SDWebImageImageIOCoder.m 19.5 KB
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442 443 444 445 446 447 448 449 450 451 452 453 454 455 456 457 458 459 460 461 462 463 464 465 466 467 468 469 470 471 472 473 474 475 476 477 478 479 480 481 482 483 484 485 486 487 488 489 490 491 492 493 494 495 496 497 498 499 500 501 502 503 504 505 506 507
/*
 * This file is part of the SDWebImage package.
 * (c) Olivier Poitrey <rs@dailymotion.com>
 *
 * For the full copyright and license information, please view the LICENSE
 * file that was distributed with this source code.
 */

#import "SDWebImageImageIOCoder.h"
#import "SDWebImageCoderHelper.h"
#import "NSImage+WebCache.h"
#import <ImageIO/ImageIO.h>
#import "NSData+ImageContentType.h"

#if SD_UIKIT || SD_WATCH
static const size_t kBytesPerPixel = 4;
static const size_t kBitsPerComponent = 8;

/*
 * Defines the maximum size in MB of the decoded image when the flag `SDWebImageScaleDownLargeImages` is set
 * Suggested value for iPad1 and iPhone 3GS: 60.
 * Suggested value for iPad2 and iPhone 4: 120.
 * Suggested value for iPhone 3G and iPod 2 and earlier devices: 30.
 */
static const CGFloat kDestImageSizeMB = 60.0f;

/*
 * Defines the maximum size in MB of a tile used to decode image when the flag `SDWebImageScaleDownLargeImages` is set
 * Suggested value for iPad1 and iPhone 3GS: 20.
 * Suggested value for iPad2 and iPhone 4: 40.
 * Suggested value for iPhone 3G and iPod 2 and earlier devices: 10.
 */
static const CGFloat kSourceImageTileSizeMB = 20.0f;

static const CGFloat kBytesPerMB = 1024.0f * 1024.0f;
static const CGFloat kPixelsPerMB = kBytesPerMB / kBytesPerPixel;
static const CGFloat kDestTotalPixels = kDestImageSizeMB * kPixelsPerMB;
static const CGFloat kTileTotalPixels = kSourceImageTileSizeMB * kPixelsPerMB;

static const CGFloat kDestSeemOverlap = 2.0f;   // the numbers of pixels to overlap the seems where tiles meet.
#endif

@implementation SDWebImageImageIOCoder {
        size_t _width, _height;
#if SD_UIKIT || SD_WATCH
        UIImageOrientation _orientation;
#endif
        CGImageSourceRef _imageSource;
}

- (void)dealloc {
    if (_imageSource) {
        CFRelease(_imageSource);
        _imageSource = NULL;
    }
}

+ (instancetype)sharedCoder {
    static SDWebImageImageIOCoder *coder;
    static dispatch_once_t onceToken;
    dispatch_once(&onceToken, ^{
        coder = [[SDWebImageImageIOCoder alloc] init];
    });
    return coder;
}

#pragma mark - Decode
- (BOOL)canDecodeFromData:(nullable NSData *)data {
    switch ([NSData sd_imageFormatForImageData:data]) {
        case SDImageFormatWebP:
            // Do not support WebP decoding
            return NO;
        case SDImageFormatHEIC:
            // Check HEIC decoding compatibility
            return [[self class] canDecodeFromHEICFormat];
        default:
            return YES;
    }
}

- (BOOL)canIncrementallyDecodeFromData:(NSData *)data {
    switch ([NSData sd_imageFormatForImageData:data]) {
        case SDImageFormatWebP:
            // Do not support WebP progressive decoding
            return NO;
        case SDImageFormatHEIC:
            // Check HEIC decoding compatibility
            return [[self class] canDecodeFromHEICFormat];
        default:
            return YES;
    }
}

- (UIImage *)decodedImageWithData:(NSData *)data {
    if (!data) {
        return nil;
    }
    
    UIImage *image = [[UIImage alloc] initWithData:data];
    
    return image;
}

- (UIImage *)incrementallyDecodedImageWithData:(NSData *)data finished:(BOOL)finished {
    if (!_imageSource) {
        _imageSource = CGImageSourceCreateIncremental(NULL);
    }
    UIImage *image;
    
    // The following code is from http://www.cocoaintheshell.com/2011/05/progressive-images-download-imageio/
    // Thanks to the author @Nyx0uf
    
    // Update the data source, we must pass ALL the data, not just the new bytes
    CGImageSourceUpdateData(_imageSource, (__bridge CFDataRef)data, finished);
    
    if (_width + _height == 0) {
        CFDictionaryRef properties = CGImageSourceCopyPropertiesAtIndex(_imageSource, 0, NULL);
        if (properties) {
            NSInteger orientationValue = 1;
            CFTypeRef val = CFDictionaryGetValue(properties, kCGImagePropertyPixelHeight);
            if (val) CFNumberGetValue(val, kCFNumberLongType, &_height);
            val = CFDictionaryGetValue(properties, kCGImagePropertyPixelWidth);
            if (val) CFNumberGetValue(val, kCFNumberLongType, &_width);
            val = CFDictionaryGetValue(properties, kCGImagePropertyOrientation);
            if (val) CFNumberGetValue(val, kCFNumberNSIntegerType, &orientationValue);
            CFRelease(properties);
            
