RMTileImageSet.m 14.4 KB
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442 443 444 445 446 447 448 449 450 451 452 453 454 455 456 457 458 459 460 461 462 463 464 465 466 467 468 469 470 471 472 473 474 475 476 477 478 479 480 481 482 483 484 485 486 487 488 489 490 491 492 493 494 495 496 497 498 499 500 501 502 503 504 505 506 507 508 509 510 511 512 513 514 515 516 517 518 519 520 521 522 523 524 525 526 527 528 529 530 531 532 533 534 535 536 537 538 539 540 541 542 543 544 545 546 547 548 549 550 551 552 553 554 555 556 557 558 559 560 561 562 563 564 565 566 567 568 569 570 571 572 573 574 575 576 577 578 579 580 581 582 583 584 585 586 587 588 589 590 591
//
//  RMTileImageSet.m
//
// Copyright (c) 2008-2009, Route-Me Contributors
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are met:
//
// * Redistributions of source code must retain the above copyright notice, this
//   list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above copyright notice,
//   this list of conditions and the following disclaimer in the documentation
//   and/or other materials provided with the distribution.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
// AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
// ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
// LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
// CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
// SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
// INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
// CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
// ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
// POSSIBILITY OF SUCH DAMAGE.

#import "RMTileImageSet.h"
#import "RMTileImage.h"
#import "RMPixel.h"
#import "RMTileSource.h"
#import "RMTileCache.h"

// For notification strings
#import "RMTileLoader.h"

#import "RMMercatorToTileProjection.h"

@implementation RMTileImageSet

@synthesize delegate, tileDepth, zoom;

- (id)initWithDelegate:(id)_delegate
{
	if (!(self = [super init]))
		return nil;
	
	tileSource = nil;
    tileCache = nil;
    
	self.delegate = _delegate;
    self.tileDepth = 0;
    
	images = [[NSMutableSet alloc] init];
    imagesLock = [[NSRecursiveLock alloc] init];
    
	[[NSNotificationCenter defaultCenter] addObserver:self
                                             selector:@selector(tileImageLoaded:)
                                                 name:RMMapImageLoadedNotification
                                               object:nil];
    
	return self;
}

- (void)dealloc
{
	[[NSNotificationCenter defaultCenter] removeObserver:self];
	[self removeAllTiles];
	[images release]; images = nil;
    [imagesLock release]; imagesLock = nil;
	[super dealloc];
}

- (void)removeTile:(RMTile)tile
{
	NSAssert(!RMTileIsDummy(tile), @"attempted to remove dummy tile");
	if (RMTileIsDummy(tile))
	{
		RMLog(@"attempted to remove dummy tile...??");
		return;
	}
	
	RMTileImage *tileImage = [images member:[RMTileImage tileImageWithTile:tile]];
	if (!tileImage)
		return;

	if ([delegate respondsToSelector:@selector(tileImageRemoved:)]) {
		[delegate tileImageRemoved:tileImage];
	}

	[[NSNotificationCenter defaultCenter] postNotificationName:RMMapImageRemovedFromScreenNotification object:tileImage];

    [imagesLock lock];
    [images removeObject:tileImage];
    [imagesLock unlock];
}

- (void)removeAllTiles
{
    [imagesLock lock];

	for (NSInteger i=[images count]; i>0; --i)
    {
        RMTileImage *tileImage = [images anyObject];

        if ([delegate respondsToSelector:@selector(tileImageRemoved:)]) {
            [delegate tileImageRemoved:tileImage];
        }
        
        [[NSNotificationCenter defaultCenter] postNotificationName:RMMapImageRemovedFromScreenNotification object:tileImage];
        
        [images removeObject:tileImage];
	}

    [imagesLock unlock];
}

- (void)setTileSource:(id <RMTileSource>)newTileSource
{
	[self removeAllTiles];
	tileSource = newTileSource;
}

- (void)setTileCache:(RMTileCache *)newTileCache
{
    tileCache = newTileCache;
}

- (void)setCurrentCacheKey:(NSString *)newCacheKey
{
    [currentCacheKey autorelease];
    [newCacheKey retain];
    currentCacheKey = newCacheKey;
}

- (void)addTileImage:(RMTileImage *)image at:(CGRect)screenLocation
{
	BOOL tileNeeded;

	tileNeeded = YES;

