SDWebImageImageIOCoder.m
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/*
* This file is part of the SDWebImage package.
* (c) Olivier Poitrey <rs@dailymotion.com>
*
* For the full copyright and license information, please view the LICENSE
* file that was distributed with this source code.
*/
#import "SDWebImageImageIOCoder.h"
#import "SDWebImageCoderHelper.h"
#import "NSImage+WebCache.h"
#import <ImageIO/ImageIO.h>
#import "NSData+ImageContentType.h"
#if SD_UIKIT || SD_WATCH
static const size_t kBytesPerPixel = 4;
static const size_t kBitsPerComponent = 8;
/*
* Defines the maximum size in MB of the decoded image when the flag `SDWebImageScaleDownLargeImages` is set
* Suggested value for iPad1 and iPhone 3GS: 60.
* Suggested value for iPad2 and iPhone 4: 120.
* Suggested value for iPhone 3G and iPod 2 and earlier devices: 30.
*/
static const CGFloat kDestImageSizeMB = 60.0f;
/*
* Defines the maximum size in MB of a tile used to decode image when the flag `SDWebImageScaleDownLargeImages` is set
* Suggested value for iPad1 and iPhone 3GS: 20.
* Suggested value for iPad2 and iPhone 4: 40.
* Suggested value for iPhone 3G and iPod 2 and earlier devices: 10.
*/
static const CGFloat kSourceImageTileSizeMB = 20.0f;
static const CGFloat kBytesPerMB = 1024.0f * 1024.0f;
static const CGFloat kPixelsPerMB = kBytesPerMB / kBytesPerPixel;
static const CGFloat kDestTotalPixels = kDestImageSizeMB * kPixelsPerMB;
static const CGFloat kTileTotalPixels = kSourceImageTileSizeMB * kPixelsPerMB;
static const CGFloat kDestSeemOverlap = 2.0f; // the numbers of pixels to overlap the seems where tiles meet.
#endif
@implementation SDWebImageImageIOCoder {
size_t _width, _height;
#if SD_UIKIT || SD_WATCH
UIImageOrientation _orientation;
#endif
CGImageSourceRef _imageSource;
}
- (void)dealloc {
if (_imageSource) {
CFRelease(_imageSource);
_imageSource = NULL;
}
}
+ (instancetype)sharedCoder {
static SDWebImageImageIOCoder *coder;
static dispatch_once_t onceToken;
dispatch_once(&onceToken, ^{
coder = [[SDWebImageImageIOCoder alloc] init];
});
return coder;
}
#pragma mark - Decode
- (BOOL)canDecodeFromData:(nullable NSData *)data {
switch ([NSData sd_imageFormatForImageData:data]) {
case SDImageFormatWebP:
// Do not support WebP decoding
return NO;
default:
return YES;
}
}
- (BOOL)canIncrementallyDecodeFromData:(NSData *)data {
switch ([NSData sd_imageFormatForImageData:data]) {
case SDImageFormatWebP:
// Do not support WebP progressive decoding
return NO;
default:
return YES;
}
}
- (UIImage *)decodedImageWithData:(NSData *)data {
if (!data) {
return nil;
}
UIImage *image = [[UIImage alloc] initWithData:data];
#if SD_MAC
return image;
#else
if (!image) {
return nil;
}
SDImageFormat format = [NSData sd_imageFormatForImageData:data];
if (format == SDImageFormatGIF) {
// static single GIF need to be created animated for `FLAnimatedImage` logic
// GIF does not support EXIF image orientation
image = [UIImage animatedImageWithImages:@[image] duration:image.duration];
return image;
}
UIImageOrientation orientation = [[self class] sd_imageOrientationFromImageData:data];
if (orientation != UIImageOrientationUp) {
image = [UIImage imageWithCGImage:image.CGImage
scale:image.scale
orientation:orientation];
}
return image;
#endif
}
- (UIImage *)incrementallyDecodedImageWithData:(NSData *)data finished:(BOOL)finished {
if (!_imageSource) {
_imageSource = CGImageSourceCreateIncremental(NULL);
}
UIImage *image;
// The following code is from http://www.cocoaintheshell.com/2011/05/progressive-images-download-imageio/
// Thanks to the author @Nyx0uf
// Update the data source, we must pass ALL the data, not just the new bytes
CGImageSourceUpdateData(_imageSource, (__bridge CFDataRef)data, finished);
if (_width + _height == 0) {
CFDictionaryRef properties = CGImageSourceCopyPropertiesAtIndex(_imageSource, 0, NULL);
if (properties) {
NSInteger orientationValue = 1;
CFTypeRef val = CFDictionaryGetValue(properties, kCGImagePropertyPixelHeight);
if (val) CFNumberGetValue(val, kCFNumberLongType, &_height);
val = CFDictionaryGetValue(properties, kCGImagePropertyPixelWidth);
if (val) CFNumberGetValue(val, kCFNumberLongType, &_width);
val = CFDictionaryGetValue(properties, kCGImagePropertyOrientation);
if (val) CFNumberGetValue(val, kCFNumberNSIntegerType, &orientationValue);
CFRelease(properties);
// When we draw to Core Graphics, we lose orientation information,
// which means the image below born of initWithCGIImage will be
// oriented incorrectly sometimes. (Unlike the image born of initWithData
// in didCompleteWithError.) So save it here and pass it on later.
