RMMapContents.m
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//
// RMMapContents.m
//
// Copyright (c) 2008, Route-Me Contributors
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are met:
//
// * Redistributions of source code must retain the above copyright notice, this
// list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above copyright notice,
// this list of conditions and the following disclaimer in the documentation
// and/or other materials provided with the distribution.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
// AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
// ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
// LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
// CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
// SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
// INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
// CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
// ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
// POSSIBILITY OF SUCH DAMAGE.
#import "RMMapContents.h"
#import "RMMapView.h"
#import "RMFoundation.h"
#import "RMProjection.h"
#import "RMMercatorToScreenProjection.h"
#import "RMMercatorToTileProjection.h"
#import "RMTileSource.h"
#import "RMTileLoader.h"
#import "RMTileImageSet.h"
#import "RMOpenStreetMapsSource.h"
#import "RMCoreAnimationRenderer.h"
#import "RMCachedTileSource.h"
#import "RMLayerSet.h"
#import "RMMarkerManager.h"
#import "RMMarker.h"
@interface RMMapContents (PrivateMethods)
- (void)animatedZoomStep:(NSTimer *)timer;
@end
@implementation RMMapContents (Internal)
BOOL delegateHasRegionUpdate;
@end
@implementation RMMapContents
@synthesize boundingMask;
@synthesize minZoom;
@synthesize maxZoom;
@synthesize markerManager;
#pragma mark Initialisation
- (id)initWithView: (UIView*) view
{
LogMethod();
CLLocationCoordinate2D here;
here.latitude = kDefaultInitialLatitude;
here.longitude = kDefaultInitialLongitude;
return [self initWithView:view
tilesource:[[RMOpenStreetMapsSource alloc] init]
centerLatLon:here
zoomLevel:kDefaultInitialZoomLevel
maxZoomLevel:kDefaultMaximumZoomLevel
minZoomLevel:kDefaultMinimumZoomLevel
backgroundImage:nil];
}
- (id)initWithView: (UIView*) view
tilesource:(id<RMTileSource>)newTilesource
{
LogMethod();
CLLocationCoordinate2D here;
here.latitude = kDefaultInitialLatitude;
here.longitude = kDefaultInitialLongitude;
return [self initWithView:view
tilesource:newTilesource
centerLatLon:here
zoomLevel:kDefaultInitialZoomLevel
maxZoomLevel:kDefaultMaximumZoomLevel
minZoomLevel:kDefaultMinimumZoomLevel
backgroundImage:nil];
}
- (id)initWithView:(UIView*)newView
tilesource:(id<RMTileSource>)newTilesource
centerLatLon:(CLLocationCoordinate2D)initialCenter
zoomLevel:(float)initialZoomLevel
maxZoomLevel:(float)maxZoomLevel
minZoomLevel:(float)minZoomLevel
backgroundImage:(UIImage *)backgroundImage
{
LogMethod();
if (![super init])
return nil;
NSAssert1([newView isKindOfClass:[RMMapView class]], @"view %@ must be a subclass of RMMapView", newView);
[(RMMapView *)newView setContents:self];
renderer = [[RMCoreAnimationRenderer alloc] initWithContent:self];
boundingMask = RMMapMinWidthBound;
mercatorToScreenProjection = [[RMMercatorToScreenProjection alloc] initFromProjection:[newTilesource projection] ToScreenBounds:[newView bounds]];
