RMShape.m
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///
// RMShape.m
//
// Copyright (c) 2008-2012, Route-Me Contributors
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are met:
//
// * Redistributions of source code must retain the above copyright notice, this
// list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above copyright notice,
// this list of conditions and the following disclaimer in the documentation
// and/or other materials provided with the distribution.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
// AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
// ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
// LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
// CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
// SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
// INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
// CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
// ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
// POSSIBILITY OF SUCH DAMAGE.
#import "RMShape.h"
#import "RMPixel.h"
#import "RMProjection.h"
#import "RMMapView.h"
#import "RMAnnotation.h"
@implementation RMShape
{
BOOL isFirstPoint, ignorePathUpdates;
float lastScale;
CGRect nonClippedBounds;
CGRect previousBounds;
CAShapeLayer *shapeLayer;
UIBezierPath *bezierPath;
NSMutableArray *points;
RMMapView *mapView;
}
@synthesize scaleLineWidth;
@synthesize lineDashLengths;
@synthesize scaleLineDash;
@synthesize shadowBlur;
@synthesize shadowOffset;
@synthesize enableShadow;
@synthesize pathBoundingBox;
#define kDefaultLineWidth 2.0
- (id)initWithView:(RMMapView *)aMapView
{
if (!(self = [super init]))
return nil;
mapView = aMapView;
bezierPath = [UIBezierPath new];
lineWidth = kDefaultLineWidth;
ignorePathUpdates = NO;
shapeLayer = [CAShapeLayer new];
shapeLayer.rasterizationScale = [[UIScreen mainScreen] scale];
shapeLayer.lineWidth = lineWidth;
shapeLayer.lineCap = kCALineCapButt;
shapeLayer.lineJoin = kCALineJoinMiter;
shapeLayer.strokeColor = [UIColor blackColor].CGColor;
shapeLayer.fillColor = [UIColor clearColor].CGColor;
shapeLayer.shadowRadius = 0.0;
shapeLayer.shadowOpacity = 0.0;
shapeLayer.shadowOffset = CGSizeMake(0, 0);
[self addSublayer:shapeLayer];
pathBoundingBox = CGRectZero;
nonClippedBounds = CGRectZero;
previousBounds = CGRectZero;
lastScale = 0.0;
self.masksToBounds = YES;
scaleLineWidth = NO;
scaleLineDash = NO;
isFirstPoint = YES;
points = [[NSMutableArray array] retain];
[(id)self setValue:[[UIScreen mainScreen] valueForKey:@"scale"] forKey:@"contentsScale"];
return self;
}
- (void)dealloc
{
mapView = nil;
[bezierPath release]; bezierPath = nil;
[shapeLayer release]; shapeLayer = nil;
[points release]; points = nil;
[super dealloc];
}
- (id <CAAction>)actionForKey:(NSString *)key
{
return nil;
}
#pragma mark -
- (void)recalculateGeometryAnimated:(BOOL)animated
{
if (ignorePathUpdates)
return;
float scale = 1.0f / [mapView metersPerPixel];
// we have to calculate the scaledLineWidth even if scalling did not change
// as the lineWidth might have changed
float scaledLineWidth;
if (scaleLineWidth)
scaledLineWidth = lineWidth * scale;
else
scaledLineWidth = lineWidth;
shapeLayer.lineWidth = scaledLineWidth;
if (lineDashLengths)
{
if (scaleLineDash)
{
NSMutableArray *scaledLineDashLengths = [NSMutableArray array];
for (NSNumber *lineDashLength in lineDashLengths)
{
[scaledLineDashLengths addObject:[NSNumber numberWithFloat:lineDashLength.floatValue * scale]];
}
shapeLayer.lineDashPattern = scaledLineDashLengths;
}
else
{
shapeLayer.lineDashPattern = lineDashLengths;
}
}
// we are about to overwrite nonClippedBounds, therefore we save the old value
CGRect previousNonClippedBounds = nonClippedBounds;
if (scale != lastScale)
{
lastScale = scale;
CGAffineTransform scaling = CGAffineTransformMakeScale(scale, scale);
UIBezierPath *scaledPath = [bezierPath copy];
[scaledPath applyTransform:scaling];
if (animated)
{
CABasicAnimation *animation = [CABasicAnimation animationWithKeyPath:@"path"];
animation.timingFunction = [CAMediaTimingFunction functionWithName:kCAMediaTimingFunctionEaseInEaseOut];
animation.repeatCount = 0;
animation.autoreverses = NO;
animation.fromValue = (id) shapeLayer.path;
animation.toValue = (id) scaledPath.CGPath;
[shapeLayer addAnimation:animation forKey:@"animatePath"];
}
shapeLayer.path = scaledPath.CGPath;
// calculate the bounds of the scaled path
CGRect boundsInMercators = scaledPath.bounds;
nonClippedBounds = CGRectInset(boundsInMercators, -scaledLineWidth - (2 * shapeLayer.shadowRadius), -scaledLineWidth - (2 * shapeLayer.shadowRadius));
[scaledPath release];
}
// if the path is not scaled, nonClippedBounds stay the same as in the previous invokation
// Clip bound rect to screen bounds.