#if SD_UIKIT || SD_WATCH
_orientation = [SDWebImageCoderHelper imageOrientationFromEXIFOrientation:orientationValue];
#endif
}
}
if (_width + _height > 0) {
// Create the image
CGImageRef partialImageRef = CGImageSourceCreateImageAtIndex(_imageSource, 0, NULL);
#if SD_UIKIT || SD_WATCH
// Workaround for iOS anamorphic image
if (partialImageRef) {
const size_t partialHeight = CGImageGetHeight(partialImageRef);
CGColorSpaceRef colorSpace = SDCGColorSpaceGetDeviceRGB();
CGContextRef bmContext = CGBitmapContextCreate(NULL, _width, _height, 8, SDCGByteAlign(_width * 4, 64), colorSpace, kCGBitmapByteOrderDefault | kCGImageAlphaPremultipliedFirst);
if (bmContext) {
CGContextDrawImage(bmContext, (CGRect){.origin.x = 0.0f, .origin.y = 0.0f, .size.width = _width, .size.height = partialHeight}, partialImageRef);
CGImageRelease(partialImageRef);
partialImageRef = CGBitmapContextCreateImage(bmContext);
CGContextRelease(bmContext);
}
else {
CGImageRelease(partialImageRef);
partialImageRef = nil;
}
}
#endif
if (partialImageRef) {
#if SD_UIKIT || SD_WATCH
image = [UIImage imageWithCGImage:partialImageRef scale:1 orientation:_orientation];
#elif SD_MAC
image = [[UIImage alloc] initWithCGImage:partialImageRef size:NSZeroSize];
#endif
CGImageRelease(partialImageRef);
}
}
if (finished) {
if (_imageSource) {
CFRelease(_imageSource);
_imageSource = NULL;
}
}
return image;
}
- (UIImage *)decompressedImageWithImage:(UIImage *)image
data:(NSData *__autoreleasing _Nullable *)data
options:(nullable NSDictionary<NSString*, NSObject*>*)optionsDict {
#if SD_MAC
return image;
#endif
#if SD_UIKIT || SD_WATCH
BOOL shouldScaleDown = NO;
if (optionsDict != nil) {
NSNumber *scaleDownLargeImagesOption = nil;
if ([optionsDict[SDWebImageCoderScaleDownLargeImagesKey] isKindOfClass:[NSNumber class]]) {
scaleDownLargeImagesOption = (NSNumber *)optionsDict[SDWebImageCoderScaleDownLargeImagesKey];
}
if (scaleDownLargeImagesOption != nil) {
shouldScaleDown = [scaleDownLargeImagesOption boolValue];
}
}
if (!shouldScaleDown) {
return [self sd_decompressedImageWithImage:image];
} else {
UIImage *scaledDownImage = [self sd_decompressedAndScaledDownImageWithImage:image];
if (scaledDownImage && !CGSizeEqualToSize(scaledDownImage.size, image.size)) {
// if the image is scaled down, need to modify the data pointer as well
SDImageFormat format = [NSData sd_imageFormatForImageData:*data];
NSData *imageData = [self encodedDataWithImage:scaledDownImage format:format];
if (imageData) {
*data = imageData;
}
}
return scaledDownImage;
}
#endif
}
#if SD_UIKIT || SD_WATCH
- (nullable UIImage *)sd_decompressedImageWithImage:(nullable UIImage *)image {
if (![[self class] shouldDecodeImage:image]) {
return image;
}
// autorelease the bitmap context and all vars to help system to free memory when there are memory warning.