tileSource = nil;
projection = nil;
mercatorToTileProjection = nil;
renderer = nil;
imagesOnScreen = nil;
tileLoader = nil;
layer = [[newView layer] retain];
[self setTileSource:newTilesource];
[self setRenderer: [[[RMCoreAnimationRenderer alloc] initWithContent:self] autorelease]];
imagesOnScreen = [[RMTileImageSet alloc] initWithDelegate:renderer];
[imagesOnScreen setTileSource:tileSource];
tileLoader = [[RMTileLoader alloc] initWithContent:self];
[tileLoader setSuppressLoading:YES];
minZoom = minZoomLevel;
maxZoom = maxZoomLevel;
NSAssert((minZoom < initialZoomLevel), @"initial zoom level must be greater than minimum zoom level");
NSAssert((maxZoom > initialZoomLevel), @"initial zoom level must be less than maximum zoom level");
[self setZoom:initialZoomLevel];
[self moveToLatLong:initialCenter];
[tileLoader setSuppressLoading:NO];
// TODO: Make a nice background class
RMMapLayer *theBackground = [[RMMapLayer alloc] init];
[self setBackground:theBackground];
[theBackground release];
RMLayerSet *theOverlay = [[RMLayerSet alloc] initForContents:self];
[self setOverlay:theOverlay];
[theOverlay release];
markerManager = [[RMMarkerManager alloc] initWithContents:self];
[newView setNeedsDisplay];
RMLog(@"Map contents initialised. view: %@ tileSource %@ renderer %@", newView, tileSource, renderer);
return self;
}
/// deprecated at any moment after release 0.5
- (id) initForView: (UIView*) view
{
return [self initWithView:view];
}
/// deprecated at any moment after release 0.5
- (id) initForView: (UIView*) view WithLocation:(CLLocationCoordinate2D)latlong
{
LogMethod();
id<RMTileSource> _tileSource = [[RMOpenStreetMapsSource alloc] init];
RMMapRenderer *_renderer = [[RMCoreAnimationRenderer alloc] initWithContent:self];
id mapContents = [self initForView:view WithTileSource:_tileSource WithRenderer:_renderer LookingAt:latlong];
[_tileSource release];
[_renderer release];
return mapContents;
}
/// deprecated at any moment after release 0.5
- (id) initForView: (UIView*) view WithTileSource: (id<RMTileSource>)_tileSource WithRenderer: (RMMapRenderer*)_renderer LookingAt:(CLLocationCoordinate2D)latlong
{
LogMethod();
if (![super init])
return nil;
NSAssert1([view isKindOfClass:[RMMapView class]], @"view %@ must be a subclass of RMMapView", view);
[self setMaxZoom:kDefaultMaximumZoomLevel];
self.boundingMask = RMMapMinWidthBound;
// targetView = view;
mercatorToScreenProjection = [[RMMercatorToScreenProjection alloc] initFromProjection:[_tileSource projection] ToScreenBounds:[view bounds]];
tileSource = nil;
projection = nil;
mercatorToTileProjection = nil;
renderer = nil;
imagesOnScreen = nil;
tileLoader = nil;
layer = [[view layer] retain];
[self setTileSource:_tileSource];
[self setRenderer:_renderer];
imagesOnScreen = [[RMTileImageSet alloc] initWithDelegate:renderer];
[imagesOnScreen setTileSource:tileSource];
tileLoader = [[RMTileLoader alloc] initWithContent:self];
[tileLoader setSuppressLoading:YES];
[self setZoom:kDefaultInitialZoomLevel];
[self moveToLatLong:latlong];
[tileLoader setSuppressLoading:NO];
// TODO: Make a nice background class
RMMapLayer *theBackground = [[RMMapLayer alloc] init];
[self setBackground:theBackground];
[theBackground release];
RMLayerSet *theOverlay = [[RMLayerSet alloc] initForContents:self];
[self setOverlay:theOverlay];
