RCTImageView.m
13.4 KB
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
/**
* Copyright (c) 2015-present, Facebook, Inc.
* All rights reserved.
*
* This source code is licensed under the BSD-style license found in the
* LICENSE file in the root directory of this source tree. An additional grant
* of patent rights can be found in the PATENTS file in the same directory.
*/
#import "RCTImageView.h"
#import <React/RCTBridge.h>
#import <React/RCTConvert.h>
#import <React/RCTEventDispatcher.h>
#import <React/RCTImageSource.h>
#import <React/RCTUtils.h>
#import <React/UIView+React.h>
#import "RCTImageBlurUtils.h"
#import "RCTImageLoader.h"
#import "RCTImageUtils.h"
/**
* Determines whether an image of `currentSize` should be reloaded for display
* at `idealSize`.
*/
static BOOL RCTShouldReloadImageForSizeChange(CGSize currentSize, CGSize idealSize)
{
static const CGFloat upscaleThreshold = 1.2;
static const CGFloat downscaleThreshold = 0.5;
CGFloat widthMultiplier = idealSize.width / currentSize.width;
CGFloat heightMultiplier = idealSize.height / currentSize.height;
return widthMultiplier > upscaleThreshold || widthMultiplier < downscaleThreshold ||
heightMultiplier > upscaleThreshold || heightMultiplier < downscaleThreshold;
}
/**
* See RCTConvert (ImageSource). We want to send down the source as a similar
* JSON parameter.
*/
static NSDictionary *onLoadParamsForSource(RCTImageSource *source)
{
NSDictionary *dict = @{
@"width": @(source.size.width),
@"height": @(source.size.height),
@"url": source.request.URL.absoluteString,
};
return @{ @"source": dict };
}
@interface RCTImageView ()
@property (nonatomic, copy) RCTDirectEventBlock onLoadStart;
@property (nonatomic, copy) RCTDirectEventBlock onProgress;
@property (nonatomic, copy) RCTDirectEventBlock onError;
@property (nonatomic, copy) RCTDirectEventBlock onPartialLoad;
@property (nonatomic, copy) RCTDirectEventBlock onLoad;
@property (nonatomic, copy) RCTDirectEventBlock onLoadEnd;
@end
@implementation RCTImageView
{
// Weak reference back to the bridge, for image loading
__weak RCTBridge *_bridge;
// The image source that's currently displayed
RCTImageSource *_imageSource;
// The image source that's being loaded from the network
RCTImageSource *_pendingImageSource;
// Size of the image loaded / being loaded, so we can determine when to issue a reload to accommodate a changing size.
CGSize _targetSize;
// A block that can be invoked to cancel the most recent call to -reloadImage, if any
RCTImageLoaderCancellationBlock _reloadImageCancellationBlock;
// Whether the latest change of props requires the image to be reloaded
BOOL _needsReload;
}
- (instancetype)initWithBridge:(RCTBridge *)bridge
{
if ((self = [super init])) {
_bridge = bridge;
NSNotificationCenter *center = [NSNotificationCenter defaultCenter];
[center addObserver:self
selector:@selector(clearImageIfDetached)
name:UIApplicationDidReceiveMemoryWarningNotification
object:nil];
[center addObserver:self
selector:@selector(clearImageIfDetached)
name:UIApplicationDidEnterBackgroundNotification
object:nil];
}
return self;
}
- (void)dealloc
{
[[NSNotificationCenter defaultCenter] removeObserver:self];
}
RCT_NOT_IMPLEMENTED(- (instancetype)init)
- (void)updateWithImage:(UIImage *)image
{
if (!image) {
super.image = nil;
return;
}
// Apply rendering mode
if (_renderingMode != image.renderingMode) {
image = [image imageWithRenderingMode:_renderingMode];
}
if (_resizeMode == RCTResizeModeRepeat) {
image = [image resizableImageWithCapInsets:_capInsets resizingMode:UIImageResizingModeTile];
} else if (!UIEdgeInsetsEqualToEdgeInsets(UIEdgeInsetsZero, _capInsets)) {
// Applying capInsets of 0 will switch the "resizingMode" of the image to "tile" which is undesired
image = [image resizableImageWithCapInsets:_capInsets resizingMode:UIImageResizingModeStretch];
}
// Apply trilinear filtering to smooth out mis-sized images
self.layer.minificationFilter = kCAFilterTrilinear;
self.layer.magnificationFilter = kCAFilterTrilinear;
super.image = image;
}
- (void)setImage:(UIImage *)image
{
image = image ?: _defaultImage;
if (image != self.image) {
[self updateWithImage:image];
}
}
- (void)setBlurRadius:(CGFloat)blurRadius
{
if (blurRadius != _blurRadius) {
_blurRadius = blurRadius;
_needsReload = YES;
}
}
- (void)setCapInsets:(UIEdgeInsets)capInsets
{
if (!UIEdgeInsetsEqualToEdgeInsets(_capInsets, capInsets)) {
if (UIEdgeInsetsEqualToEdgeInsets(_capInsets, UIEdgeInsetsZero) ||
UIEdgeInsetsEqualToEdgeInsets(capInsets, UIEdgeInsetsZero)) {
_capInsets = capInsets;
// Need to reload image when enabling or disabling capInsets
_needsReload = YES;
} else {
_capInsets = capInsets;
[self updateWithImage:self.image];
}
}
}
- (void)setRenderingMode:(UIImageRenderingMode)renderingMode
{
if (_renderingMode != renderingMode) {
_renderingMode = renderingMode;
[self updateWithImage:self.image];
}
}
- (void)setImageSources:(NSArray<RCTImageSource *> *)imageSources
{
if (![imageSources isEqual:_imageSources]) {
_imageSources = [imageSources copy];
_needsReload = YES;
}
}
- (void)setResizeMode:(RCTResizeMode)resizeMode
{
if (_resizeMode != resizeMode) {
_resizeMode = resizeMode;
if (_resizeMode == RCTResizeModeRepeat) {
// Repeat resize mode is handled by the UIImage. Use scale to fill
// so the repeated image fills the UIImageView.