// on iOS7, do not forget to call [[SDImageCache sharedImageCache] clearMemory];
@autoreleasepool{
CGImageRef imageRef = image.CGImage;
CGColorSpaceRef colorspaceRef = [[self class] colorSpaceForImageRef:imageRef];
size_t width = CGImageGetWidth(imageRef);
size_t height = CGImageGetHeight(imageRef);
size_t bytesPerRow = kBytesPerPixel * width;
// kCGImageAlphaNone is not supported in CGBitmapContextCreate.
// Since the original image here has no alpha info, use kCGImageAlphaNoneSkipLast
// to create bitmap graphics contexts without alpha info.
CGContextRef context = CGBitmapContextCreate(NULL,
width,
height,
kBitsPerComponent,
SDCGByteAlign(bytesPerRow, 64),
colorspaceRef,
kCGBitmapByteOrderDefault|kCGImageAlphaNoneSkipLast);
if (context == NULL) {
return image;
}
// Draw the image into the context and retrieve the new bitmap image without alpha
CGContextDrawImage(context, CGRectMake(0, 0, width, height), imageRef);
CGImageRef imageRefWithoutAlpha = CGBitmapContextCreateImage(context);
UIImage *imageWithoutAlpha = [UIImage imageWithCGImage:imageRefWithoutAlpha
scale:image.scale
orientation:image.imageOrientation];
CGContextRelease(context);
CGImageRelease(imageRefWithoutAlpha);
return imageWithoutAlpha;
}
}
- (nullable UIImage *)sd_decompressedAndScaledDownImageWithImage:(nullable UIImage *)image {
if (![[self class] shouldDecodeImage:image]) {
return image;
}
if (![[self class] shouldScaleDownImage:image]) {
return [self sd_decompressedImageWithImage:image];
}
CGContextRef destContext;
// autorelease the bitmap context and all vars to help system to free memory when there are memory warning.
// on iOS7, do not forget to call [[SDImageCache sharedImageCache] clearMemory];
@autoreleasepool {
CGImageRef sourceImageRef = image.CGImage;
CGSize sourceResolution = CGSizeZero;
sourceResolution.width = CGImageGetWidth(sourceImageRef);
sourceResolution.height = CGImageGetHeight(sourceImageRef);
float sourceTotalPixels = sourceResolution.width * sourceResolution.height;
// Determine the scale ratio to apply to the input image
// that results in an output image of the defined size.
// see kDestImageSizeMB, and how it relates to destTotalPixels.
float imageScale = kDestTotalPixels / sourceTotalPixels;
CGSize destResolution = CGSizeZero;
destResolution.width = (int)(sourceResolution.width*imageScale);
destResolution.height = (int)(sourceResolution.height*imageScale);
// current color space
CGColorSpaceRef colorspaceRef = [[self class] colorSpaceForImageRef:sourceImageRef];
size_t bytesPerRow = kBytesPerPixel * destResolution.width;
// kCGImageAlphaNone is not supported in CGBitmapContextCreate.
// Since the original image here has no alpha info, use kCGImageAlphaNoneSkipLast
// to create bitmap graphics contexts without alpha info.
destContext = CGBitmapContextCreate(NULL,
destResolution.width,
destResolution.height,
kBitsPerComponent,
SDCGByteAlign(bytesPerRow, 64),
colorspaceRef,
kCGBitmapByteOrderDefault|kCGImageAlphaNoneSkipLast);
if (destContext == NULL) {
return image;
}
CGContextSetInterpolationQuality(destContext, kCGInterpolationHigh);
// Now define the size of the rectangle to be used for the
// incremental blits from the input image to the output image.
// we use a source tile width equal to the width of the source
// image due to the way that iOS retrieves image data from disk.
// iOS must decode an image from disk in full width 'bands', even
// if current graphics context is clipped to a subrect within that
// band. Therefore we fully utilize all of the pixel data that results
// from a decoding opertion by achnoring our tile size to the full
// width of the input image.
