RMMapView.m
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//
// RMMapView.m
//
// Copyright (c) 2008-2009, Route-Me Contributors
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are met:
//
// * Redistributions of source code must retain the above copyright notice, this
// list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above copyright notice,
// this list of conditions and the following disclaimer in the documentation
// and/or other materials provided with the distribution.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
// AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
// ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
// LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
// CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
// SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
// INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
// CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
// ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
// POSSIBILITY OF SUCH DAMAGE.
#import "RMMapView.h"
#import "RMMapContents.h"
#import "RMMapViewDelegate.h"
#import "RMTileLoader.h"
#import "RMMercatorToScreenProjection.h"
#import "RMMarker.h"
#import "RMProjection.h"
#import "RMMarkerManager.h"
@interface RMMapView (PrivateMethods)
// methods for post-touch deceleration, ala UIScrollView
- (void)startDecelerationWithDelta:(CGSize)delta;
- (void)incrementDeceleration:(NSTimer *)timer;
- (void)stopDeceleration;
@end
@implementation RMMapView
@synthesize decelerationFactor;
@synthesize deceleration;
@synthesize rotation;
@synthesize enableDragging;
@synthesize enableZoom;
@synthesize enableRotate;
#pragma mark --- begin constants ----
#define kDefaultDecelerationFactor .88f
#define kMinDecelerationDelta 0.01f
#pragma mark --- end constants ----
- (RMMarkerManager *)markerManager
{
return contents.markerManager;
}
- (void)performInitialSetup
{
LogMethod();
enableDragging = YES;
enableZoom = YES;
enableRotate = NO;
decelerationFactor = kDefaultDecelerationFactor;
deceleration = NO;
// [self recalculateImageSet];
if (enableZoom || enableRotate)
[self setMultipleTouchEnabled:TRUE];
self.backgroundColor = [UIColor grayColor];
_constrainMovement = NO;
}
- (id)initWithFrame:(CGRect)frame
{
LogMethod();
if (!(self = [super initWithFrame:frame]))
return nil;
contents = nil;
[self performInitialSetup];
return self;
}
//===========================================================
// contents
//===========================================================
- (RMMapContents *)contents
{
if (!_contentsIsSet) {
contents = [[RMMapContents alloc] initWithView:self];
_contentsIsSet = YES;
}
return contents;
}
- (void)setContents:(RMMapContents *)theContents
{
if (contents != theContents) {
[contents autorelease];
contents = [theContents retain];
_contentsIsSet = YES;
[self performInitialSetup];
}
}
- (void)dealloc
{
LogMethod();
[self setDelegate:nil];
[self stopDeceleration];
[contents release]; contents = nil;
[super dealloc];
}
- (void)drawRect:(CGRect)rect
{
[contents drawRect:rect];
}
- (NSString *)description
{
CGRect bounds = [self bounds];
return [NSString stringWithFormat:@"MapView at %.0f,%.0f-%.0f,%.0f", bounds.origin.x, bounds.origin.y, bounds.size.width, bounds.size.height];
}
// Forward invocations to RMMapContents
- (void)forwardInvocation:(NSInvocation *)invocation
{
SEL aSelector = [invocation selector];