[theOverlay release];
markerManager = [[RMMarkerManager alloc] initWithContents:self];
[view setNeedsDisplay];
RMLog(@"Map contents initialised. view: %@ tileSource %@ renderer %@", view, tileSource, renderer);
return self;
}
- (void)setFrame:(CGRect)frame
{
CGRect bounds = CGRectMake(0, 0, frame.size.width, frame.size.height);
[mercatorToScreenProjection setScreenBounds:bounds];
background.frame = bounds;
layer.frame = frame;
overlay.frame = bounds;
[tileLoader clearLoadedBounds];
[tileLoader updateLoadedImages];
[renderer setFrame:frame];
[overlay correctPositionOfAllSublayers];
}
-(void) dealloc
{
LogMethod();
[imagesOnScreen cancelLoading];
[self setRenderer:nil];
[imagesOnScreen release];
[tileLoader release];
[projection release];
[mercatorToTileProjection release];
[mercatorToScreenProjection release];
[tileSource release];
[self setOverlay:nil];
[self setBackground:nil];
[layer release];
[markerManager release];
RMLog(@"mapcontents dealloced");
[super dealloc];
}
- (void) didReceiveMemoryWarning
{
[tileSource didReceiveMemoryWarning];
}
#pragma mark Forwarded Events
- (void)moveToLatLong: (CLLocationCoordinate2D)latlong
{
RMXYPoint aPoint = [projection latLongToPoint:latlong];
[self moveToXYPoint: aPoint];
}
- (void)moveToXYPoint: (RMXYPoint)aPoint
{
[mercatorToScreenProjection setXYCenter:aPoint];
[overlay correctPositionOfAllSublayers];
[tileLoader reload];
[renderer setNeedsDisplay];
}
- (void)moveBy: (CGSize) delta
{
[mercatorToScreenProjection moveScreenBy:delta];
[imagesOnScreen moveBy:delta];
[tileLoader moveBy:delta];
[overlay moveBy:delta];
[overlay correctPositionOfAllSublayers];
[renderer setNeedsDisplay];
}
- (float)adjustZoomForBoundingMask:(float)zoomFactor
{
if ( boundingMask == RMMapNoMinBound )
return zoomFactor;
double newScale = self.scale / zoomFactor;
RMXYRect mercatorBounds = [[tileSource projection] bounds];
// Check for MinWidthBound
if ( boundingMask & RMMapMinWidthBound )
{
double newMapContentsWidth = mercatorBounds.size.width / newScale;
double screenBoundsWidth = [self screenBounds].size.width;
double mapContentWidth;
if ( newMapContentsWidth < screenBoundsWidth )
{
// Calculate new zoom facter so that it does not shrink the map any further.
mapContentWidth = mercatorBounds.size.width / self.scale;
zoomFactor = screenBoundsWidth / mapContentWidth;
newScale = self.scale / zoomFactor;
newMapContentsWidth = mercatorBounds.size.width / newScale;
}
}
// Check for MinHeightBound
if ( boundingMask & RMMapMinHeightBound )
{
double newMapContentsHeight = mercatorBounds.size.height / newScale;
double screenBoundsHeight = [self screenBounds].size.height;
double mapContentHeight;
if ( newMapContentsHeight < screenBoundsHeight )
{
// Calculate new zoom facter so that it does not shrink the map any further.
mapContentHeight = mercatorBounds.size.height / self.scale;
zoomFactor = screenBoundsHeight / mapContentHeight;
newScale = self.scale / zoomFactor;
newMapContentsHeight = mercatorBounds.size.height / newScale;
}
}
//[self adjustMapPlacementWithScale:newScale];
return zoomFactor;
}
// This currently is not called because it does not handle the case when the map is continous or not continous. At a certain scale
// you can continuously move to the west or east until you get to a certain scale level that simply shows the entire world.
