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@@ -13,60 +13,38 @@ |
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@implementation UIImage (ForceDecode)
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+ (UIImage *)decodedImageWithImage:(UIImage *)image {
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if (image.images) {
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// Do not decode animated images
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return image;
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}
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// do not decode animated images
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if (image.images) { return image; }
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CGImageRef imageRef = image.CGImage;
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CGSize imageSize = CGSizeMake(CGImageGetWidth(imageRef), CGImageGetHeight(imageRef));
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CGRect imageRect = (CGRect){.origin = CGPointZero, .size = imageSize};
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CGColorSpaceRef colorSpace = CGColorSpaceCreateDeviceRGB();
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CGBitmapInfo bitmapInfo = CGImageGetBitmapInfo(imageRef);
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CGImageAlphaInfo alpha = CGImageGetAlphaInfo(imageRef);
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BOOL anyAlpha = (alpha == kCGImageAlphaFirst ||
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alpha == kCGImageAlphaLast ||
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alpha == kCGImageAlphaPremultipliedFirst ||
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alpha == kCGImageAlphaPremultipliedLast);
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int infoMask = (bitmapInfo & kCGBitmapAlphaInfoMask);
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BOOL anyNonAlpha = (infoMask == kCGImageAlphaNone ||
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infoMask == kCGImageAlphaNoneSkipFirst ||
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infoMask == kCGImageAlphaNoneSkipLast);
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if (anyAlpha) { return image; }
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// CGBitmapContextCreate doesn't support kCGImageAlphaNone with RGB.
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// https://developer.apple.com/library/mac/#qa/qa1037/_index.html
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if (infoMask == kCGImageAlphaNone && CGColorSpaceGetNumberOfComponents(colorSpace) > 1) {
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// Unset the old alpha info.
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bitmapInfo &= ~kCGBitmapAlphaInfoMask;
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size_t width = CGImageGetWidth(imageRef);
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size_t height = CGImageGetHeight(imageRef);
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// Set noneSkipFirst.
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bitmapInfo |= kCGImageAlphaNoneSkipFirst;
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}
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// Some PNGs tell us they have alpha but only 3 components. Odd.
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else if (!anyNonAlpha && CGColorSpaceGetNumberOfComponents(colorSpace) == 3) {
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// Unset the old alpha info.
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bitmapInfo &= ~kCGBitmapAlphaInfoMask;
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bitmapInfo |= kCGImageAlphaPremultipliedFirst;
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}
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CGContextRef context = CGBitmapContextCreate(NULL, width,
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height,
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CGImageGetBitsPerComponent(imageRef),
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0,
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CGImageGetColorSpace(imageRef),
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kCGBitmapByteOrderDefault | kCGImageAlphaPremultipliedFirst);
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// It calculates the bytes-per-row based on the bitsPerComponent and width arguments.
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CGContextRef context = CGBitmapContextCreate(NULL,
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imageSize.width,
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imageSize.height,
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CGImageGetBitsPerComponent(imageRef),
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0,
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colorSpace,
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bitmapInfo);
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CGColorSpaceRelease(colorSpace);
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// If failed, return undecompressed image
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if (!context) return image;
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CGContextDrawImage(context, imageRect, imageRef);
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CGImageRef decompressedImageRef = CGBitmapContextCreateImage(context);
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// Draw the image into the context and retrieve the new image, which will now have an alpha layer
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CGContextDrawImage(context, CGRectMake(0, 0, width, height), imageRef);
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CGImageRef imageRefWithAlpha = CGBitmapContextCreateImage(context);
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UIImage *imageWithAlpha = [UIImage imageWithCGImage:imageRefWithAlpha];
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CGContextRelease(context);
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CGImageRelease(imageRefWithAlpha);
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UIImage *decompressedImage = [UIImage imageWithCGImage:decompressedImageRef scale:image.scale orientation:image.imageOrientation];
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CGImageRelease(decompressedImageRef);
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return decompressedImage;
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return imageWithAlpha;
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}
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@end |
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