if ([contents respondsToSelector:aSelector])
[invocation invokeWithTarget:contents];
else
[self doesNotRecognizeSelector:aSelector];
}
- (NSMethodSignature *)methodSignatureForSelector:(SEL)aSelector
{
if ([super respondsToSelector:aSelector])
return [super methodSignatureForSelector:aSelector];
else
return [contents methodSignatureForSelector:aSelector];
}
#pragma mark Delegate
@dynamic delegate;
- (void)setDelegate:(id <RMMapViewDelegate>)_delegate
{
if (delegate == _delegate)
return;
delegate = _delegate;
_delegateHasBeforeMapMove = [(NSObject *)delegate respondsToSelector:@selector(beforeMapMove:)];
_delegateHasAfterMapMove = [(NSObject *)delegate respondsToSelector:@selector(afterMapMove:)];
_delegateHasAfterMapMoveDeceleration = [(NSObject *)delegate respondsToSelector:@selector(afterMapMoveDeceleration:)];
_delegateHasBeforeMapZoomByFactor = [(NSObject *)delegate respondsToSelector:@selector(beforeMapZoom:byFactor:near:)];
_delegateHasAfterMapZoomByFactor = [(NSObject *)delegate respondsToSelector:@selector(afterMapZoom:byFactor:near:)];
_delegateHasBeforeMapRotate = [(NSObject *)delegate respondsToSelector:@selector(beforeMapRotate:fromAngle:)];
_delegateHasAfterMapRotate = [(NSObject *)delegate respondsToSelector:@selector(afterMapRotate:toAngle:)];
_delegateHasDoubleTapOnMap = [(NSObject *)delegate respondsToSelector:@selector(doubleTapOnMap:at:)];
_delegateHasDoubleTapTwoFingersOnMap = [(NSObject *)delegate respondsToSelector:@selector(doubleTapTwoFingersOnMap:at:)];
_delegateHasSingleTapOnMap = [(NSObject *)delegate respondsToSelector:@selector(singleTapOnMap:at:)];
_delegateHasLongSingleTapOnMap = [(NSObject *)delegate respondsToSelector:@selector(longSingleTapOnMap:at:)];
_delegateHasTapOnMarker = [(NSObject *)delegate respondsToSelector:@selector(tapOnMarker:onMap:)];
_delegateHasTapOnLabelForMarker = [(NSObject *)delegate respondsToSelector:@selector(tapOnLabelForMarker:onMap:)];
_delegateHasAfterMapTouch = [(NSObject *)delegate respondsToSelector:@selector(afterMapTouch:)];
_delegateHasShouldDragMarker = [(NSObject *)delegate respondsToSelector:@selector(mapView:shouldDragMarker:withEvent:)];
_delegateHasDidDragMarker = [(NSObject *)delegate respondsToSelector:@selector(mapView:didDragMarker:withEvent:)];
}
- (id <RMMapViewDelegate>)delegate
{
return delegate;
}
#pragma mark Movement
- (void)moveToProjectedPoint:(RMProjectedPoint)aPoint
{
if (_delegateHasBeforeMapMove) [delegate beforeMapMove:self];
[contents moveToProjectedPoint:aPoint];
if (_delegateHasAfterMapMove) [delegate afterMapMove:self];
}
- (void)moveToLatLong:(CLLocationCoordinate2D)point
{
if (_delegateHasBeforeMapMove) [delegate beforeMapMove:self];
[contents moveToLatLong:point];
if (_delegateHasAfterMapMove) [delegate afterMapMove:self];
}
- (void)setConstraintsSW:(CLLocationCoordinate2D)sw NE:(CLLocationCoordinate2D)ne
{
RMProjection *proj = self.contents.projection;
NEconstraint = [proj coordinateToProjectedPoint:ne];
SWconstraint = [proj coordinateToProjectedPoint:sw];
_constrainMovement=YES;
}
- (void)moveBy:(CGSize)delta
{
if (_constrainMovement)
{
RMMercatorToScreenProjection *mtsp = self.contents.mercatorToScreenProjection;
//calculate new bounds after move
RMProjectedRect pBounds=[mtsp projectedBounds];
RMProjectedSize XYDelta = [mtsp projectScreenSizeToProjectedSize:delta];
CGSize sizeRatio = CGSizeMake(((delta.width == 0) ? 0 : XYDelta.width / delta.width),