- (void)adjustMapPlacementWithScale:(float)aScale
{
CGSize adjustmentDelta = {0.0, 0.0};
RMLatLong rightEdgeLatLong = {0, 180};
RMLatLong leftEdgeLatLong = {0,- 180};
CGPoint rightEdge = [self latLongToPixel:rightEdgeLatLong withScale:aScale];
CGPoint leftEdge = [self latLongToPixel:leftEdgeLatLong withScale:aScale];
//CGPoint topEdge = [self latLongToPixel:myLatLong withScale:aScale];
//CGPoint bottomEdge = [self latLongToPixel:myLatLong withScale:aScale];
CGRect containerBounds = [self screenBounds];
if ( rightEdge.x < containerBounds.size.width )
{
adjustmentDelta.width = containerBounds.size.width - rightEdge.x;
[self moveBy:adjustmentDelta];
}
if ( leftEdge.x > containerBounds.origin.x )
{
adjustmentDelta.width = containerBounds.origin.x - leftEdge.x;
[self moveBy:adjustmentDelta];
}
}
- (void)setZoomBounds:(float)aMinZoom maxZoom:(float)aMaxZoom
{
[self setMinZoom: aMinZoom];
[self setMaxZoom: aMaxZoom];
}
- (void)zoomByFactor: (float) zoomFactor near:(CGPoint) pivot
{
//[self zoomByFactor:zoomFactor near:pivot animated:NO];
zoomFactor = [self adjustZoomForBoundingMask:zoomFactor];
//RMLog(@"Zoom Factor: %lf for Zoom:%f", zoomFactor, [self zoom]);
// pre-calculate zoom so we can tell if we want to perform it
float newZoom = [mercatorToTileProjection
calculateZoomFromScale:self.scale/zoomFactor];
if ((newZoom > minZoom) && (newZoom < maxZoom))
{
[mercatorToScreenProjection zoomScreenByFactor:zoomFactor near:pivot];
[imagesOnScreen zoomByFactor:zoomFactor near:pivot];
[tileLoader zoomByFactor:zoomFactor near:pivot];
[overlay zoomByFactor:zoomFactor near:pivot];
[renderer setNeedsDisplay];
}
}
- (void)zoomByFactor: (float) zoomFactor near:(CGPoint) pivot animated:(BOOL) animated
{
[self zoomByFactor:zoomFactor near:pivot animated:animated withCallback:nil];
}
- (void)zoomByFactor: (float) zoomFactor near:(CGPoint) pivot animated:(BOOL) animated withCallback:(id<RMMapContentsAnimationCallback>)callback
{
zoomFactor = [self adjustZoomForBoundingMask:zoomFactor];
if (animated)
{
float zoomDelta = log2f(zoomFactor);
float targetZoom = zoomDelta + [self zoom];
// goal is to complete the animation in animTime seconds
static const float stepTime = 0.03f;
static const float animTime = 0.1f;
float nSteps = animTime / stepTime;
float zoomIncr = zoomDelta / nSteps;
CFDictionaryRef pivotDictionary = CGPointCreateDictionaryRepresentation(pivot);
NSDictionary *userInfo = [NSDictionary dictionaryWithObjectsAndKeys:
[NSNumber numberWithFloat:zoomIncr], @"zoomIncr",
[NSNumber numberWithFloat:targetZoom], @"targetZoom",
pivotDictionary, @"pivot",
callback, @"callback", nil];
CFRelease(pivotDictionary);
[NSTimer scheduledTimerWithTimeInterval:stepTime
target:self
selector:@selector(animatedZoomStep:)
userInfo:userInfo
repeats:YES];
}
else
{
//bools for syntactical sugar to understand the logic in the if statement below
BOOL zoomAtMax = ([self zoom] == [self maxZoom]);
BOOL zoomAtMin = ([self zoom] == [self minZoom]);
BOOL zoomGreaterMin = ([self zoom] > [self minZoom]);
BOOL zoomLessMax = ([self zoom] < [self maxZoom]);