self.contentMode = UIViewContentModeScaleToFill;
} else {
self.contentMode = (UIViewContentMode)resizeMode;
}
if ([self shouldReloadImageSourceAfterResize]) {
_needsReload = YES;
}
}
}
- (void)cancelImageLoad
{
RCTImageLoaderCancellationBlock previousCancellationBlock = _reloadImageCancellationBlock;
if (previousCancellationBlock) {
previousCancellationBlock();
_reloadImageCancellationBlock = nil;
}
_pendingImageSource = nil;
}
- (void)clearImage
{
[self cancelImageLoad];
[self.layer removeAnimationForKey:@"contents"];
self.image = nil;
_imageSource = nil;
}
- (void)clearImageIfDetached
{
if (!self.window) {
[self clearImage];
}
}
- (BOOL)hasMultipleSources
{
return _imageSources.count > 1;
}
- (RCTImageSource *)imageSourceForSize:(CGSize)size
{
if (![self hasMultipleSources]) {
return _imageSources.firstObject;
}
// Need to wait for layout pass before deciding.
if (CGSizeEqualToSize(size, CGSizeZero)) {
return nil;
}
const CGFloat scale = RCTScreenScale();
const CGFloat targetImagePixels = size.width * size.height * scale * scale;
RCTImageSource *bestSource = nil;
CGFloat bestFit = CGFLOAT_MAX;
for (RCTImageSource *source in _imageSources) {
CGSize imgSize = source.size;
const CGFloat imagePixels =
imgSize.width * imgSize.height * source.scale * source.scale;
const CGFloat fit = ABS(1 - (imagePixels / targetImagePixels));
if (fit < bestFit) {
bestFit = fit;
bestSource = source;
}
}
return bestSource;
}
- (BOOL)shouldReloadImageSourceAfterResize
{
// If capInsets are set, image doesn't need reloading when resized
return UIEdgeInsetsEqualToEdgeInsets(_capInsets, UIEdgeInsetsZero);
}
- (BOOL)shouldChangeImageSource
{
// We need to reload if the desired image source is different from the current image
// source AND the image load that's pending
RCTImageSource *desiredImageSource = [self imageSourceForSize:self.frame.size];
return ![desiredImageSource isEqual:_imageSource] &&
![desiredImageSource isEqual:_pendingImageSource];
}
- (void)reloadImage
{
[self cancelImageLoad];
_needsReload = NO;
RCTImageSource *source = [self imageSourceForSize:self.frame.size];
_pendingImageSource = source;
if (source && self.frame.size.width > 0 && self.frame.size.height > 0) {
if (_onLoadStart) {
_onLoadStart(nil);
}
RCTImageLoaderProgressBlock progressHandler = nil;
if (_onProgress) {
progressHandler = ^(int64_t loaded, int64_t total) {
self->_onProgress(@{
@"loaded": @((double)loaded),
@"total": @((double)total),
});
};
}
__weak RCTImageView *weakSelf = self;
RCTImageLoaderPartialLoadBlock partialLoadHandler = ^(UIImage *image) {
[weakSelf imageLoaderLoadedImage:image error:nil forImageSource:source partial:YES];
};
CGSize imageSize = self.bounds.size;
CGFloat imageScale = RCTScreenScale();
if (!UIEdgeInsetsEqualToEdgeInsets(_capInsets, UIEdgeInsetsZero)) {
// Don't resize images that use capInsets
imageSize = CGSizeZero;
imageScale = source.scale;
}
RCTImageLoaderCompletionBlock completionHandler = ^(NSError *error, UIImage *loadedImage) {
[weakSelf imageLoaderLoadedImage:loadedImage error:error forImageSource:source partial:NO];
};
_reloadImageCancellationBlock =
[_bridge.imageLoader loadImageWithURLRequest:source.request
size:imageSize
scale:imageScale
clipped:NO
resizeMode:_resizeMode
progressBlock:progressHandler
partialLoadBlock:partialLoadHandler
completionBlock:completionHandler];
} else {
[self clearImage];
}
}
- (void)imageLoaderLoadedImage:(UIImage *)loadedImage error:(NSError *)error forImageSource:(RCTImageSource *)source partial:(BOOL)isPartialLoad
{