((delta.height == 0) ? 0 : XYDelta.height / delta.height));
RMProjectedRect newBounds=pBounds;
//move the rect by delta
newBounds.origin.northing -= XYDelta.height;
newBounds.origin.easting -= XYDelta.width;
// see if new bounds are within constrained bounds, and constrain if necessary
BOOL constrained = NO;
if ( newBounds.origin.northing < SWconstraint.northing ) { newBounds.origin.northing = SWconstraint.northing; constrained = YES; }
if ( newBounds.origin.northing+newBounds.size.height > NEconstraint.northing ) { newBounds.origin.northing = NEconstraint.northing - newBounds.size.height; constrained = YES; }
if ( newBounds.origin.easting < SWconstraint.easting ) { newBounds.origin.easting = SWconstraint.easting; constrained = YES; }
if ( newBounds.origin.easting+newBounds.size.width > NEconstraint.easting ) { newBounds.origin.easting = NEconstraint.easting - newBounds.size.width; constrained = YES; }
if ( constrained )
{
// Adjust delta to match constraint
XYDelta.height = pBounds.origin.northing - newBounds.origin.northing;
XYDelta.width = pBounds.origin.easting - newBounds.origin.easting;
delta = CGSizeMake(((sizeRatio.width == 0) ? 0 : XYDelta.width / sizeRatio.width),
((sizeRatio.height == 0) ? 0 : XYDelta.height / sizeRatio.height));
}
}
if (_delegateHasBeforeMapMove) [delegate beforeMapMove:self];
[contents moveBy:delta];
if (_delegateHasAfterMapMove) [delegate afterMapMove:self];
}
- (void)zoomByFactor:(float)zoomFactor near:(CGPoint)center
{
[self zoomByFactor:zoomFactor near:center animated:NO];
}
- (void)zoomByFactor:(float)zoomFactor near:(CGPoint)center animated:(BOOL)animated
{
if (_constrainMovement)
{
//check that bounds after zoom don't exceed map constraints
//the logic is copued from the method zoomByFactor,
float _zoomFactor = [self.contents adjustZoomForBoundingMask:zoomFactor];
float zoomDelta = log2f(_zoomFactor);
float targetZoom = zoomDelta + [self.contents zoom];
BOOL canZoom=NO;
if (targetZoom == [self.contents zoom]){
//OK... . I could even do a return here.. but it will hamper with future logic..
canZoom=YES;
}
// clamp zoom to remain below or equal to maxZoom after zoomAfter will be applied
if(targetZoom > [self.contents maxZoom]){
zoomFactor = exp2f([self.contents maxZoom] - [self.contents zoom]);
}
// clamp zoom to remain above or equal to minZoom after zoomAfter will be applied
if(targetZoom < [self.contents minZoom]){
zoomFactor = 1/exp2f([self.contents zoom] - [self.contents minZoom]);
}
//bools for syntactical sugar to understand the logic in the if statement below
BOOL zoomAtMax = ([self.contents zoom] == [self.contents maxZoom]);
BOOL zoomAtMin = ([self.contents zoom] == [self.contents minZoom]);
BOOL zoomGreaterMin = ([self.contents zoom] > [self.contents minZoom]);
BOOL zoomLessMax = ([self.contents zoom] < [ self.contents maxZoom]);
//zooming in zoomFactor > 1
//zooming out zoomFactor < 1
if ((zoomGreaterMin && zoomLessMax) || (zoomAtMax && zoomFactor<1) || (zoomAtMin && zoomFactor>1))
{
//if I'm here it means I could zoom, now we have to see what will happen after zoom
RMMercatorToScreenProjection *mtsp= self.contents.mercatorToScreenProjection ;
//get copies of mercatorRoScreenProjection's data
RMProjectedPoint origin=[mtsp origin];
float metersPerPixel=mtsp.metersPerPixel;
CGRect screenBounds=[mtsp screenBounds];
//tjis is copied from [RMMercatorToScreenBounds zoomScreenByFactor]
// First we move the origin to the pivot...