//zooming in zoomFactor > 1
//zooming out zoomFactor < 1
if ((zoomGreaterMin && zoomLessMax) || (zoomAtMax && zoomFactor<1) || (zoomAtMin && zoomFactor>1))
{
[mercatorToScreenProjection zoomScreenByFactor:zoomFactor near:pivot];
[imagesOnScreen zoomByFactor:zoomFactor near:pivot];
[tileLoader zoomByFactor:zoomFactor near:pivot];
[overlay zoomByFactor:zoomFactor near:pivot];
[renderer setNeedsDisplay];
}
else
{
if([self zoom] > [self maxZoom])
[self setZoom:[self maxZoom]];
if([self zoom] < [self minZoom])
[self setZoom:[self minZoom]];
}
}
}
- (void)animatedZoomStep:(NSTimer *)timer
{
float zoomIncr = [[[timer userInfo] objectForKey:@"zoomIncr"] floatValue];
float targetZoom = [[[timer userInfo] objectForKey:@"targetZoom"] floatValue];
if ((zoomIncr > 0 && [self zoom] >= targetZoom) || (zoomIncr < 0 && [self zoom] <= targetZoom))
{
NSDictionary * userInfo = [[timer userInfo] retain];
[timer invalidate]; // ASAP
id<RMMapContentsAnimationCallback> callback = [userInfo objectForKey:@"callback"];
if (callback && [callback respondsToSelector:@selector(animationFinishedWithZoomFactor:near:)]) {
CGPoint pivot;
CGPointMakeWithDictionaryRepresentation((CFDictionaryRef)[userInfo objectForKey:@"pivot"], &pivot);
[callback animationFinishedWithZoomFactor:targetZoom near:pivot];
}
[userInfo release];
}
else
{
float zoomFactorStep = exp2f(zoomIncr);
CGPoint pivot;
CGPointMakeWithDictionaryRepresentation((CFDictionaryRef)[[timer userInfo] objectForKey:@"pivot"], &pivot);
[self zoomByFactor:zoomFactorStep near:pivot animated:NO];
}
}
- (void)zoomInToNextNativeZoomAt:(CGPoint) pivot
{
[self zoomInToNextNativeZoomAt:pivot animated:NO];
}
- (float)getNextNativeZoomFactor
{
float newZoom = roundf([self zoom] + 1);
return newZoom >= [self maxZoom] ? 0 : exp2f(newZoom - [self zoom]);
}
- (void)zoomInToNextNativeZoomAt:(CGPoint) pivot animated:(BOOL) animated
{
// Calculate rounded zoom
float newZoom = roundf([self zoom] + 1);
if (newZoom >= [self maxZoom])
return;
else
{
float factor = exp2f(newZoom - [self zoom]);
[self zoomByFactor:factor near:pivot animated:animated];
}
}
- (void)zoomOutToNextNativeZoomAt:(CGPoint) pivot animated:(BOOL) animated {
// Calculate rounded zoom
float newZoom = roundf([self zoom] - 1);
if (newZoom <= [self minZoom])
return;
else {
float factor = exp2f(newZoom - [self zoom]);
[self zoomByFactor:factor near:pivot animated:animated];
}
}
- (void)zoomOutToNextNativeZoomAt:(CGPoint) pivot {
[self zoomOutToNextNativeZoomAt: pivot animated: FALSE];
}
- (void) drawRect: (CGRect) aRect
{
[renderer drawRect:aRect];
}
#pragma mark Properties
- (void) setTileSource: (id<RMTileSource>)newTileSource
{
if (tileSource == newTileSource)
return;
newTileSource = [RMCachedTileSource cachedTileSourceWithSource:newTileSource];
[tileSource release];
tileSource = [newTileSource retain];
[projection release];
projection = [[tileSource projection] retain];
[mercatorToTileProjection release];
mercatorToTileProjection = [[tileSource mercatorToTileProjection] retain];
// TODO: Fix the min / max zoom.
