RMPath.m
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//
// RMPath.m
//
// Copyright (c) 2008, Route-Me Contributors
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are met:
//
// * Redistributions of source code must retain the above copyright notice, this
// list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above copyright notice,
// this list of conditions and the following disclaimer in the documentation
// and/or other materials provided with the distribution.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
// AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
// ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
// LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
// CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
// SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
// INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
// CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
// ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
// POSSIBILITY OF SUCH DAMAGE.
#import "RMPath.h"
#import "RMMapView.h"
#import "RMMapContents.h"
#import "RMMercatorToScreenProjection.h"
#import "RMPixel.h"
#import "RMProjection.h"
@implementation RMPath
@synthesize origin;
- (id) initWithContents: (RMMapContents*)aContents
{
if (![super init])
return nil;
contents = aContents;
lineWidth = 100.0f;
drawingMode = kCGPathFillStroke;
lineColor = [UIColor blackColor];
fillColor = [UIColor redColor];
self.masksToBounds = NO;
scaleLineWidth = YES;
boundsInMercators = CGRectZero;
// self.frame = CGRectMake(100, 100, 100, 100);
// [self setNeedsDisplayOnBoundsChange:YES];
return self;
}
- (id) initForMap: (RMMapView*)map
{
return [self initWithContents:[map contents]];
}
-(void) dealloc
{
CGPathRelease(path);
[self setLineColor:nil];
[self setFillColor:nil];
[points release];
points = nil;
[super dealloc];
}
- (id<CAAction>)actionForKey:(NSString *)key
{
return nil;
}
- (void) recalculateGeometry
{
float scale = [[contents mercatorToScreenProjection] scale];
float scaledLineWidth;
CGPoint myPosition;
CGRect pixelBounds, screenBounds;
float offset;
const float outset = 100.0f; // provides a buffer off screen edges for when path is scaled or moved
scaledLineWidth = lineWidth;
if(!scaleLineWidth) {
renderedScale = [contents scale];
scaledLineWidth *= renderedScale;
}
pixelBounds = CGRectInset(boundsInMercators, -scaledLineWidth, -scaledLineWidth);
pixelBounds = RMScaleCGRectAboutPoint(pixelBounds, 1.0f / scale, CGPointZero);
// Clip bound rect to screen bounds.
// If bounds are not clipped, they won't display when you zoom in too much.
myPosition = [[contents mercatorToScreenProjection] projectXYPoint: origin];
screenBounds = [contents screenBounds];
// Clip top
offset = myPosition.y + pixelBounds.origin.y - screenBounds.origin.y + outset;
if(offset < 0.0f) {
pixelBounds.origin.y -= offset;
pixelBounds.size.height += offset;
}
// Clip left
offset = myPosition.x + pixelBounds.origin.x - screenBounds.origin.x + outset;
if(offset < 0.0f) {
pixelBounds.origin.x -= offset;
pixelBounds.size.width += offset;
}
// Clip bottom
offset = myPosition.y + pixelBounds.origin.y + pixelBounds.size.height - screenBounds.origin.y - screenBounds.size.height - outset;
if(offset > 0.0f) {
pixelBounds.size.height -= offset;
}
// Clip right
offset = myPosition.x + pixelBounds.origin.x + pixelBounds.size.width - screenBounds.origin.x - screenBounds.size.width - outset;
if(offset > 0.0f) {
pixelBounds.size.width -= offset;
}
self.position = myPosition;
self.bounds = pixelBounds;
self.anchorPoint = CGPointMake(-pixelBounds.origin.x / pixelBounds.size.width,-pixelBounds.origin.y / pixelBounds.size.height);
[self setNeedsDisplay];
}
- (void) addLineToXY: (RMXYPoint) point
{
// NSLog(@"addLineToXY %f %f", point.x, point.y);
NSValue* value = [NSValue value:&point withObjCType:@encode(RMXYPoint)];
if (points == nil)
{
points = [[NSMutableArray alloc] initWithObjects:value, nil];
origin = point;
self.position = [[contents mercatorToScreenProjection] projectXYPoint: origin];
// NSLog(@"screen position set to %f %f", self.position.x, self.position.y);
path = CGPathCreateMutable();
CGPathMoveToPoint(path, NULL, 0.0f, 0.0f);
}
else
{
[points addObject:value];
point.x = point.x - origin.x;
point.y = point.y - origin.y;
CGPathAddLineToPoint(path, NULL, point.x, -point.y);
// The bounds are actually in mercators...
boundsInMercators = CGPathGetBoundingBox(path);
[self recalculateGeometry];
}
}
- (void) addLineToScreenPoint: (CGPoint) point
{
RMXYPoint mercator = [[contents mercatorToScreenProjection] projectScreenPointToXY: point];
[self addLineToXY: mercator];
}
- (void) addLineToLatLong: (RMLatLong) point
{
RMXYPoint mercator = [[contents projection] latLongToPoint:point];
[self addLineToXY:mercator];
}
- (void)drawInContext:(CGContextRef)theContext
{
float scale, scaledLineWidth;
// CGContextFillRect(theContext, self.bounds);//CGRectMake(0, 0, self.bounds.size.width, self.bounds.size.height));
renderedScale = [contents scale];
scale = 1.0f / renderedScale;
scaledLineWidth = lineWidth;
if(!scaleLineWidth) {
scaledLineWidth *= renderedScale;
}
CGContextScaleCTM(theContext, scale, scale);
CGContextBeginPath(theContext);
CGContextAddPath(theContext, path);
CGContextSetLineWidth(theContext, scaledLineWidth);
CGContextSetStrokeColorWithColor(theContext, [lineColor CGColor]);
CGContextSetFillColorWithColor(theContext, [fillColor CGColor]);
CGContextDrawPath(theContext, drawingMode);
CGContextClosePath(theContext);
}
- (void) closePath
{
CGPathCloseSubpath(path);
}
- (float) lineWidth
{
return lineWidth;
}
- (void) setLineWidth: (float) newLineWidth
{
lineWidth = newLineWidth;
[self recalculateGeometry];
}
- (CGPathDrawingMode) drawingMode
{
return drawingMode;
}
- (void) setDrawingMode: (CGPathDrawingMode) newDrawingMode
{
drawingMode = newDrawingMode;
[self setNeedsDisplay];
}
- (UIColor *)lineColor
{
return lineColor;
}
- (void)setLineColor:(UIColor *)aLineColor
{
if (lineColor != aLineColor) {
[lineColor release];
lineColor = [aLineColor retain];
[self setNeedsDisplay];
}
}
- (UIColor *)fillColor
{
return fillColor;
}
- (void)setFillColor:(UIColor *)aFillColor
{
if (fillColor != aFillColor) {
[fillColor release];
fillColor = [aFillColor retain];
[self setNeedsDisplay];
}
}
- (BOOL)scaleLineWidth
{
return scaleLineWidth;
}
- (void)setScaleLineWidth:(BOOL)newState
{
scaleLineWidth = newState;
[self recalculateGeometry];
}
- (void)moveBy: (CGSize) delta {
[super moveBy:delta];
[self recalculateGeometry];
}
- (void)zoomByFactor: (float) zoomFactor near:(CGPoint) pivot
{
[super zoomByFactor:zoomFactor near:pivot];
[self recalculateGeometry];
}
@end