origin.easting += center.x * metersPerPixel;
origin.northing += (screenBounds.size.height - center.y) * metersPerPixel;
// Then scale by 1/factor
metersPerPixel /= _zoomFactor;
// Then translate back
origin.easting -= center.x * metersPerPixel;
origin.northing -= (screenBounds.size.height - center.y) * metersPerPixel;
origin = [mtsp.projection wrapPointHorizontally:origin];
//calculate new bounds
RMProjectedRect zRect;
zRect.origin = origin;
zRect.size.width = screenBounds.size.width * metersPerPixel;
zRect.size.height = screenBounds.size.height * metersPerPixel;
//can zoom only if within bounds
canZoom= !(zRect.origin.northing < SWconstraint.northing || zRect.origin.northing+zRect.size.height> NEconstraint.northing ||
zRect.origin.easting < SWconstraint.easting || zRect.origin.easting+zRect.size.width > NEconstraint.easting);
}
if(!canZoom){
RMLog(@"Zooming will move map out of bounds: no zoom");
return;
}
}
if (_delegateHasBeforeMapZoomByFactor) [delegate beforeMapZoom:self byFactor:zoomFactor near:center];
[contents zoomByFactor:zoomFactor near:center animated:animated withCallback:(animated && _delegateHasAfterMapZoomByFactor) ? self : nil];
if (!animated)
if (_delegateHasAfterMapZoomByFactor) [delegate afterMapZoom:self byFactor:zoomFactor near:center];
}
- (void)zoomWithLatLngBoundsNorthEast:(CLLocationCoordinate2D)ne SouthWest:(CLLocationCoordinate2D)sw
{
[contents zoomWithLatLngBoundsNorthEast:ne SouthWest:sw];
[self moveBy:CGSizeZero];
}
#pragma mark RMMapContentsAnimationCallback methods
- (void)animationFinishedWithZoomFactor:(float)zoomFactor near:(CGPoint)p
{
if (_delegateHasAfterMapZoomByFactor)
[delegate afterMapZoom:self byFactor:zoomFactor near:p];
}
#pragma mark Event handling
- (RMGestureDetails)gestureDetails:(NSSet *)touches
{
RMGestureDetails gesture;
gesture.center.x = gesture.center.y = 0;
gesture.averageDistanceFromCenter = 0;
gesture.angle = 0.0;
int interestingTouches = 0;
for (UITouch *touch in touches)
{
if ([touch phase] != UITouchPhaseBegan
&& [touch phase] != UITouchPhaseMoved
&& [touch phase] != UITouchPhaseStationary)
continue;
// RMLog(@"phase = %d", [touch phase]);
interestingTouches++;
CGPoint location = [touch locationInView: self];
gesture.center.x += location.x;
gesture.center.y += location.y;
}
if (interestingTouches == 0)
{
gesture.center = lastGesture.center;
gesture.numTouches = 0;
gesture.averageDistanceFromCenter = 0.0f;
return gesture;
}
// RMLog(@"interestingTouches = %d", interestingTouches);
gesture.center.x /= interestingTouches;
gesture.center.y /= interestingTouches;
for (UITouch *touch in touches)
{
if ([touch phase] != UITouchPhaseBegan
&& [touch phase] != UITouchPhaseMoved
&& [touch phase] != UITouchPhaseStationary)
continue;
CGPoint location = [touch locationInView: self];
// RMLog(@"For touch at %.0f, %.0f:", location.x, location.y);
float dx = location.x - gesture.center.x;
float dy = location.y - gesture.center.y;
// RMLog(@"delta = %.0f, %.0f distance = %f", dx, dy, sqrtf((dx*dx) + (dy*dy)));
gesture.averageDistanceFromCenter += sqrtf((dx*dx) + (dy*dy));
}
gesture.averageDistanceFromCenter /= interestingTouches;
gesture.numTouches = interestingTouches;