// [self setMinZoom:[newTileSource minZoom]];
// [self setMaxZoom:[newTileSource maxZoom]];
[imagesOnScreen setTileSource:tileSource];
[tileLoader reload];
}
- (id<RMTileSource>) tileSource
{
return [[tileSource retain] autorelease];
}
- (void) setRenderer: (RMMapRenderer*) newRenderer
{
if (renderer == newRenderer)
return;
[imagesOnScreen setDelegate:newRenderer];
[[renderer layer] removeFromSuperlayer];
[renderer release];
renderer = [newRenderer retain];
if (renderer == nil)
return;
// CGRect rect = [self screenBounds];
// RMLog(@"%f %f %f %f", rect.origin.x, rect.origin.y, rect.size.width, rect.size.height);
[[renderer layer] setFrame:[self screenBounds]];
if (background != nil)
[layer insertSublayer:[renderer layer] above:background];
else if (overlay != nil)
[layer insertSublayer:[renderer layer] below:overlay];
else
[layer insertSublayer:[renderer layer] atIndex: 0];
}
- (RMMapRenderer *)renderer
{
return [[renderer retain] autorelease];
}
- (void) setBackground: (RMMapLayer*) aLayer
{
if (background == aLayer) return;
if (background != nil)
{
[background release];
[background removeFromSuperlayer];
}
background = [aLayer retain];
if (background == nil)
return;
background.frame = [self screenBounds];
if ([renderer layer] != nil)
[layer insertSublayer:background below:[renderer layer]];
else if (overlay != nil)
[layer insertSublayer:background below:overlay];
else
[layer insertSublayer:[renderer layer] atIndex: 0];
}
- (RMMapLayer *)background
{
return [[background retain] autorelease];
}
- (void) setOverlay: (RMLayerSet*) aLayer
{
if (overlay == aLayer) return;
if (overlay != nil)
{
[overlay release];
[overlay removeFromSuperlayer];
}
overlay = [aLayer retain];
if (overlay == nil)
return;
overlay.frame = [self screenBounds];
if ([renderer layer] != nil)
[layer insertSublayer:overlay above:[renderer layer]];
else if (background != nil)
[layer insertSublayer:overlay above:background];
else
[layer insertSublayer:[renderer layer] atIndex: 0];
/* Test to make sure the overlay is working.
CALayer *testLayer = [[CALayer alloc] init];
[testLayer setFrame:CGRectMake(100, 100, 200, 200)];
[testLayer setBackgroundColor:[[UIColor brownColor] CGColor]];
RMLog(@"added test layer");
[overlay addSublayer:testLayer];*/
}
- (RMLayerSet *)overlay
{
return [[overlay retain] autorelease];
}
- (CLLocationCoordinate2D) mapCenter
{
RMXYPoint aPoint = [mercatorToScreenProjection XYCenter];
return [projection pointToLatLong:aPoint];
}
-(void) setMapCenter: (CLLocationCoordinate2D) center
{
[self moveToLatLong:center];
}
-(RMXYRect) XYBounds
{
return [mercatorToScreenProjection XYBounds];
}
-(void) setXYBounds: (RMXYRect) boundsRect
{
[mercatorToScreenProjection setXYBounds:boundsRect];
}
-(RMTileRect) tileBounds
{
return [mercatorToTileProjection project: mercatorToScreenProjection];
}
-(CGRect) screenBounds
{
if (mercatorToScreenProjection != nil)
return [mercatorToScreenProjection screenBounds];
else
return CGRectMake(0, 0, 0, 0);
}
-(float) scale
{
return [mercatorToScreenProjection scale];
}
-(void) setScale: (float) scale
{
[mercatorToScreenProjection setScale:scale];
[overlay correctPositionOfAllSublayers];
[tileLoader updateLoadedImages];
[renderer setNeedsDisplay];
}
-(float) zoom
{
return [mercatorToTileProjection calculateZoomFromScale:[mercatorToScreenProjection scale]];
}
/*-(void) setZoom: (float) zoom
{
//limit the zoom to maxZoom and minZoom as specified by projection - why do we also store maxZoom?