CGRect sourceTile = CGRectZero;
sourceTile.size.width = sourceResolution.width;
// The source tile height is dynamic. Since we specified the size
// of the source tile in MB, see how many rows of pixels high it
// can be given the input image width.
sourceTile.size.height = (int)(kTileTotalPixels / sourceTile.size.width );
sourceTile.origin.x = 0.0f;
// The output tile is the same proportions as the input tile, but
// scaled to image scale.
CGRect destTile;
destTile.size.width = destResolution.width;
destTile.size.height = sourceTile.size.height * imageScale;
destTile.origin.x = 0.0f;
// The source seem overlap is proportionate to the destination seem overlap.
// this is the amount of pixels to overlap each tile as we assemble the ouput image.
float sourceSeemOverlap = (int)((kDestSeemOverlap/destResolution.height)*sourceResolution.height);
CGImageRef sourceTileImageRef;
// calculate the number of read/write operations required to assemble the
// output image.
int iterations = (int)( sourceResolution.height / sourceTile.size.height );
// If tile height doesn't divide the image height evenly, add another iteration
// to account for the remaining pixels.
int remainder = (int)sourceResolution.height % (int)sourceTile.size.height;
if(remainder) {
iterations++;
}
// Add seem overlaps to the tiles, but save the original tile height for y coordinate calculations.
float sourceTileHeightMinusOverlap = sourceTile.size.height;
sourceTile.size.height += sourceSeemOverlap;
destTile.size.height += kDestSeemOverlap;
for( int y = 0; y < iterations; ++y ) {
@autoreleasepool {
sourceTile.origin.y = y * sourceTileHeightMinusOverlap + sourceSeemOverlap;
destTile.origin.y = destResolution.height - (( y + 1 ) * sourceTileHeightMinusOverlap * imageScale + kDestSeemOverlap);
sourceTileImageRef = CGImageCreateWithImageInRect( sourceImageRef, sourceTile );
if( y == iterations - 1 && remainder ) {
float dify = destTile.size.height;
destTile.size.height = CGImageGetHeight( sourceTileImageRef ) * imageScale;
dify -= destTile.size.height;
destTile.origin.y += dify;
}
CGContextDrawImage( destContext, destTile, sourceTileImageRef );
CGImageRelease( sourceTileImageRef );
}
}
CGImageRef destImageRef = CGBitmapContextCreateImage(destContext);
CGContextRelease(destContext);
if (destImageRef == NULL) {
return image;
}
UIImage *destImage = [UIImage imageWithCGImage:destImageRef scale:image.scale orientation:image.imageOrientation];
CGImageRelease(destImageRef);
if (destImage == nil) {
return image;
}
return destImage;
}
}
#endif
#pragma mark - Encode
- (BOOL)canEncodeToFormat:(SDImageFormat)format {
switch (format) {
case SDImageFormatWebP:
// Do not support WebP encoding
return NO;
case SDImageFormatHEIC:
// Check HEIC encoding compatibility
return [[self class] canEncodeToHEICFormat];
default:
return YES;
}
}
- (NSData *)encodedDataWithImage:(UIImage *)image format:(SDImageFormat)format {
if (!image) {
return nil;
}
if (format == SDImageFormatUndefined) {
BOOL hasAlpha = SDCGImageRefContainsAlpha(image.CGImage);
if (hasAlpha) {
format = SDImageFormatPNG;
} else {
format = SDImageFormatJPEG;
}
}
NSMutableData *imageData = [NSMutableData data];
CFStringRef imageUTType = [NSData sd_UTTypeFromSDImageFormat:format];
// Create an image destination.
CGImageDestinationRef imageDestination = CGImageDestinationCreateWithData((__bridge CFMutableDataRef)imageData, imageUTType, 1, NULL);
if (!imageDestination) {
// Handle failure.
return nil;
}
NSMutableDictionary *properties = [NSMutableDictionary dictionary];
#if SD_UIKIT || SD_WATCH
NSInteger exifOrientation = [SDWebImageCoderHelper exifOrientationFromImageOrientation:image.imageOrientation];
[properties setValue:@(exifOrientation) forKey:(__bridge_transfer NSString *)kCGImagePropertyOrientation];
#endif
// Add your image to the destination.