if ([touches count] == 2)
{
CGPoint first = [[[touches allObjects] objectAtIndex:0] locationInView:[self superview]];
CGPoint second = [[[touches allObjects] objectAtIndex:1] locationInView:[self superview]];
CGFloat height = second.y - first.y;
CGFloat width = first.x - second.x;
gesture.angle = atan2(height,width);
}
return gesture;
}
- (void)handleLongPress
{
if (_delegateHasLongSingleTapOnMap)
[delegate longSingleTapOnMap:self at:_longPressPosition];
}
- (void)touchesBegan:(NSSet *)touches withEvent:(UIEvent *)event
{
UITouch *touch = [[touches allObjects] objectAtIndex:0];
//Check if the touch hit a RMMarker subclass and if so, forward the touch event on
//so it can be handled there
id furthestLayerDown = [contents.overlay hitTest:[touch locationInView:self]];
if ([[furthestLayerDown class]isSubclassOfClass: [RMMarker class]]) {
if ([furthestLayerDown respondsToSelector:@selector(touchesBegan:withEvent:)]) {
[furthestLayerDown performSelector:@selector(touchesBegan:withEvent:) withObject:touches withObject:event];
return;
}
}
// RMLog(@"touchesBegan %d", [[event allTouches] count]);
lastGesture = [self gestureDetails:[event allTouches]];
if (deceleration)
{
if (_decelerationTimer != nil) {
[self stopDeceleration];
}
}
_longPressPosition = lastGesture.center;
[NSObject cancelPreviousPerformRequestsWithTarget:self selector:@selector(handleLongPress) object:nil];
if (lastGesture.numTouches == 1) {
CALayer* hit = [contents.overlay hitTest:[touch locationInView:self]];
if (!hit || ![hit isKindOfClass: [RMMarker class]]) {
[self performSelector:@selector(handleLongPress) withObject:nil afterDelay:0.5];
}
}
}
// \bug touchesCancelled should clean up, not pass event to markers
- (void)touchesCancelled:(NSSet *)touches withEvent:(UIEvent *)event
{
UITouch *touch = [[touches allObjects] objectAtIndex:0];
[NSObject cancelPreviousPerformRequestsWithTarget:self selector:@selector(handleLongPress) object:nil];
//Check if the touch hit a RMMarker subclass and if so, forward the touch event on
//so it can be handled there
id furthestLayerDown = [contents.overlay hitTest:[touch locationInView:self]];
if ([[furthestLayerDown class]isSubclassOfClass: [RMMarker class]]) {
if ([furthestLayerDown respondsToSelector:@selector(touchesCancelled:withEvent:)]) {
[furthestLayerDown performSelector:@selector(touchesCancelled:withEvent:) withObject:touches withObject:event];
return;
}
}
// I don't understand what the difference between this and touchesEnded is.
[self touchesEnded:touches withEvent:event];
}
- (void)touchesEnded:(NSSet *)touches withEvent:(UIEvent *)event
{
UITouch *touch = [[touches allObjects] objectAtIndex:0];
//Check if the touch hit a RMMarker subclass and if so, forward the touch event on
//so it can be handled there
id furthestLayerDown = [contents.overlay hitTest:[touch locationInView:self]];
if ([[furthestLayerDown class]isSubclassOfClass: [RMMarker class]]) {
if ([furthestLayerDown respondsToSelector:@selector(touchesEnded:withEvent:)]) {
[furthestLayerDown performSelector:@selector(touchesEnded:withEvent:) withObject:touches withObject:event];
return;
}
}
NSInteger lastTouches = lastGesture.numTouches;
// Calculate the gesture.