if (![source isEqual:_pendingImageSource]) {
// Bail out if source has changed since we started loading
return;
}
if (error) {
if (_onError) {
_onError(@{ @"error": error.localizedDescription });
}
if (_onLoadEnd) {
_onLoadEnd(nil);
}
return;
}
void (^setImageBlock)(UIImage *) = ^(UIImage *image) {
if (!isPartialLoad) {
self->_imageSource = source;
self->_pendingImageSource = nil;
}
if (image.reactKeyframeAnimation) {
[self.layer addAnimation:image.reactKeyframeAnimation forKey:@"contents"];
} else {
[self.layer removeAnimationForKey:@"contents"];
self.image = image;
}
if (isPartialLoad) {
if (self->_onPartialLoad) {
self->_onPartialLoad(nil);
}
} else {
if (self->_onLoad) {
RCTImageSource *sourceLoaded = [source imageSourceWithSize:image.size scale:source.scale];
self->_onLoad(onLoadParamsForSource(sourceLoaded));
}
if (self->_onLoadEnd) {
self->_onLoadEnd(nil);
}
}
};
if (_blurRadius > __FLT_EPSILON__) {
// Blur on a background thread to avoid blocking interaction
dispatch_async(dispatch_get_global_queue(DISPATCH_QUEUE_PRIORITY_DEFAULT, 0), ^{
UIImage *blurredImage = RCTBlurredImageWithRadius(loadedImage, self->_blurRadius);
RCTExecuteOnMainQueue(^{
setImageBlock(blurredImage);
});
});
} else {
// No blur, so try to set the image on the main thread synchronously to minimize image
// flashing. (For instance, if this view gets attached to a window, then -didMoveToWindow
// calls -reloadImage, and we want to set the image synchronously if possible so that the
// image property is set in the same CATransaction that attaches this view to the window.)
RCTExecuteOnMainQueue(^{
setImageBlock(loadedImage);
});
}
}
- (void)reactSetFrame:(CGRect)frame
{
[super reactSetFrame:frame];
// If we didn't load an image yet, or the new frame triggers a different image source
// to be loaded, reload to swap to the proper image source.
if ([self shouldChangeImageSource]) {
_targetSize = frame.size;
[self reloadImage];
} else if ([self shouldReloadImageSourceAfterResize]) {
CGSize imageSize = self.image.size;
CGFloat imageScale = self.image.scale;
CGSize idealSize = RCTTargetSize(imageSize, imageScale, frame.size, RCTScreenScale(),
(RCTResizeMode)self.contentMode, YES);
// Don't reload if the current image or target image size is close enough
if (!RCTShouldReloadImageForSizeChange(imageSize, idealSize) ||
!RCTShouldReloadImageForSizeChange(_targetSize, idealSize)) {
return;
}
// Don't reload if the current image size is the maximum size of the image source
CGSize imageSourceSize = _imageSource.size;
if (imageSize.width * imageScale == imageSourceSize.width * _imageSource.scale &&
imageSize.height * imageScale == imageSourceSize.height * _imageSource.scale) {
return;
}
RCTLogInfo(@"Reloading image %@ as size %@", _imageSource.request.URL.absoluteString, NSStringFromCGSize(idealSize));
// If the existing image or an image being loaded are not the right
// size, reload the asset in case there is a better size available.
_targetSize = idealSize;
[self reloadImage];
}
}
- (void)didSetProps:(NSArray<NSString *> *)changedProps
{
if (_needsReload) {
[self reloadImage];
}
}
- (void)didMoveToWindow
{
[super didMoveToWindow];
if (!self.window) {
// Cancel loading the image if we've moved offscreen. In addition to helping
// prioritise image requests that are actually on-screen, this removes
// requests that have gotten "stuck" from the queue, unblocking other images
// from loading.
[self cancelImageLoad];
} else if ([self shouldChangeImageSource]) {
[self reloadImage];
}
}
@end