float normalisedZoom = [mercatorToTileProjection normaliseZoom:zoom];
float scale = [mercatorToTileProjection calculateScaleFromZoom:normalisedZoom];
[self setScale:scale];
}
*/
-(void) setZoom: (float) zoom
{
//RMLog(@"set zoom: %f", zoom);
if (zoom > maxZoom)
return;
float scale = [mercatorToTileProjection
calculateScaleFromZoom:zoom];
//RMLog(@"new scale: %f, scale");
[self setScale:scale];
[overlay correctPositionOfAllSublayers];
}
-(RMTileImageSet*) imagesOnScreen
{
return [[imagesOnScreen retain] autorelease];
}
-(RMTileLoader*) tileLoader
{
return [[tileLoader retain] autorelease];
}
-(RMProjection*) projection
{
return [[projection retain] autorelease];
}
-(id<RMMercatorToTileProjection>) mercatorToTileProjection
{
return [[mercatorToTileProjection retain] autorelease];
}
-(RMMercatorToScreenProjection*) mercatorToScreenProjection
{
return [[mercatorToScreenProjection retain] autorelease];
}
- (CALayer *)layer
{
return [[layer retain] autorelease];
}
static BOOL _performExpensiveOperations = YES;
+ (BOOL) performExpensiveOperations
{
return _performExpensiveOperations;
}
+ (void) setPerformExpensiveOperations: (BOOL)p
{
if (p == _performExpensiveOperations)
return;
_performExpensiveOperations = p;
if (p)
[[NSNotificationCenter defaultCenter] postNotificationName:RMResumeExpensiveOperations object:self];
else
[[NSNotificationCenter defaultCenter] postNotificationName:RMSuspendExpensiveOperations object:self];
}
#pragma mark LatLng/Pixel translation functions
- (CGPoint)latLongToPixel:(CLLocationCoordinate2D)latlong
{
return [mercatorToScreenProjection projectXYPoint:[projection latLongToPoint:latlong]];
}
- (CGPoint)latLongToPixel:(CLLocationCoordinate2D)latlong withScale:(float)aScale
{
return [mercatorToScreenProjection projectXYPoint:[projection latLongToPoint:latlong] withScale:aScale];
}
- (RMTilePoint)latLongToTilePoint:(CLLocationCoordinate2D)latlong withScale:(float)aScale
{
return [mercatorToTileProjection project:[projection latLongToPoint:latlong] atZoom:aScale];
}
- (CLLocationCoordinate2D)pixelToLatLong:(CGPoint)aPixel
{
return [projection pointToLatLong:[mercatorToScreenProjection projectScreenPointToXY:aPixel]];
}
- (CLLocationCoordinate2D)pixelToLatLong:(CGPoint)aPixel withScale:(float)aScale
{
return [projection pointToLatLong:[mercatorToScreenProjection projectScreenPointToXY:aPixel withScale:aScale]];
}
#pragma mark Zoom With Bounds
- (void)zoomWithLatLngBoundsNorthEast:(CLLocationCoordinate2D)ne SouthWest:(CLLocationCoordinate2D)sw
{
if(ne.latitude == sw.latitude && ne.longitude == sw.longitude)//There are no bounds, probably only one marker.
{
RMXYRect zoomRect;
RMXYPoint myOrigin = [projection latLongToPoint:sw];
//Default is with scale = 2.0 mercators/pixel
zoomRect.size.width = [self screenBounds].size.width * 2.0;
zoomRect.size.height = [self screenBounds].size.height * 2.0;
myOrigin.x = myOrigin.x - (zoomRect.size.width / 2);
myOrigin.y = myOrigin.y - (zoomRect.size.height / 2);
zoomRect.origin = myOrigin;
[self zoomWithRMMercatorRectBounds:zoomRect];
}
else
{
//convert ne/sw into RMMercatorRect and call zoomWithBounds
float pixelBuffer = 50;
CLLocationCoordinate2D midpoint = {
.latitude = (ne.latitude + sw.latitude) / 2,
.longitude = (ne.longitude + sw.longitude) / 2
};
RMXYPoint myOrigin = [projection latLongToPoint:midpoint];
RMXYPoint nePoint = [projection latLongToPoint:ne];
RMXYPoint swPoint = [projection latLongToPoint:sw];
