ARTCGFloatArray.h
748 Bytes
/**
* Copyright (c) 2015-present, Facebook, Inc.
* All rights reserved.
*
* This source code is licensed under the BSD-style license found in the
* LICENSE file in the root directory of this source tree. An additional grant
* of patent rights can be found in the PATENTS file in the same directory.
*/
// A little helper to make sure we have the right memory allocation ready for use.
// We assume that we will only this in one place so no reference counting is necessary.
// Needs to be freed when dealloced.
// This is fragile since this relies on these values not getting reused. Consider
// wrapping these in an Obj-C class or some ARC hackery to get refcounting.
typedef struct {
size_t count;
CGFloat *array;
} ARTCGFloatArray;