CGImageDestinationAddImage(imageDestination, image.CGImage, (__bridge CFDictionaryRef)properties);
// Finalize the destination.
if (CGImageDestinationFinalize(imageDestination) == NO) {
// Handle failure.
imageData = nil;
}
CFRelease(imageDestination);
return [imageData copy];
}
#pragma mark - Helper
+ (BOOL)shouldDecodeImage:(nullable UIImage *)image {
// Prevent "CGBitmapContextCreateImage: invalid context 0x0" error
if (image == nil) {
return NO;
}
// do not decode animated images
if (image.images != nil) {
return NO;
}
CGImageRef imageRef = image.CGImage;
BOOL hasAlpha = SDCGImageRefContainsAlpha(imageRef);
// do not decode images with alpha
if (hasAlpha) {
return NO;
}
return YES;
}
+ (BOOL)canEncodeToHEICFormat {
static BOOL canEncode = NO;
static dispatch_once_t onceToken;
dispatch_once(&onceToken, ^{
NSMutableData *imageData = [NSMutableData data];
CFStringRef imageUTType = [NSData sd_UTTypeFromSDImageFormat:SDImageFormatHEIC];
// Create an image destination.
CGImageDestinationRef imageDestination = CGImageDestinationCreateWithData((__bridge CFMutableDataRef)imageData, imageUTType, 1, NULL);
if (!imageDestination) {
// Can't encode to HEIC
canEncode = NO;
} else {
// Can encode to HEIC
CFRelease(imageDestination);
canEncode = YES;
}
});
return canEncode;
}
#if SD_UIKIT || SD_WATCH
#pragma mark EXIF orientation tag converter
+ (UIImageOrientation)sd_imageOrientationFromImageData:(nonnull NSData *)imageData {
UIImageOrientation result = UIImageOrientationUp;
CGImageSourceRef imageSource = CGImageSourceCreateWithData((__bridge CFDataRef)imageData, NULL);
if (imageSource) {
CFDictionaryRef properties = CGImageSourceCopyPropertiesAtIndex(imageSource, 0, NULL);
if (properties) {
CFTypeRef val;
NSInteger exifOrientation;
val = CFDictionaryGetValue(properties, kCGImagePropertyOrientation);
if (val) {
CFNumberGetValue(val, kCFNumberNSIntegerType, &exifOrientation);
result = [SDWebImageCoderHelper imageOrientationFromEXIFOrientation:exifOrientation];
} // else - if it's not set it remains at up
CFRelease((CFTypeRef) properties);
} else {
//NSLog(@"NO PROPERTIES, FAIL");
}
CFRelease(imageSource);
}
return result;
}
#endif
#if SD_UIKIT || SD_WATCH
+ (BOOL)shouldScaleDownImage:(nonnull UIImage *)image {
BOOL shouldScaleDown = YES;
CGImageRef sourceImageRef = image.CGImage;
CGSize sourceResolution = CGSizeZero;
sourceResolution.width = CGImageGetWidth(sourceImageRef);
sourceResolution.height = CGImageGetHeight(sourceImageRef);
float sourceTotalPixels = sourceResolution.width * sourceResolution.height;
float imageScale = kDestTotalPixels / sourceTotalPixels;
if (imageScale < 1) {
shouldScaleDown = YES;
} else {
shouldScaleDown = NO;
}
return shouldScaleDown;
}
+ (CGColorSpaceRef)colorSpaceForImageRef:(CGImageRef)imageRef {
// current
CGColorSpaceModel imageColorSpaceModel = CGColorSpaceGetModel(CGImageGetColorSpace(imageRef));
CGColorSpaceRef colorspaceRef = CGImageGetColorSpace(imageRef);
BOOL unsupportedColorSpace = (imageColorSpaceModel == kCGColorSpaceModelUnknown ||
imageColorSpaceModel == kCGColorSpaceModelMonochrome ||
imageColorSpaceModel == kCGColorSpaceModelCMYK ||
imageColorSpaceModel == kCGColorSpaceModelIndexed);
if (unsupportedColorSpace) {
colorspaceRef = SDCGColorSpaceGetDeviceRGB();
}
return colorspaceRef;
}
#endif
// 64 bytes align to avoid extra `CA::Render::aligned_malloc` call
static inline size_t SDCGByteAlign(size_t size, size_t alignment) {
return ((size + (alignment - 1)) / alignment) * alignment;
}
@end