RMXYPoint myPoint = {.x = nePoint.x - swPoint.x, .y = nePoint.y - swPoint.y};
//Create the new zoom layout
RMXYRect zoomRect;
//Default is with scale = 2.0 mercators/pixel
zoomRect.size.width = [self screenBounds].size.width * 2.0;
zoomRect.size.height = [self screenBounds].size.height * 2.0;
if((myPoint.x / ([self screenBounds].size.width)) < (myPoint.y / ([self screenBounds].size.height)))
{
if((myPoint.y / ([self screenBounds].size.height - pixelBuffer)) > 1)
{
zoomRect.size.width = [self screenBounds].size.width * (myPoint.y / ([self screenBounds].size.height - pixelBuffer));
zoomRect.size.height = [self screenBounds].size.height * (myPoint.y / ([self screenBounds].size.height - pixelBuffer));
}
}
else
{
if((myPoint.x / ([self screenBounds].size.width - pixelBuffer)) > 1)
{
zoomRect.size.width = [self screenBounds].size.width * (myPoint.x / ([self screenBounds].size.width - pixelBuffer));
zoomRect.size.height = [self screenBounds].size.height * (myPoint.x / ([self screenBounds].size.width - pixelBuffer));
}
}
myOrigin.x = myOrigin.x - (zoomRect.size.width / 2);
myOrigin.y = myOrigin.y - (zoomRect.size.height / 2);
RMLog(@"Origin is calculated at: %f, %f", [projection pointToLatLong:myOrigin].latitude, [projection pointToLatLong:myOrigin].longitude);
/*It gets all messed up if our origin is lower than the lowest place on the map, so we check.
if(myOrigin.y < -19971868.880409)
{
myOrigin.y = -19971868.880409;
}*/
zoomRect.origin = myOrigin;
[self zoomWithRMMercatorRectBounds:zoomRect];
}
}
- (void)zoomWithRMMercatorRectBounds:(RMXYRect)bounds
{
[self setXYBounds:bounds];
[overlay correctPositionOfAllSublayers];
[tileLoader clearLoadedBounds];
[tileLoader updateLoadedImages];
[renderer setNeedsDisplay];
}
#pragma mark Markers and overlays
// Move overlays stuff here - at the moment overlay stuff is above...
- (RMLatLongBounds) getScreenCoordinateBounds
{
CGRect rect = [mercatorToScreenProjection screenBounds];
return [self getCoordinateBounds:rect];
}
- (RMLatLongBounds) getCoordinateBounds:(CGRect) rect
{
RMLatLongBounds bounds;
CGPoint northWest = rect.origin;
CGPoint southEast;
southEast.x = rect.origin.x + rect.size.width;
southEast.y = rect.origin.y + rect.size.height;
// RMLog(@"NortWest x:%lf y:%lf", northWest.x, northWest.y);
// RMLog(@"SouthEast x:%lf y:%lf", southEast.x, southEast.y);
bounds.northWest = [self pixelToLatLong:northWest];
bounds.southEast = [self pixelToLatLong:southEast];
// RMLog(@"NortWest Lat:%lf Lon:%lf", bounds.northWest.latitude, bounds.northWest.longitude);
// RMLog(@"SouthEast Lat:%lf Lon:%lf", bounds.southEast.latitude, bounds.southEast.longitude);
return bounds;
}
- (void) tilesUpdatedRegion:(CGRect)region
{
if(delegateHasRegionUpdate)
{
RMLatLongBounds locationBounds = [self getCoordinateBounds:region];
[tilesUpdateDelegate regionUpdate:locationBounds];
}
}
- (void) printDebuggingInformation
{
[imagesOnScreen printDebuggingInformation];
}
@dynamic tilesUpdateDelegate;
- (void) setTilesUpdateDelegate: (id<RMTilesUpdateDelegate>) _tilesUpdateDelegate
{
if (tilesUpdateDelegate == _tilesUpdateDelegate) return;
tilesUpdateDelegate= _tilesUpdateDelegate;
//RMLog(@"Delegate type:%@",[(NSObject *) tilesUpdateDelegate description]);
delegateHasRegionUpdate = [(NSObject*) tilesUpdateDelegate respondsToSelector: @selector(regionUpdate:)];
}
- (id<RMTilesUpdateDelegate>) tilesUpdateDelegate
{
return tilesUpdateDelegate;
}
@end