    [imagesLock lock];
	for (RMTileImage *tileImage in images)
	{
		if (![tileImage isLoaded])
            continue;

		if ([self isTile:image.tile worseThanTile:tileImage.tile])
		{
			tileNeeded = NO;
			break;
		}
	}
    [imagesLock unlock];
    
	if (!tileNeeded)
		return;

	if ([image isLoaded])
		[self removeTilesWorseThan:image];

	image.screenLocation = screenLocation;
    
    [imagesLock lock];
	[images addObject:image];
    [imagesLock unlock];

	if (!RMTileIsDummy(image.tile))	{
		if ([delegate respondsToSelector:@selector(tileImageAdded:)]) {
			[delegate tileImageAdded:image];
		}
	}
}

- (void)addTile:(RMTile)tile at:(CGRect)screenLocation
{
    // Is there an equivalent tile already in the cache?
    RMTileImage *tileImage = [images member:[RMTileImage tileImageWithTile:tile]];
    
	if (tileImage != nil) {        
		[tileImage setScreenLocation:screenLocation];

	} else {
        // Create empty RMTileImage
        // Add the tile to the images on screen
        tileImage = [RMTileImage tileImageWithTile:tile];
        if (tileImage != nil)
            [self addTileImage:tileImage at:screenLocation];
        
        // In a queue:
        //    - check cache
        //    - check tilesource        
        dispatch_async(dispatch_get_global_queue(DISPATCH_QUEUE_PRIORITY_DEFAULT, 0), ^{
            UIImage *image = [tileCache cachedImage:tile withCacheKey:currentCacheKey];
            if (image) {
                [tileImage updateWithImage:image andNotify:NO];
                return;
            }

            // Return nil if you want to load the image asynchronously, or your own error tile (see [RMTileImage errorTile]
            image = [tileSource imageForTileImage:tileImage addToCache:tileCache withCacheKey:currentCacheKey];
            if (image) {
                [tileImage updateWithImage:image andNotify:YES];
            }
        });
	}
}

// Add tiles inside rect protected to bounds. Return rectangle containing bounds
// extended to full tile loading area
- (CGRect)loadTiles:(RMTileRect)rect toDisplayIn:(CGRect)bounds
{	
	RMTile t;
	float pixelsPerTile = bounds.size.width / rect.size.width;
	RMTileRect roundedRect = RMTileRectRound(rect);
    
	// The number of tiles we'll load in the vertical and horizontal directions
	int tileRegionWidth = (int)roundedRect.size.width;
	int tileRegionHeight = (int)roundedRect.size.height;
	id <RMMercatorToTileProjection> mercatorToTileProjection = [tileSource mercatorToTileProjection];
	short minimumZoom = [tileSource minZoom], alternateMinimum;

	// Now we translate the loaded region back into screen space for loadedBounds.
	CGRect newLoadedBounds;
	newLoadedBounds.origin.x = bounds.origin.x - (rect.origin.offset.x * pixelsPerTile);
	newLoadedBounds.origin.y = bounds.origin.y - (rect.origin.offset.y * pixelsPerTile);	
	newLoadedBounds.size.width = tileRegionWidth * pixelsPerTile;
	newLoadedBounds.size.height = tileRegionHeight * pixelsPerTile;

	alternateMinimum = zoom - tileDepth - 1;
	if (minimumZoom < alternateMinimum)
		minimumZoom = alternateMinimum;

	for (;;)
	{
		CGRect screenLocation;
		screenLocation.size.width = pixelsPerTile;
		screenLocation.size.height = pixelsPerTile;
		t.zoom = rect.origin.tile.zoom;

		for (t.x = roundedRect.origin.tile.x; t.x < roundedRect.origin.tile.x + tileRegionWidth; t.x++)
		{
			for (t.y = roundedRect.origin.tile.y; t.y < roundedRect.origin.tile.y + tileRegionHeight; t.y++)
			{
				RMTile normalisedTile = [mercatorToTileProjection normaliseTile:t];

				if (RMTileIsDummy(normalisedTile))
					continue;

				// this regrouping of terms is better for calculation precision (issue 128)		
				screenLocation.origin.x = bounds.origin.x + (t.x - rect.origin.tile.x - rect.origin.offset.x) * pixelsPerTile;		
				screenLocation.origin.y = bounds.origin.y + (t.y - rect.origin.tile.y - rect.origin.offset.y) * pixelsPerTile;