// If bounds are not clipped, they won't display when you zoom in too much.
CGRect screenBounds = [mapView frame];
// we start with the non-clipped bounds and clip them
CGRect clippedBounds = nonClippedBounds;
float offset;
const float outset = 150.0f; // provides a buffer off screen edges for when path is scaled or moved
CGPoint newPosition = self.annotation.position;
// RMLog(@"x:%f y:%f screen bounds: %f %f %f %f", newPosition.x, newPosition.y, screenBounds.origin.x, screenBounds.origin.y, screenBounds.size.width, screenBounds.size.height);
// Clip top
offset = newPosition.y + clippedBounds.origin.y - screenBounds.origin.y + outset;
if (offset < 0.0f)
{
clippedBounds.origin.y -= offset;
clippedBounds.size.height += offset;
}
// Clip left
offset = newPosition.x + clippedBounds.origin.x - screenBounds.origin.x + outset;
if (offset < 0.0f)
{
clippedBounds.origin.x -= offset;
clippedBounds.size.width += offset;
}
// Clip bottom
offset = newPosition.y + clippedBounds.origin.y + clippedBounds.size.height - screenBounds.origin.y - screenBounds.size.height - outset;
if (offset > 0.0f)
{
clippedBounds.size.height -= offset;
}
// Clip right
offset = newPosition.x + clippedBounds.origin.x + clippedBounds.size.width - screenBounds.origin.x - screenBounds.size.width - outset;
if (offset > 0.0f)
{
clippedBounds.size.width -= offset;
}
if (animated)
{
CABasicAnimation *positionAnimation = [CABasicAnimation animationWithKeyPath:@"position"];
positionAnimation.timingFunction = [CAMediaTimingFunction functionWithName:kCAMediaTimingFunctionEaseInEaseOut];
positionAnimation.repeatCount = 0;
positionAnimation.autoreverses = NO;
positionAnimation.fromValue = [NSValue valueWithCGPoint:self.position];
positionAnimation.toValue = [NSValue valueWithCGPoint:newPosition];
[self addAnimation:positionAnimation forKey:@"animatePosition"];
}
super.position = newPosition;
// bounds are animated non-clipped but set with clipping
CGPoint previousNonClippedAnchorPoint = CGPointMake(-previousNonClippedBounds.origin.x / previousNonClippedBounds.size.width,
-previousNonClippedBounds.origin.y / previousNonClippedBounds.size.height);
CGPoint nonClippedAnchorPoint = CGPointMake(-nonClippedBounds.origin.x / nonClippedBounds.size.width,
-nonClippedBounds.origin.y / nonClippedBounds.size.height);
CGPoint clippedAnchorPoint = CGPointMake(-clippedBounds.origin.x / clippedBounds.size.width,
-clippedBounds.origin.y / clippedBounds.size.height);
if (animated)
{
CABasicAnimation *boundsAnimation = [CABasicAnimation animationWithKeyPath:@"bounds"];
boundsAnimation.timingFunction = [CAMediaTimingFunction functionWithName:kCAMediaTimingFunctionEaseInEaseOut];
boundsAnimation.repeatCount = 0;
boundsAnimation.autoreverses = NO;
boundsAnimation.fromValue = [NSValue valueWithCGRect:previousNonClippedBounds];
boundsAnimation.toValue = [NSValue valueWithCGRect:nonClippedBounds];
[self addAnimation:boundsAnimation forKey:@"animateBounds"];
}
self.bounds = clippedBounds;
previousBounds = clippedBounds;
// anchorPoint is animated non-clipped but set with clipping
if (animated)
{
CABasicAnimation *anchorPointAnimation = [CABasicAnimation animationWithKeyPath:@"anchorPoint"];
anchorPointAnimation.timingFunction = [CAMediaTimingFunction functionWithName:kCAMediaTimingFunctionEaseInEaseOut];
anchorPointAnimation.repeatCount = 0;
anchorPointAnimation.autoreverses = NO;
anchorPointAnimation.fromValue = [NSValue valueWithCGPoint:previousNonClippedAnchorPoint];
anchorPointAnimation.toValue = [NSValue valueWithCGPoint:nonClippedAnchorPoint];
[self addAnimation:anchorPointAnimation forKey:@"animateAnchorPoint"];
}
