ARTSurfaceView.m
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/**
* Copyright (c) 2015-present, Facebook, Inc.
* All rights reserved.
*
* This source code is licensed under the BSD-style license found in the
* LICENSE file in the root directory of this source tree. An additional grant
* of patent rights can be found in the PATENTS file in the same directory.
*/
#import "ARTSurfaceView.h"
#import <React/RCTLog.h>
#import "ARTNode.h"
@implementation ARTSurfaceView
- (instancetype)initWithFrame:(CGRect)frame
{
if (self = [super initWithFrame:frame]) {
self.opaque = NO;
}
return self;
}
- (void)insertReactSubview:(UIView *)subview atIndex:(NSInteger)atIndex
{
[super insertReactSubview:subview atIndex:atIndex];
[self insertSubview:subview atIndex:atIndex];
[self invalidate];
}
- (void)removeReactSubview:(UIView *)subview
{
[super removeReactSubview:subview];
[self invalidate];
}
- (void)didUpdateReactSubviews
{
// Do nothing, as subviews are inserted by insertReactSubview:
}
- (void)invalidate
{
[self setNeedsDisplay];
}
- (void)drawRect:(CGRect)rect
{
CGContextRef context = UIGraphicsGetCurrentContext();
for (ARTNode *node in self.subviews) {
[node renderTo:context];
}
}
@end