RMMapContents.h
7.44 KB
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
//
// RMMapContents.h
//
// Copyright (c) 2008, Route-Me Contributors
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are met:
//
// * Redistributions of source code must retain the above copyright notice, this
// list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above copyright notice,
// this list of conditions and the following disclaimer in the documentation
// and/or other materials provided with the distribution.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
// AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
// ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
// LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
// CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
// SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
// INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
// CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
// ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
// POSSIBILITY OF SUCH DAMAGE.
#import <UIKit/UIKit.h>
#import "RMFoundation.h"
#import "RMLatLong.h"
#import "RMTile.h"
#import "RMTilesUpdateDelegate.h"
// constants for boundingMask
enum {
// Map can be zoomed out past view limits
RMMapNoMinBound = 0,
// Minimum map height when zooming out restricted to view height
RMMapMinHeightBound = 1,
// Minimum map width when zooming out restricted to view width ( default )
RMMapMinWidthBound = 2
};
@class RMMarkerManager;
@class RMProjection;
@class RMMercatorToScreenProjection;
@class RMTileImageSet;
@class RMTileLoader;
@class RMMapRenderer;
@class RMMapLayer;
@class RMLayerSet;
@class RMMarker;
@protocol RMMercatorToTileProjection;
@protocol RMTileSource;
@protocol RMMapContentsAnimationCallback <NSObject>
@optional
- (void)animationFinishedWithZoomFactor:(float)zoomFactor near:(CGPoint)p;
@end
@interface RMMapContents : NSObject
{
// TODO: Also support NSView.
// This is the underlying UIView's layer.
CALayer *layer;
RMMarkerManager *markerManager;
RMMapLayer *background;
RMLayerSet *overlay;
// Latlong is calculated dynamically from mercatorBounds.
RMProjection *projection;
id<RMMercatorToTileProjection> mercatorToTileProjection;
// RMTileRect tileBounds;
RMMercatorToScreenProjection *mercatorToScreenProjection;
id<RMTileSource> tileSource;
RMTileImageSet *imagesOnScreen;
RMTileLoader *tileLoader;
RMMapRenderer *renderer;
NSUInteger boundingMask;
// These should probably not be here. Instead equivalent functions
// should just fetch them when needed from the tileosurce.
float minZoom, maxZoom;
id<RMTilesUpdateDelegate> tilesUpdateDelegate;
}
@property (readwrite) CLLocationCoordinate2D mapCenter;
@property (readwrite) RMXYRect XYBounds;
@property (readonly) RMTileRect tileBounds;
@property (readonly) CGRect screenBounds;
@property (readwrite) float scale;
@property (readwrite) float zoom;
@property (readwrite) float minZoom, maxZoom;
@property (readonly) RMTileImageSet *imagesOnScreen;
@property (readonly) RMTileLoader *tileLoader;
@property (readonly) RMProjection *projection;
@property (readonly) id<RMMercatorToTileProjection> mercatorToTileProjection;
@property (readonly) RMMercatorToScreenProjection *mercatorToScreenProjection;
@property (retain, readwrite) id<RMTileSource> tileSource;
@property (retain, readwrite) RMMapRenderer *renderer;
@property (readonly) CALayer *layer;
@property (retain, readwrite) RMMapLayer *background;
@property (retain, readwrite) RMLayerSet *overlay;
@property (retain, readonly) RMMarkerManager *markerManager;