lastGesture = [self gestureDetails:[event allTouches]];
BOOL decelerating = NO;
[NSObject cancelPreviousPerformRequestsWithTarget:self selector:@selector(handleLongPress) object:nil];
if (touch.tapCount >= 2)
{
BOOL twoFingerTap = [touches count] >= 2;
if (_delegateHasDoubleTapOnMap) {
if (twoFingerTap) {
if (_delegateHasDoubleTapTwoFingersOnMap) [delegate doubleTapTwoFingersOnMap:self at:lastGesture.center];
} else {
if (_delegateHasDoubleTapOnMap) [delegate doubleTapOnMap: self at:lastGesture.center];
}
} else {
// Default behaviour matches built in maps.app
float nextZoomFactor = 0;
if (twoFingerTap) {
nextZoomFactor = [contents prevNativeZoomFactor];
} else {
nextZoomFactor = [contents nextNativeZoomFactor];
}
if (nextZoomFactor != 0)
[self zoomByFactor:nextZoomFactor near:[touch locationInView:self] animated:YES];
}
} else if (lastTouches == 1 && touch.tapCount != 1) {
// deceleration
if(deceleration && enableDragging)
{
CGPoint prevLocation = [touch previousLocationInView:self];
CGPoint currLocation = [touch locationInView:self];
CGSize touchDelta = CGSizeMake(currLocation.x - prevLocation.x, currLocation.y - prevLocation.y);
[self startDecelerationWithDelta:touchDelta];
decelerating = YES;
}
}
if (touch.tapCount == 1)
{
if (lastGesture.numTouches == 0)
{
CALayer *hit = [contents.overlay hitTest:[touch locationInView:self]];
// RMLog(@"LAYER of type %@",[hit description]);
if (hit != nil)
{
CALayer *superlayer = [hit superlayer];
// See if tap was on a marker or marker label and send delegate protocol method
if ([hit isKindOfClass: [RMMarker class]]) {
if (_delegateHasTapOnMarker) {
[delegate tapOnMarker:(RMMarker *)hit onMap:self];
}
} else if (superlayer != nil && [superlayer isKindOfClass: [RMMarker class]]) {
if (_delegateHasTapOnLabelForMarker) {
[delegate tapOnLabelForMarker:(RMMarker *)superlayer onMap:self];
}
} else if ([superlayer superlayer] != nil && [[superlayer superlayer] isKindOfClass:[RMMarker class]]) {
if (_delegateHasTapOnLabelForMarker) {
[delegate tapOnLabelForMarker:(RMMarker *)[superlayer superlayer] onMap:self];
}
} else if (_delegateHasSingleTapOnMap) {
[delegate singleTapOnMap:self at:[touch locationInView:self]];
}
}
}
else if (!enableDragging && (lastGesture.numTouches == 1))
{
float prevZoomFactor = [contents prevNativeZoomFactor];
if (prevZoomFactor != 0)
[self zoomByFactor:prevZoomFactor near:[touch locationInView:self] animated:YES];
}
}
if (_delegateHasAfterMapTouch) [delegate afterMapTouch:self];
}
- (void)touchesMoved:(NSSet *)touches withEvent:(UIEvent *)event
{
UITouch *touch = [[touches allObjects] objectAtIndex:0];
//Check if the touch hit a RMMarker subclass and if so, forward the touch event on
//so it can be handled there
id furthestLayerDown = [contents.overlay hitTest:[touch locationInView:self]];
if ([[furthestLayerDown class]isSubclassOfClass: [RMMarker class]]) {
if ([furthestLayerDown respondsToSelector:@selector(touchesMoved:withEvent:)]) {
[furthestLayerDown performSelector:@selector(touchesMoved:withEvent:) withObject:touches withObject:event];
return;
}
}
RMGestureDetails newGesture = [self gestureDetails:[event allTouches]];
CGPoint newLongPressPosition = newGesture.center;
CGFloat dx = newLongPressPosition.x - _longPressPosition.x;
CGFloat dy = newLongPressPosition.y - _longPressPosition.y;
if (sqrt(dx*dx + dy*dy) > 5)