				[self addTile:normalisedTile at:screenLocation];
			}
		}
        
        // Performance issue!
        break;
        
		// adjust rect for next zoom level down until we're at minimum
		if (--rect.origin.tile.zoom <= minimumZoom)
			break;
		if (rect.origin.tile.x & 1)
			rect.origin.offset.x += 1.0;
		if (rect.origin.tile.y & 1)
			rect.origin.offset.y += 1.0;
		rect.origin.tile.x /= 2;
		rect.origin.tile.y /= 2;
		rect.size.width *= 0.5;
		rect.size.height *= 0.5;
		rect.origin.offset.x *= 0.5;
		rect.origin.offset.y *= 0.5;
		pixelsPerTile = bounds.size.width / rect.size.width;
		roundedRect = RMTileRectRound(rect);

		// The number of tiles we'll load in the vertical and horizontal directions
		tileRegionWidth = (int)roundedRect.size.width;
		tileRegionHeight = (int)roundedRect.size.height;
	}

	return newLoadedBounds;
}

- (RMTileImage *)imageWithTile:(RMTile)tile
{
	RMTileImage *dummyTile = [RMTileImage tileImageWithTile:tile];

	return [[[images member:dummyTile] retain] autorelease];
}

- (NSUInteger)count
{
	return [images count];
}

- (void)moveBy:(CGSize)delta
{
    [imagesLock lock];

	for (RMTileImage *image in images)
	{
		[image moveBy:delta];
	}

    [imagesLock unlock];
}

- (void)zoomByFactor:(float)zoomFactor near:(CGPoint)center
{
    [imagesLock lock];

	for (RMTileImage *image in images)
	{
		[image zoomByFactor:zoomFactor near:center];
	}

    [imagesLock unlock];
}

- (void)printDebuggingInformation
{
	float biggestSeamRight = 0.0f;
	float biggestSeamDown = 0.0f;

    [imagesLock lock];

	for (RMTileImage *image in images)
	{
		CGRect location = [image screenLocation];
/*		RMLog(@"Image at %f, %f %f %f",
			  location.origin.x,
			  location.origin.y,
			  location.origin.x + location.size.width,
			  location.origin.y + location.size.height);
*/
		float seamRight = INFINITY;
		float seamDown = INFINITY;
		
		for (RMTileImage *other_image in images)
		{
			CGRect other_location = [other_image screenLocation];
			if (other_location.origin.x > location.origin.x)
				seamRight = MIN(seamRight, other_location.origin.x - (location.origin.x + location.size.width));
			if (other_location.origin.y > location.origin.y)
				seamDown = MIN(seamDown, other_location.origin.y - (location.origin.y + location.size.height));
		}
		
		if (seamRight != INFINITY)
			biggestSeamRight = MAX(biggestSeamRight, seamRight);
		
		if (seamDown != INFINITY)
			biggestSeamDown = MAX(biggestSeamDown, seamDown);
	}

    [imagesLock unlock];

	RMLog(@"Biggest seam right: %f  down: %f", biggestSeamRight, biggestSeamDown);
}

- (void)cancelLoading
{
    [imagesLock lock];

	for (RMTileImage *image in images)
	{
		[image cancelLoading];
	}

    [imagesLock unlock];
}

- (RMTileImage *)anyTileImage
{
	return [[[images anyObject] retain] autorelease];
}

- (short)zoom
{
	return zoom;
}

- (void)setZoom:(short)value
{
	if (zoom == value) {
		// no need to act
		return;
	}

	zoom = value;
	for (RMTileImage *image in [images allObjects])
	{
		if (![image isLoaded]) {
			continue;
		}
		[self removeTilesWorseThan:image];
	}
}

- (BOOL)fullyLoaded
{
	BOOL fullyLoaded = YES;

    [imagesLock lock];

	for (RMTileImage *image in images)
	{
		if (![image isLoaded])
		{
			fullyLoaded = NO;
			break;
		}
	}

    [imagesLock unlock];

	return fullyLoaded;
}

- (void)tileImageLoaded:(NSNotification *)notification
{
	RMTileImage *img = (RMTileImage *)[notification object];

    [imagesLock lock];

	if (img && img == [images member:img])
	{
        [self removeTilesWorseThan:img];
	}