self.anchorPoint = clippedAnchorPoint;
if (self.annotation && [points count])
{
self.annotation.coordinate = ((CLLocation *)[points objectAtIndex:0]).coordinate;
[self.annotation setBoundingBoxFromLocations:points];
}
}
#pragma mark -
- (void)addCurveToProjectedPoint:(RMProjectedPoint)point controlPoint1:(RMProjectedPoint)controlPoint1 controlPoint2:(RMProjectedPoint)controlPoint2 withDrawing:(BOOL)isDrawing
{
[points addObject:[[[CLLocation alloc] initWithLatitude:[mapView projectedPointToCoordinate:point].latitude longitude:[mapView projectedPointToCoordinate:point].longitude] autorelease]];
if (isFirstPoint)
{
isFirstPoint = FALSE;
projectedLocation = point;
self.position = [mapView projectedPointToPixel:projectedLocation];
[bezierPath moveToPoint:CGPointMake(0.0f, 0.0f)];
}
else
{
point.x = point.x - projectedLocation.x;
point.y = point.y - projectedLocation.y;
if (isDrawing)
{
if (isnan(controlPoint1.x) && isnan(controlPoint2.x))
{
[bezierPath addLineToPoint:CGPointMake(point.x, -point.y)];
}
else if (isnan(controlPoint2.x))
{
controlPoint1.x = controlPoint1.x - projectedLocation.x;
controlPoint1.y = controlPoint1.y - projectedLocation.y;
[bezierPath addQuadCurveToPoint:CGPointMake(point.x, -point.y)
controlPoint:CGPointMake(controlPoint1.x, -controlPoint1.y)];
}
else
{
controlPoint1.x = controlPoint1.x - projectedLocation.x;
controlPoint1.y = controlPoint1.y - projectedLocation.y;
controlPoint2.x = controlPoint2.x - projectedLocation.x;
controlPoint2.y = controlPoint2.y - projectedLocation.y;
[bezierPath addCurveToPoint:CGPointMake(point.x, -point.y)
controlPoint1:CGPointMake(controlPoint1.x, -controlPoint1.y)
controlPoint2:CGPointMake(controlPoint2.x, -controlPoint2.y)];
}
}
else
{
[bezierPath moveToPoint:CGPointMake(point.x, -point.y)];
}
lastScale = 0.0;
[self recalculateGeometryAnimated:NO];
}
[self setNeedsDisplay];
}
- (void)moveToProjectedPoint:(RMProjectedPoint)projectedPoint
{
[self addCurveToProjectedPoint:projectedPoint
controlPoint1:RMProjectedPointMake((double)NAN, (double)NAN)
controlPoint2:RMProjectedPointMake((double)NAN, (double)NAN)
withDrawing:NO];
}
- (void)moveToScreenPoint:(CGPoint)point
{
RMProjectedPoint mercator = [mapView pixelToProjectedPoint:point];
[self moveToProjectedPoint:mercator];
}
- (void)moveToCoordinate:(CLLocationCoordinate2D)coordinate
{
RMProjectedPoint mercator = [[mapView projection] coordinateToProjectedPoint:coordinate];
[self moveToProjectedPoint:mercator];
}
- (void)addLineToProjectedPoint:(RMProjectedPoint)projectedPoint
{
[self addCurveToProjectedPoint:projectedPoint
controlPoint1:RMProjectedPointMake((double)NAN, (double)NAN)
controlPoint2:RMProjectedPointMake((double)NAN, (double)NAN)
withDrawing:YES];
}
- (void)addLineToScreenPoint:(CGPoint)point
{
RMProjectedPoint mercator = [mapView pixelToProjectedPoint:point];
[self addLineToProjectedPoint:mercator];
}
- (void)addLineToCoordinate:(CLLocationCoordinate2D)coordinate
{
RMProjectedPoint mercator = [[mapView projection] coordinateToProjectedPoint:coordinate];
[self addLineToProjectedPoint:mercator];
}
- (void)addCurveToCoordinate:(CLLocationCoordinate2D)coordinate controlCoordinate1:(CLLocationCoordinate2D)controlCoordinate1 controlCoordinate2:(CLLocationCoordinate2D)controlCoordinate2
{
RMProjectedPoint projectedPoint = [[mapView projection] coordinateToProjectedPoint:coordinate];
RMProjectedPoint controlProjectedPoint1 = [[mapView projection] coordinateToProjectedPoint:controlCoordinate1];
RMProjectedPoint controlProjectedPoint2 = [[mapView projection] coordinateToProjectedPoint:controlCoordinate2];
[self addCurveToProjectedPoint:projectedPoint
