RMTileImageSet.m
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//
// RMTileImageSet.m
//
// Copyright (c) 2008, Route-Me Contributors
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are met:
//
// * Redistributions of source code must retain the above copyright notice, this
// list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above copyright notice,
// this list of conditions and the following disclaimer in the documentation
// and/or other materials provided with the distribution.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
// AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
// ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
// LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
// CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
// SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
// INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
// CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
// ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
// POSSIBILITY OF SUCH DAMAGE.
#import "RMTileImageSet.h"
#import "RMTileImage.h"
#import "RMPixel.h"
#import "RMTileSource.h"
// For notification strings
#import "RMTileLoader.h"
#import "RMMercatorToTileProjection.h"
@implementation RMTileImageSet
@synthesize delegate, tileSource;
-(id) initWithDelegate: (id) _delegate
{
if (![super init])
return nil;
tileSource = nil;
self.delegate = _delegate;
images = [[NSCountedSet alloc] init];
return self;
}
-(void) dealloc
{
[self removeAllTiles];
[tileSource release];
[images release];
[super dealloc];
}
-(void) removeTile: (RMTile) tile
{
if (RMTileIsDummy(tile))
{
RMLog(@"attempted to remove dummy tile...??");
return;
}
RMTileImage *dummyTile = [RMTileImage dummyTile:tile];
if ([images countForObject:dummyTile] == 1)
{
if ([delegate respondsToSelector: @selector(tileRemoved:)])
{
[delegate tileRemoved:tile];
}
[[NSNotificationCenter defaultCenter] postNotificationName:RMMapImageRemovedFromScreenNotification object:[self imageWithTile:tile]];
}
[images removeObject:dummyTile];
}
-(void) removeTiles: (RMTileRect)rect
{
RMTileRect roundedRect = RMTileRectRound(rect);
// The number of tiles we'll load in the vertical and horizontal directions
int tileRegionWidth = (int)roundedRect.size.width;
int tileRegionHeight = (int)roundedRect.size.height;
RMTile t;
t.zoom = rect.origin.tile.zoom;
id<RMMercatorToTileProjection> proj = [tileSource mercatorToTileProjection];
for (t.x = roundedRect.origin.tile.x; t.x < roundedRect.origin.tile.x + tileRegionWidth; t.x++)
{
for (t.y = (roundedRect.origin.tile.y); t.y <= roundedRect.origin.tile.y + tileRegionHeight; t.y++)
{
RMTile normalisedTile = [proj normaliseTile: t];
if (RMTileIsDummy(normalisedTile))
{
continue;
}
[self removeTile:normalisedTile];
}
}
}
-(void) removeAllTiles
{
NSArray * imagelist = [images allObjects];
for (RMTileImage * img in imagelist) {
NSInteger count = [images countForObject:img];
for (int i = 0; i < count; i++)
[self removeTile: img.tile];
}
}
/* Untested.
-(BOOL) hasTile: (Tile) tile
{
NSEnumerator *enumerator = [images objectEnumerator];
TileImage *object;
while ((object = [enumerator nextObject])) {
if (TilesEqual(tile, [object tile]))
return YES;
}
return NO;
}*/
-(void) addTile: (RMTile) tile WithImage: (RMTileImage *)image At: (CGRect) screenLocation
{
image.screenLocation = screenLocation;
[images addObject:image];
if (!RMTileIsDummy(image.tile))
{
if([delegate respondsToSelector:@selector(tileAdded:WithImage:)])
{
[delegate tileAdded:tile WithImage:image];
}
[[NSNotificationCenter defaultCenter] postNotificationName:RMMapImageAddedToScreenNotification object:image];
}
}
-(void) addTile: (RMTile) tile At: (CGRect) screenLocation
{
// RMLog(@"addTile: %d %d", tile.x, tile.y);
RMTileImage *dummyTile = [RMTileImage dummyTile:tile];
RMTileImage *tileImage = [images member:dummyTile];
if (tileImage != nil)
{
[tileImage setScreenLocation:screenLocation];
[images addObject:dummyTile];
}
else
{
RMTileImage *image = [tileSource tileImage:tile];
if (image != nil)
[self addTile:tile WithImage:image At:screenLocation];
}
}
// Add tiles inside rect protected to bounds. Return rectangle containing bounds
// extended to full tile loading area
-(CGRect) addTiles: (RMTileRect)rect ToDisplayIn:(CGRect)bounds
{
// RMLog(@"addTiles: %d %d - %f %f", rect.origin.tile.x, rect.origin.tile.y, rect.size.width, rect.size.height);
RMTile t;
t.zoom = rect.origin.tile.zoom;
// ... Should be the same as equivalent calculation for height.
