UIImage+WebP.m
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/*
* This file is part of the SDWebImage package.
* (c) Olivier Poitrey <rs@dailymotion.com>
*
* For the full copyright and license information, please view the LICENSE
* file that was distributed with this source code.
*/
#ifdef SD_WEBP
#import "UIImage+WebP.h"
#import "webp/decode.h"
#import "webp/mux_types.h"
#import "webp/demux.h"
#import "NSImage+WebCache.h"
#import "objc/runtime.h"
// Callback for CGDataProviderRelease
static void FreeImageData(void *info, const void *data, size_t size) {
free((void *)data);
}
@implementation UIImage (WebP)
- (NSInteger)sd_webpLoopCount
{
NSNumber *value = objc_getAssociatedObject(self, @selector(sd_webpLoopCount));
return value.integerValue;
}
+ (nullable UIImage *)sd_imageWithWebPData:(nullable NSData *)data {
if (!data) {
return nil;
}
WebPData webpData;
WebPDataInit(&webpData);
webpData.bytes = data.bytes;
webpData.size = data.length;
WebPDemuxer *demuxer = WebPDemux(&webpData);
if (!demuxer) {
return nil;
}
WebPIterator iter;
if (!WebPDemuxGetFrame(demuxer, 1, &iter)) {
WebPDemuxReleaseIterator(&iter);
WebPDemuxDelete(demuxer);
return nil;
}
uint32_t flags = WebPDemuxGetI(demuxer, WEBP_FF_FORMAT_FLAGS);
#if SD_UIKIT || SD_WATCH
int loopCount = WebPDemuxGetI(demuxer, WEBP_FF_LOOP_COUNT);
int frameCount = WebPDemuxGetI(demuxer, WEBP_FF_FRAME_COUNT);
#endif
int canvasWidth = WebPDemuxGetI(demuxer, WEBP_FF_CANVAS_WIDTH);
int canvasHeight = WebPDemuxGetI(demuxer, WEBP_FF_CANVAS_HEIGHT);
CGBitmapInfo bitmapInfo;
if (!(flags & ALPHA_FLAG)) {
bitmapInfo = kCGBitmapByteOrder32Big | kCGImageAlphaNoneSkipLast;
} else {
bitmapInfo = kCGBitmapByteOrder32Big | kCGImageAlphaPremultipliedLast;
}
CGContextRef canvas = CGBitmapContextCreate(NULL, canvasWidth, canvasHeight, 8, 0, SDCGColorSpaceGetDeviceRGB(), bitmapInfo);
if (!canvas) {
WebPDemuxReleaseIterator(&iter);
WebPDemuxDelete(demuxer);
return nil;
}
if (!(flags & ANIMATION_FLAG)) {
// for static single webp image
UIImage *staticImage = [self sd_rawWebpImageWithData:webpData];
if (staticImage) {
// draw on CGBitmapContext can reduce memory usage
CGImageRef imageRef = staticImage.CGImage;
size_t width = CGImageGetWidth(imageRef);
size_t height = CGImageGetHeight(imageRef);
CGContextDrawImage(canvas, CGRectMake(0, 0, width, height), imageRef);
CGImageRef newImageRef = CGBitmapContextCreateImage(canvas);
#if SD_UIKIT || SD_WATCH
staticImage = [[UIImage alloc] initWithCGImage:newImageRef];
#else
staticImage = [[UIImage alloc] initWithCGImage:newImageRef size:NSZeroSize];
#endif
CGImageRelease(newImageRef);
}
WebPDemuxReleaseIterator(&iter);
WebPDemuxDelete(demuxer);
CGContextRelease(canvas);
return staticImage;
}
// for animated webp image
NSMutableArray<UIImage *> *images = [NSMutableArray array];
#if SD_UIKIT || SD_WATCH
NSTimeInterval totalDuration = 0;
int durations[frameCount];
#endif
do {
@autoreleasepool {
UIImage *image;
if (iter.blend_method == WEBP_MUX_BLEND) {
image = [self sd_blendWebpImageWithCanvas:canvas iterator:iter];
} else {