controlProjectedPoint1:controlProjectedPoint1
controlProjectedPoint2:controlProjectedPoint2];
}
- (void)addQuadCurveToCoordinate:(CLLocationCoordinate2D)coordinate controlCoordinate:(CLLocationCoordinate2D)controlCoordinate
{
RMProjectedPoint projectedPoint = [[mapView projection] coordinateToProjectedPoint:coordinate];
RMProjectedPoint controlProjectedPoint = [[mapView projection] coordinateToProjectedPoint:controlCoordinate];
[self addQuadCurveToProjectedPoint:projectedPoint
controlProjectedPoint:controlProjectedPoint];
}
- (void)addCurveToProjectedPoint:(RMProjectedPoint)projectedPoint controlProjectedPoint1:(RMProjectedPoint)controlProjectedPoint1 controlProjectedPoint2:(RMProjectedPoint)controlProjectedPoint2
{
[self addCurveToProjectedPoint:projectedPoint
controlPoint1:controlProjectedPoint1
controlPoint2:controlProjectedPoint2
withDrawing:YES];
}
- (void)addQuadCurveToProjectedPoint:(RMProjectedPoint)projectedPoint controlProjectedPoint:(RMProjectedPoint)controlProjectedPoint
{
[self addCurveToProjectedPoint:projectedPoint
controlPoint1:controlProjectedPoint
controlPoint2:RMProjectedPointMake((double)NAN, (double)NAN)
withDrawing:YES];
}
- (void)performBatchOperations:(void (^)(RMShape *aShape))block
{
ignorePathUpdates = YES;
block(self);
ignorePathUpdates = NO;
lastScale = 0.0;
[self recalculateGeometryAnimated:NO];
}
#pragma mark - Accessors
- (void)closePath
{
if ([points count])
[self addLineToCoordinate:((CLLocation *)[points objectAtIndex:0]).coordinate];
}
- (float)lineWidth
{
return lineWidth;
}
- (void)setLineWidth:(float)newLineWidth
{
lineWidth = newLineWidth;
lastScale = 0.0;
[self recalculateGeometryAnimated:NO];
}
- (NSString *)lineCap
{
return shapeLayer.lineCap;
}
- (void)setLineCap:(NSString *)newLineCap
{
shapeLayer.lineCap = newLineCap;
[self setNeedsDisplay];
}
- (NSString *)lineJoin
{
return shapeLayer.lineJoin;
}
- (void)setLineJoin:(NSString *)newLineJoin
{
shapeLayer.lineJoin = newLineJoin;
[self setNeedsDisplay];
}
- (UIColor *)lineColor
{
return [UIColor colorWithCGColor:shapeLayer.strokeColor];
}
- (void)setLineColor:(UIColor *)aLineColor
{
if (shapeLayer.strokeColor != aLineColor.CGColor)
{
shapeLayer.strokeColor = aLineColor.CGColor;
[self setNeedsDisplay];
}
}
- (UIColor *)fillColor
{
return [UIColor colorWithCGColor:shapeLayer.fillColor];
}
- (void)setFillColor:(UIColor *)aFillColor
{
if (shapeLayer.fillColor != aFillColor.CGColor)
{
shapeLayer.fillColor = aFillColor.CGColor;
[self setNeedsDisplay];
}
}
- (CGFloat)shadowBlur
{
return shapeLayer.shadowRadius;
}
- (void)setShadowBlur:(CGFloat)blur
{
shapeLayer.shadowRadius = blur;
[self setNeedsDisplay];
}
- (CGSize)shadowOffset
{
return shapeLayer.shadowOffset;
}
- (void)setShadowOffset:(CGSize)offset
{
shapeLayer.shadowOffset = offset;
[self setNeedsDisplay];
}
- (BOOL)enableShadow
{
return (shapeLayer.shadowOpacity > 0);
}
- (void)setEnableShadow:(BOOL)flag
{
shapeLayer.shadowOpacity = (flag ? 1.0 : 0.0);
shapeLayer.shouldRasterize = ! flag;
[self setNeedsDisplay];
}
- (NSString *)fillRule
{
return shapeLayer.fillRule;
}
- (void)setFillRule:(NSString *)fillRule
{
shapeLayer.fillRule = fillRule;
}
- (CGFloat)lineDashPhase
{
return shapeLayer.lineDashPhase;
}
- (void)setLineDashPhase:(CGFloat)dashPhase
{
shapeLayer.lineDashPhase = dashPhase;
}
- (void)setPosition:(CGPoint)newPosition animated:(BOOL)animated
{
if (CGPointEqualToPoint(newPosition, super.position) && CGRectEqualToRect(self.bounds, previousBounds))
return;
[self recalculateGeometryAnimated:animated];
}
- (void)setAnnotation:(RMAnnotation *)newAnnotation
{
super.annotation = newAnnotation;
[self recalculateGeometryAnimated:NO];
}
@end