyCompanyName__. All rights reserved.
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//
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#import "TileIssueViewController.h"
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@implementation TileIssueViewController
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@synthesize mapView;
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// Implement loadView to create a view hierarchy programmatically, without using a nib.
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- (void)loadView
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{
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CLLocationCoordinate2D latlong;
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latlong.latitude = 75.715633;
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latlong.longitude =-128.935547;
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RMMapView *map = [[RMMapView alloc]initWithFrame:CGRectMake(0.0, 0.0, [[UIScreen mainScreen]applicationFrame].size.width, [[UIScreen mainScreen]applicationFrame].size.height-79) WithLocation:latlong];
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[self setMapView:map];
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[map release];
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[[[self mapView] contents]setZoom:16];
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self.view = mapView;
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}
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// Implement viewDidLoad to do additional setup after loading the view, typically from a nib.
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- (void)viewDidLoad
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{
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[NSThread detachNewThreadSelector: @selector(geocodeThread:) toTarget:self withObject:nil];
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}
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- (void)geocodeThread:(id)someLocation
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{
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NSAutoreleasePool *pool = [ [ NSAutoreleasePool alloc ] init ];
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CLLocationCoordinate2D latlong;
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latlong.latitude = -29.210278;
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latlong.longitude =-59.680000;
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[mapView moveToLatLong:latlong];
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[pool release];
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}
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/*
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// Override to allow orientations other than the default portrait orientation.
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- (BOOL)shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)interfaceOrientation {
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// Return YES for supported orientations
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return (interfaceOrientation == UIInterfaceOrientationPortrait);
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}
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*/
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- (void)didReceiveMemoryWarning {
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[super didReceiveMemoryWarning]; // Releases the view if it doesn't have a superview
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// Release anything that's not essential, such as cached data
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}
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- (void)dealloc {
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[mapView release];
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[super dealloc];
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}
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@end |
...
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...
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