image = [self sd_nonblendWebpImageWithCanvas:canvas iterator:iter];
}
if (!image) {
continue;
}
[images addObject:image];
#if SD_MAC
break;
#else
int duration = iter.duration;
if (duration <= 10) {
// WebP standard says 0 duration is used for canvas updating but not showing image, but actually Chrome and other implementations set it to 100ms if duration is lower or equal than 10ms
// Some animated WebP images also created without duration, we should keep compatibility
duration = 100;
}
totalDuration += duration;
size_t count = images.count;
durations[count - 1] = duration;
#endif
}
} while (WebPDemuxNextFrame(&iter));
WebPDemuxReleaseIterator(&iter);
WebPDemuxDelete(demuxer);
CGContextRelease(canvas);
UIImage *finalImage = nil;
#if SD_UIKIT || SD_WATCH
NSArray<UIImage *> *animatedImages = [self sd_animatedImagesWithImages:images durations:durations totalDuration:totalDuration];
finalImage = [UIImage animatedImageWithImages:animatedImages duration:totalDuration / 1000.0];
if (finalImage) {
objc_setAssociatedObject(finalImage, @selector(sd_webpLoopCount), @(loopCount), OBJC_ASSOCIATION_RETAIN_NONATOMIC);
}
#elif SD_MAC
finalImage = images.firstObject;
#endif
return finalImage;
}
+ (nullable UIImage *)sd_blendWebpImageWithCanvas:(CGContextRef)canvas iterator:(WebPIterator)iter {
UIImage *image = [self sd_rawWebpImageWithData:iter.fragment];
if (!image) {
return nil;
}
size_t canvasWidth = CGBitmapContextGetWidth(canvas);
size_t canvasHeight = CGBitmapContextGetHeight(canvas);
CGSize size = CGSizeMake(canvasWidth, canvasHeight);
CGFloat tmpX = iter.x_offset;
CGFloat tmpY = size.height - iter.height - iter.y_offset;
CGRect imageRect = CGRectMake(tmpX, tmpY, iter.width, iter.height);
CGContextDrawImage(canvas, imageRect, image.CGImage);
CGImageRef newImageRef = CGBitmapContextCreateImage(canvas);
#if SD_UIKIT || SD_WATCH
image = [UIImage imageWithCGImage:newImageRef];
#elif SD_MAC
image = [[UIImage alloc] initWithCGImage:newImageRef size:NSZeroSize];
#endif
CGImageRelease(newImageRef);
if (iter.dispose_method == WEBP_MUX_DISPOSE_BACKGROUND) {
CGContextClearRect(canvas, imageRect);
}
return image;
}
+ (nullable UIImage *)sd_nonblendWebpImageWithCanvas:(CGContextRef)canvas iterator:(WebPIterator)iter {
UIImage *image = [self sd_rawWebpImageWithData:iter.fragment];
if (!image) {
return nil;
}
size_t canvasWidth = CGBitmapContextGetWidth(canvas);
size_t canvasHeight = CGBitmapContextGetHeight(canvas);
CGSize size = CGSizeMake(canvasWidth, canvasHeight);
CGFloat tmpX = iter.x_offset;
CGFloat tmpY = size.height - iter.height - iter.y_offset;
CGRect imageRect = CGRectMake(tmpX, tmpY, iter.width, iter.height);
CGContextClearRect(canvas, imageRect);
CGContextDrawImage(canvas, imageRect, image.CGImage);
CGImageRef newImageRef = CGBitmapContextCreateImage(canvas);
#if SD_UIKIT || SD_WATCH
image = [UIImage imageWithCGImage:newImageRef];
#elif SD_MAC
image = [[UIImage alloc] initWithCGImage:newImageRef size:NSZeroSize];
#endif
CGImageRelease(newImageRef);
if (iter.dispose_method == WEBP_MUX_DISPOSE_BACKGROUND) {
