RMPath.m
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//
// RMPath.m
//
// Copyright (c) 2008-2009, Route-Me Contributors
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are met:
//
// * Redistributions of source code must retain the above copyright notice, this
// list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above copyright notice,
// this list of conditions and the following disclaimer in the documentation
// and/or other materials provided with the distribution.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
// AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
// ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
// LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
// CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
// SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
// INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
// CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
// ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
// POSSIBILITY OF SUCH DAMAGE.
#import "RMGlobalConstants.h"
#import "RMPath.h"
#import "RMMapView.h"
#import "RMMapContents.h"
#import "RMMercatorToScreenProjection.h"
#import "RMPixel.h"
#import "RMProjection.h"
@implementation RMPath
@synthesize origin, scaleLineWidth;
#define kDefaultLineWidth 100
/// \bug default values for lineWidth, lineColor, fillColor are hardcoded
- (id) initWithContents: (RMMapContents*)aContents
{
if (![super init])
return nil;
contents = aContents;
path = CGPathCreateMutable();
lineWidth = kDefaultLineWidth;
drawingMode = kCGPathFillStroke;
lineColor = [UIColor blackColor];
fillColor = [UIColor redColor];
self.masksToBounds = NO;
scaleLineWidth = YES;
// self.frame = CGRectMake(100, 100, 100, 100);
// [self setNeedsDisplayOnBoundsChange:YES];
return self;
}
- (id) initForMap: (RMMapView*)map
{
return [self initWithContents:[map contents]];
}
-(void) dealloc
{
CGPathRelease(path);
[self setLineColor:nil];
[self setFillColor:nil];
[super dealloc];
}
- (id<CAAction>)actionForKey:(NSString *)key
{
return nil;
}
- (void) recalculateGeometry
{
float scale = [[contents mercatorToScreenProjection] metersPerPixel];
float scaledLineWidth = lineWidth;
if(!scaleLineWidth) {
renderedScale = [contents metersPerPixel];
scaledLineWidth *= renderedScale;
}
// The bounds are actually in mercators...
/// \bug if "bounds are actually in mercators", shouldn't be using a CGRect
CGRect boundsInMercators = CGPathGetBoundingBox(path);
boundsInMercators.origin.x -= scaledLineWidth;
boundsInMercators.origin.y -= scaledLineWidth;
boundsInMercators.size.width += 2*scaledLineWidth;
boundsInMercators.size.height += 2*scaledLineWidth;
CGRect pixelBounds = RMScaleCGRectAboutPoint(boundsInMercators, 1.0f / scale, CGPointZero);
// RMLog(@"old bounds: %f %f %f %f", self.bounds.origin.x, self.bounds.origin.y, self.bounds.size.width, self.bounds.size.height);
self.bounds = pixelBounds;
// RMLog(@"new bounds: %f %f %f %f", self.bounds.origin.x, self.bounds.origin.y, self.bounds.size.width, self.bounds.size.height);
// RMLog(@"old position: %f %f", self.position.x, self.position.y);
self.position = [[contents mercatorToScreenProjection] projectXYPoint: origin];
// RMLog(@"new position: %f %f", self.position.x, self.position.y);
// RMLog(@"Old anchor point %f %f", self.anchorPoint.x, self.anchorPoint.y);
self.anchorPoint = CGPointMake(-pixelBounds.origin.x / pixelBounds.size.width,-pixelBounds.origin.y / pixelBounds.size.height);
// RMLog(@"new anchor point %f %f", self.anchorPoint.x, self.anchorPoint.y);
}
- (void) addLineToXY: (RMProjectedPoint) point
{
// RMLog(@"addLineToXY %f %f", point.easting, point.northing);
NSValue* value = [NSValue value:&point withObjCType:@encode(RMProjectedPoint)];
if (points == nil)
{
points = [[NSMutableArray alloc] init];
[points addObject:value];
origin = point;
self.position = [[contents mercatorToScreenProjection] projectXYPoint: origin];
// RMLog(@"screen position set to %f %f", self.position.x, self.position.y);
CGPathMoveToPoint(path, NULL, 0.0f, 0.0f);
}
else
{
[points addObject:value];
point.easting = point.easting - origin.easting;
point.northing = point.northing - origin.northing;
CGPathAddLineToPoint(path, NULL, point.easting, -point.northing);
[self recalculateGeometry];
}
[self setNeedsDisplay];
}
- (void) addLineToScreenPoint: (CGPoint) point
{
RMProjectedPoint mercator = [[contents mercatorToScreenProjection] projectScreenPointToXY: point];
[self addLineToXY: mercator];
}
- (void) addLineToLatLong: (RMLatLong) point
{
RMProjectedPoint mercator = [[contents projection] latLongToPoint:point];
[self addLineToXY:mercator];
}
- (void)drawInContext:(CGContextRef)theContext
{
renderedScale = [contents metersPerPixel];
float scale = 1.0f / [contents metersPerPixel];
float scaledLineWidth = lineWidth;
if(!scaleLineWidth) {
scaledLineWidth *= renderedScale;
}
CGContextScaleCTM(theContext, scale, scale);
CGContextBeginPath(theContext);
CGContextAddPath(theContext, path);
CGContextSetLineWidth(theContext, scaledLineWidth);
CGContextSetStrokeColorWithColor(theContext, [lineColor CGColor]);
CGContextSetFillColorWithColor(theContext, [fillColor CGColor]);
// according to Apple's documentation, DrawPath closes the path if it's a filled style, so a call to ClosePath isn't necessary
CGContextDrawPath(theContext, drawingMode);
}
- (void) closePath
{
CGPathCloseSubpath(path);
}
- (float) lineWidth
{
return lineWidth;
}
- (void) setLineWidth: (float) newLineWidth
{
lineWidth = newLineWidth;
[self recalculateGeometry];
[self setNeedsDisplay];
}
- (CGPathDrawingMode) drawingMode
{
return drawingMode;
}
- (void) setDrawingMode: (CGPathDrawingMode) newDrawingMode
{
drawingMode = newDrawingMode;
[self setNeedsDisplay];
}
- (UIColor *)lineColor
{
return lineColor;
}
- (void)setLineColor:(UIColor *)aLineColor
{
if (lineColor != aLineColor) {
[lineColor release];
lineColor = [aLineColor retain];
[self setNeedsDisplay];
}
}
- (UIColor *)fillColor
{
return fillColor;
}
- (void)setFillColor:(UIColor *)aFillColor
{
if (fillColor != aFillColor) {
[fillColor release];
fillColor = [aFillColor retain];
[self setNeedsDisplay];
}
}
- (void)zoomByFactor: (float) zoomFactor near:(CGPoint) pivot
{
[super zoomByFactor:zoomFactor near:pivot];
// don't redraw if the path hasn't been scaled very much
float newMPP = [contents metersPerPixel];
if (newMPP / renderedScale >= 2.0f
|| newMPP / renderedScale <= 0.5f)
{
[self setNeedsDisplay];
}
}
@end