@property (nonatomic, retain) id<RMTilesUpdateDelegate> tilesUpdateDelegate;
@property (readwrite) NSUInteger boundingMask;
- (id) initForView: (UIView*) view;
- (id) initForView: (UIView*) view WithLocation:(CLLocationCoordinate2D)latlong;
// Designated initialiser
- (id)initForView:(UIView*)view WithTileSource:(id<RMTileSource>)tileSource WithRenderer:(RMMapRenderer*)renderer LookingAt:(CLLocationCoordinate2D)latlong;
- (void)setFrame:(CGRect)frame;
- (void) didReceiveMemoryWarning;
- (void)moveToLatLong: (CLLocationCoordinate2D)latlong;
- (void)moveToXYPoint: (RMXYPoint)aPoint;
- (void)moveBy: (CGSize) delta;
- (void)zoomByFactor: (float) zoomFactor near:(CGPoint) center;
- (void)zoomInToNextNativeZoomAt:(CGPoint) pivot animated:(BOOL) animated;
- (void)zoomOutToNextNativeZoomAt:(CGPoint) pivot animated:(BOOL) animated;
- (void)zoomByFactor: (float) zoomFactor near:(CGPoint) center animated:(BOOL) animated;
- (void)zoomByFactor: (float) zoomFactor near:(CGPoint) center animated:(BOOL) animated withCallback:(id<RMMapContentsAnimationCallback>)callback;
- (void)zoomInToNextNativeZoomAt:(CGPoint) pivot;
- (void)zoomOutToNextNativeZoomAt:(CGPoint) pivot;
- (float)adjustZoomForBoundingMask:(float)zoomFactor;
- (void)adjustMapPlacementWithScale:(float)aScale;
- (void)setZoomBounds:(float)aMinZoom maxZoom:(float)aMaxZoom;
- (float)getNextNativeZoomFactor;
- (void) drawRect: (CGRect) rect;
//-(void)addLayer: (id<RMMapLayer>) layer above: (id<RMMapLayer>) other;
//-(void)addLayer: (id<RMMapLayer>) layer below: (id<RMMapLayer>) other;
//-(void)removeLayer: (id<RMMapLayer>) layer;
// During touch and move operations on the iphone its good practice to
// hold off on any particularly expensive operations so the user's
+ (BOOL) performExpensiveOperations;
+ (void) setPerformExpensiveOperations: (BOOL)p;
- (CGPoint)latLongToPixel:(CLLocationCoordinate2D)latlong;
- (CGPoint)latLongToPixel:(CLLocationCoordinate2D)latlong withScale:(float)aScale;
- (CLLocationCoordinate2D)pixelToLatLong:(CGPoint)aPixel;
- (CLLocationCoordinate2D)pixelToLatLong:(CGPoint)aPixel withScale:(float)aScale;
- (void)zoomWithLatLngBoundsNorthEast:(CLLocationCoordinate2D)ne SouthWest:(CLLocationCoordinate2D)se;
- (void)zoomWithRMMercatorRectBounds:(RMXYRect)bounds;
- (RMLatLongBounds) getScreenCoordinateBounds;
- (RMLatLongBounds) getCoordinateBounds:(CGRect) rect;
- (void) tilesUpdatedRegion:(CGRect)region;
@end
@protocol RMMapContentsFacade
@optional
- (void)moveToLatLong: (CLLocationCoordinate2D)latlong;
- (void)moveToXYPoint: (RMXYPoint)aPoint;
- (void)moveBy: (CGSize) delta;
- (void)zoomByFactor: (float) zoomFactor near:(CGPoint) center;
- (void)zoomInToNextNativeZoomAt:(CGPoint) pivot animated:(BOOL) animated;
- (void)zoomByFactor: (float) zoomFactor near:(CGPoint) center animated:(BOOL) animated;
- (void)zoomInToNextNativeZoomAt:(CGPoint) pivot;
- (float)adjustZoomForBoundingMask:(float)zoomFactor;
- (void)adjustMapPlacementWithScale:(float)aScale;
- (void)setZoomBounds:(float)aMinZoom maxZoom:(float)aMaxZoom;
- (CGPoint)latLongToPixel:(CLLocationCoordinate2D)latlong;
- (CGPoint)latLongToPixel:(CLLocationCoordinate2D)latlong withScale:(float)aScale;
- (CLLocationCoordinate2D)pixelToLatLong:(CGPoint)aPixel;
- (CLLocationCoordinate2D)pixelToLatLong:(CGPoint)aPixel withScale:(float)aScale;
- (void)zoomWithLatLngBoundsNorthEast:(CLLocationCoordinate2D)ne SouthWest:(CLLocationCoordinate2D)se;
- (void)zoomWithRMMercatorRectBounds:(RMXYRect)bounds;
- (RMLatLongBounds) getScreenCoordinateBounds;
- (RMLatLongBounds) getCoordinateBounds:(CGRect) rect;
- (void) tilesUpdatedRegion:(CGRect)region;
@end