CGContextClearRect(canvas, imageRect);
}
return image;
}
+ (nullable UIImage *)sd_rawWebpImageWithData:(WebPData)webpData {
WebPDecoderConfig config;
if (!WebPInitDecoderConfig(&config)) {
return nil;
}
if (WebPGetFeatures(webpData.bytes, webpData.size, &config.input) != VP8_STATUS_OK) {
return nil;
}
config.output.colorspace = config.input.has_alpha ? MODE_rgbA : MODE_RGB;
config.options.use_threads = 1;
// Decode the WebP image data into a RGBA value array
if (WebPDecode(webpData.bytes, webpData.size, &config) != VP8_STATUS_OK) {
return nil;
}
int width = config.input.width;
int height = config.input.height;
if (config.options.use_scaling) {
width = config.options.scaled_width;
height = config.options.scaled_height;
}
// Construct a UIImage from the decoded RGBA value array
CGDataProviderRef provider =
CGDataProviderCreateWithData(NULL, config.output.u.RGBA.rgba, config.output.u.RGBA.size, FreeImageData);
CGColorSpaceRef colorSpaceRef = SDCGColorSpaceGetDeviceRGB();
CGBitmapInfo bitmapInfo = config.input.has_alpha ? kCGBitmapByteOrder32Big | kCGImageAlphaPremultipliedLast : kCGBitmapByteOrder32Big | kCGImageAlphaNoneSkipLast;
size_t components = config.input.has_alpha ? 4 : 3;
CGColorRenderingIntent renderingIntent = kCGRenderingIntentDefault;
CGImageRef imageRef = CGImageCreate(width, height, 8, components * 8, components * width, colorSpaceRef, bitmapInfo, provider, NULL, NO, renderingIntent);
CGDataProviderRelease(provider);
#if SD_UIKIT || SD_WATCH
UIImage *image = [[UIImage alloc] initWithCGImage:imageRef];
#else
UIImage *image = [[UIImage alloc] initWithCGImage:imageRef size:NSZeroSize];
#endif
CGImageRelease(imageRef);
return image;
}
+ (NSArray<UIImage *> *)sd_animatedImagesWithImages:(NSArray<UIImage *> *)images durations:(int const * const)durations totalDuration:(NSTimeInterval)totalDuration
{
// [UIImage animatedImageWithImages:duration:] only use the average duration for per frame
// divide the total duration to implement per frame duration for animated WebP
NSUInteger count = images.count;
if (!count) {
return nil;
}
if (count == 1) {
return images;
}
int const gcd = gcdArray(count, durations);
NSMutableArray<UIImage *> *animatedImages = [NSMutableArray arrayWithCapacity:count];
[images enumerateObjectsUsingBlock:^(UIImage * _Nonnull image, NSUInteger idx, BOOL * _Nonnull stop) {
int duration = durations[idx];
int repeatCount;
if (gcd) {
repeatCount = duration / gcd;
} else {
repeatCount = 1;
}
for (int i = 0; i < repeatCount; ++i) {
[animatedImages addObject:image];
}
}];
return animatedImages;
}
static CGColorSpaceRef SDCGColorSpaceGetDeviceRGB() {
static CGColorSpaceRef space;
static dispatch_once_t onceToken;
dispatch_once(&onceToken, ^{
space = CGColorSpaceCreateDeviceRGB();
});
return space;
}
static int gcdArray(size_t const count, int const * const values) {
int result = values[0];
for (size_t i = 1; i < count; ++i) {
result = gcd(values[i], result);
}
return result;
}
static int gcd(int a,int b) {
int c;
while (a != 0) {
c = a;
a = b % a;
b = c;
}
return b;
}
@end
#endif