    [imagesLock unlock];
}

- (void)removeTilesWorseThan:(RMTileImage *)newImage
{
	RMTile newTile = newImage.tile;

	if (newTile.zoom > zoom) {
		// no tiles are worse since this one is too detailed to keep long-term
		return;
	}

    [imagesLock lock];

	for (RMTileImage *oldImage in [images allObjects])
	{
		RMTile oldTile = oldImage.tile;

		if (oldImage == newImage)
			continue;

		if ([self isTile:oldTile worseThanTile:newTile]) {
			[oldImage cancelLoading];
			[self removeTile:oldTile];
		}
	}

    [imagesLock unlock];
}

- (BOOL)isTile:(RMTile)subject worseThanTile:(RMTile)object
{
	short subjZ, objZ;
	uint32_t sx, sy, ox, oy;

	objZ = object.zoom;
	if (objZ > zoom) {
		// can't be worse than this tile, it's too detailed to keep long-term
		return NO;
	}

	subjZ = subject.zoom;
	if (subjZ + tileDepth >= zoom && subjZ <= zoom)
	{
		// this tile isn't bad, it's within zoom limits
		return NO;
	}

	sx = subject.x;
	sy = subject.y;
	ox = object.x;
	oy = object.y;

	if (subjZ < objZ) {
		// old tile is larger & blurrier
		unsigned int dz = objZ - subjZ;

		ox >>= dz;
		oy >>= dz;
	}
	else if (objZ < subjZ) {
		// old tile is smaller & more detailed
		unsigned int dz = subjZ - objZ;

		sx >>= dz;
		sy >>= dz;
	}
    
	if (sx != ox || sy != oy) {
		// Tiles don't overlap
		return NO;
	}

	if (abs(zoom - subjZ) < abs(zoom - objZ)) {
		// subject is closer to desired zoom level than object, so it's not worse
		return NO;
	}

	return YES;
}

- (void)removeTilesOutsideOf:(RMTileRect)rect
{
	uint32_t minX, maxX, minY, maxY, span;
	short currentZoom = rect.origin.tile.zoom;
	RMTile wrappedTile;
	id <RMMercatorToTileProjection> mercatorToTileProjection = [tileSource mercatorToTileProjection];

	rect = RMTileRectRound(rect);
	minX = rect.origin.tile.x;
	span = rect.size.width > 1.0f ? (uint32_t)rect.size.width - 1 : 0;
	maxX = rect.origin.tile.x + span;
	minY = rect.origin.tile.y;
	span = rect.size.height > 1.0f ? (uint32_t)rect.size.height - 1 : 0;
	maxY = rect.origin.tile.y + span;

	wrappedTile.x = maxX;
	wrappedTile.y = maxY;
	wrappedTile.zoom = rect.origin.tile.zoom;
	wrappedTile = [mercatorToTileProjection normaliseTile:wrappedTile];

	if (!RMTileIsDummy(wrappedTile))
		maxX = wrappedTile.x;

    [imagesLock lock];

	for (RMTileImage *img in [images allObjects])
	{
		RMTile tile = img.tile;
		short tileZoom = tile.zoom;
		uint32_t x, y, zoomedMinX, zoomedMaxX, zoomedMinY, zoomedMaxY;

		x = tile.x;
		y = tile.y;
		zoomedMinX = minX;
		zoomedMaxX = maxX;
		zoomedMinY = minY;
		zoomedMaxY = maxY;

		if (tileZoom < currentZoom)
		{
			// Tile is too large for current zoom level
			unsigned int dz = currentZoom - tileZoom;

			zoomedMinX >>= dz;
			zoomedMaxX >>= dz;
			zoomedMinY >>= dz;
			zoomedMaxY >>= dz;
		}
		else
		{
			// Tile is too small & detailed for current zoom level
			unsigned int dz = tileZoom - currentZoom;

			x >>= dz;
			y >>= dz;
		}

		if (y >= zoomedMinY && y <= zoomedMaxY)
		{
			if (zoomedMinX <= zoomedMinY)
			{
				if (x >= zoomedMinX && x <= zoomedMaxX)
					continue;
			}
			else
			{
				if (x >= zoomedMinX || x <= zoomedMaxX)
					continue;
			}

		}

		// if haven't continued, tile is outside of rect
		[self removeTile:tile];
	}
    
    [imagesLock unlock];
}

@end