float pixelsPerTile = bounds.size.width / rect.size.width;
CGRect screenLocation;
screenLocation.size.width = pixelsPerTile;
screenLocation.size.height = pixelsPerTile;
RMTileRect roundedRect = RMTileRectRound(rect);
// The number of tiles we'll load in the vertical and horizontal directions
int tileRegionWidth = (int)roundedRect.size.width;
int tileRegionHeight = (int)roundedRect.size.height;
id<RMMercatorToTileProjection> proj = [tileSource mercatorToTileProjection];
for (t.x = roundedRect.origin.tile.x; t.x < roundedRect.origin.tile.x + tileRegionWidth; t.x++)
{
for (t.y = (roundedRect.origin.tile.y); t.y <= roundedRect.origin.tile.y + tileRegionHeight; t.y++)
{
RMTile normalisedTile = [proj normaliseTile: t];
if (RMTileIsDummy(normalisedTile))
continue;
screenLocation.origin.x = bounds.origin.x + (t.x - (rect.origin.offset.x + rect.origin.tile.x)) * pixelsPerTile;
screenLocation.origin.y = bounds.origin.y + (t.y - (rect.origin.offset.y + rect.origin.tile.y)) * pixelsPerTile;
[self addTile:normalisedTile At:screenLocation];
}
}
// Now we translate the loaded region back into screen space for loadedBounds.
CGRect newLoadedBounds;
newLoadedBounds.origin.x = bounds.origin.x - (rect.origin.offset.x * pixelsPerTile);
newLoadedBounds.origin.y = bounds.origin.y - (rect.origin.offset.y * pixelsPerTile);
newLoadedBounds.size.width = tileRegionWidth * pixelsPerTile;
newLoadedBounds.size.height = tileRegionHeight * pixelsPerTile;
return newLoadedBounds;
}
-(RMTileImage*) imageWithTile: (RMTile) tile
{
NSEnumerator *enumerator = [images objectEnumerator];
RMTileImage *object;
while ((object = [enumerator nextObject]))
{
if (RMTilesEqual(tile, [object tile]))
return object;
}
return nil;
}
-(NSUInteger) count
{
return [images count];
}
- (void)moveBy: (CGSize) delta
{
for (RMTileImage *image in images)
{
[image moveBy: delta];
}
}
- (void)zoomByFactor: (float) zoomFactor near:(CGPoint) center
{
for (RMTileImage *image in images)
{
[image zoomByFactor:zoomFactor near:center];
}
}
- (void) drawRect:(CGRect) rect
{
for (RMTileImage *image in images)
{
[image draw];
}
}
- (void) printDebuggingInformation
{
float biggestSeamRight = 0.0f;
float biggestSeamDown = 0.0f;
for (RMTileImage *image in images)
{
CGRect location = [image screenLocation];
/* RMLog(@"Image at %f, %f %f %f",
location.origin.x,
location.origin.y,
location.origin.x + location.size.width,
location.origin.y + location.size.height);
*/
float seamRight = INFINITY;
float seamDown = INFINITY;
for (RMTileImage *other_image in images)
{
CGRect other_location = [other_image screenLocation];
if (other_location.origin.x > location.origin.x)
seamRight = MIN(seamRight, other_location.origin.x - (location.origin.x + location.size.width));
if (other_location.origin.y > location.origin.y)
seamDown = MIN(seamDown, other_location.origin.y - (location.origin.y + location.size.height));
}
if (seamRight != INFINITY)
biggestSeamRight = MAX(biggestSeamRight, seamRight);
if (seamDown != INFINITY)
biggestSeamDown = MAX(biggestSeamDown, seamDown);
}
RMLog(@"Biggest seam right: %f down: %f", biggestSeamRight, biggestSeamDown);
}
- (void)cancelLoading
{
for (RMTileImage *image in images)
{
[image cancelLoading];
}
}
@end