[NSObject cancelPreviousPerformRequestsWithTarget:self selector:@selector(handleLongPress) object:nil];
CALayer* hit = [contents.overlay hitTest:[touch locationInView:self]];
// RMLog(@"LAYER of type %@",[hit description]);
if (hit != nil)
{
if ([hit isKindOfClass: [RMMarker class]]) {
if (!_delegateHasShouldDragMarker || (_delegateHasShouldDragMarker && [delegate mapView:self shouldDragMarker:(RMMarker *)hit withEvent:event])) {
if (_delegateHasDidDragMarker) {
[delegate mapView:self didDragMarker:(RMMarker *)hit withEvent:event];
return;
}
}
}
}
if (enableRotate && (newGesture.numTouches == lastGesture.numTouches))
{
if (newGesture.numTouches == 2)
{
CGFloat angleDiff = lastGesture.angle - newGesture.angle;
CGFloat newAngle = self.rotation + angleDiff;
[self setRotation:newAngle];
}
}
if (enableDragging && newGesture.numTouches == lastGesture.numTouches)
{
CGSize delta;
delta.width = newGesture.center.x - lastGesture.center.x;
delta.height = newGesture.center.y - lastGesture.center.y;
if (enableZoom && newGesture.numTouches > 1)
{
NSAssert (lastGesture.averageDistanceFromCenter > 0.0f && newGesture.averageDistanceFromCenter > 0.0f,
@"Distance from center is zero despite >1 touches on the screen");
double zoomFactor = newGesture.averageDistanceFromCenter / lastGesture.averageDistanceFromCenter;
[self moveBy:delta];
[self zoomByFactor: zoomFactor near: newGesture.center];
}
else {
[self moveBy:delta];
}
}
lastGesture = newGesture;
}
#pragma mark Deceleration
- (void)startDecelerationWithDelta:(CGSize)delta
{
if (ABS(delta.width) >= 1.0f && ABS(delta.height) >= 1.0f)
{
_decelerationDelta = delta;
if ( !_decelerationTimer ) {
_decelerationTimer = [NSTimer scheduledTimerWithTimeInterval:0.01f
target:self
selector:@selector(incrementDeceleration:)
userInfo:nil
repeats:YES];
}
}
}
- (void)incrementDeceleration:(NSTimer *)timer
{
if (ABS(_decelerationDelta.width) < kMinDecelerationDelta && ABS(_decelerationDelta.height) < kMinDecelerationDelta) {
[self stopDeceleration];
return;
}
// avoid calling delegate methods? design call here
[self moveBy:_decelerationDelta];
_decelerationDelta.width *= [self decelerationFactor];
_decelerationDelta.height *= [self decelerationFactor];
}
- (void)stopDeceleration
{
if (_decelerationTimer != nil) {
[_decelerationTimer invalidate]; _decelerationTimer = nil;
_decelerationDelta = CGSizeZero;
// call delegate methods; design call (see above)
[self moveBy:CGSizeZero];
}
if (_delegateHasAfterMapMoveDeceleration)
[delegate afterMapMoveDeceleration:self];
}
// Must be called by higher didReceiveMemoryWarning
- (void)didReceiveMemoryWarning
{
LogMethod();
[contents didReceiveMemoryWarning];
}
- (void)setFrame:(CGRect)frame
{
CGRect r = self.frame;
[super setFrame:frame];
// only change if the frame changes AND there is contents
if (!CGRectEqualToRect(r, frame) && contents) {
[contents setFrame:frame];
}
}
- (void)setRotation:(CGFloat)angle
{
if (_delegateHasBeforeMapRotate) [delegate beforeMapRotate:self fromAngle:rotation];
[CATransaction begin];
[CATransaction setValue:[NSNumber numberWithFloat:0.0f] forKey:kCATransactionAnimationDuration];
[CATransaction setValue:(id)kCFBooleanTrue forKey:kCATransactionDisableActions];
rotation = angle;
self.transform = CGAffineTransformMakeRotation(rotation);
[contents setRotation:rotation];
[CATransaction commit];
if (_delegateHasAfterMapRotate) [delegate afterMapRotate:self toAngle:rotation];
}
@end