            // When we draw to Core Graphics, we lose orientation information,
            // which means the image below born of initWithCGIImage will be
            // oriented incorrectly sometimes. (Unlike the image born of initWithData
            // in didCompleteWithError.) So save it here and pass it on later.
#if SD_UIKIT || SD_WATCH
            _orientation = [SDWebImageCoderHelper imageOrientationFromEXIFOrientation:orientationValue];
#endif
        }
    }
    
    if (_width + _height > 0) {
        // Create the image
        CGImageRef partialImageRef = CGImageSourceCreateImageAtIndex(_imageSource, 0, NULL);
        
        if (partialImageRef) {
#if SD_UIKIT || SD_WATCH
            image = [[UIImage alloc] initWithCGImage:partialImageRef scale:1 orientation:_orientation];
#elif SD_MAC
            image = [[UIImage alloc] initWithCGImage:partialImageRef size:NSZeroSize];
#endif
            CGImageRelease(partialImageRef);
        }
    }
    
    if (finished) {
        if (_imageSource) {
            CFRelease(_imageSource);
            _imageSource = NULL;
        }
    }
    
    return image;
}

- (UIImage *)decompressedImageWithImage:(UIImage *)image
                                   data:(NSData *__autoreleasing  _Nullable *)data
                                options:(nullable NSDictionary<NSString*, NSObject*>*)optionsDict {
#if SD_MAC
    return image;
#endif
#if SD_UIKIT || SD_WATCH
    BOOL shouldScaleDown = NO;
    if (optionsDict != nil) {
        NSNumber *scaleDownLargeImagesOption = nil;
        if ([optionsDict[SDWebImageCoderScaleDownLargeImagesKey] isKindOfClass:[NSNumber class]]) {
            scaleDownLargeImagesOption = (NSNumber *)optionsDict[SDWebImageCoderScaleDownLargeImagesKey];
        }
        if (scaleDownLargeImagesOption != nil) {
            shouldScaleDown = [scaleDownLargeImagesOption boolValue];
        }
    }
    if (!shouldScaleDown) {
        return [self sd_decompressedImageWithImage:image];
    } else {
        UIImage *scaledDownImage = [self sd_decompressedAndScaledDownImageWithImage:image];
        if (scaledDownImage && !CGSizeEqualToSize(scaledDownImage.size, image.size)) {
            // if the image is scaled down, need to modify the data pointer as well
            SDImageFormat format = [NSData sd_imageFormatForImageData:*data];
            NSData *imageData = [self encodedDataWithImage:scaledDownImage format:format];
            if (imageData) {
                *data = imageData;
            }
        }
        return scaledDownImage;
    }
#endif
}

#if SD_UIKIT || SD_WATCH
- (nullable UIImage *)sd_decompressedImageWithImage:(nullable UIImage *)image {
    if (![[self class] shouldDecodeImage:image]) {
        return image;
    }
    
    // autorelease the bitmap context and all vars to help system to free memory when there are memory warning.
    // on iOS7, do not forget to call [[SDImageCache sharedImageCache] clearMemory];
    @autoreleasepool{
        
        CGImageRef imageRef = image.CGImage;
        // device color space
        CGColorSpaceRef colorspaceRef = SDCGColorSpaceGetDeviceRGB();
        BOOL hasAlpha = SDCGImageRefContainsAlpha(imageRef);
        // iOS display alpha info (BRGA8888/BGRX8888)
        CGBitmapInfo bitmapInfo = kCGBitmapByteOrder32Host;
        bitmapInfo |= hasAlpha ? kCGImageAlphaPremultipliedFirst : kCGImageAlphaNoneSkipFirst;
        
        size_t width = CGImageGetWidth(imageRef);
        size_t height = CGImageGetHeight(imageRef);
        
        // kCGImageAlphaNone is not supported in CGBitmapContextCreate.
        // Since the original image here has no alpha info, use kCGImageAlphaNoneSkipLast
        // to create bitmap graphics contexts without alpha info.
        CGContextRef context = CGBitmapContextCreate(NULL,
                                                     width,
                                                     height,
                                                     kBitsPerComponent,
                                                     0,
                                                     colorspaceRef,
                                                     bitmapInfo);
        if (context == NULL) {
            return image;
        }
        
        // Draw the image into the context and retrieve the new bitmap image without alpha
        CGContextDrawImage(context, CGRectMake(0, 0, width, height), imageRef);
        CGImageRef imageRefWithoutAlpha = CGBitmapContextCreateImage(context);
        UIImage *imageWithoutAlpha = [[UIImage alloc] initWithCGImage:imageRefWithoutAlpha scale:image.scale orientation:image.imageOrientation];
        CGContextRelease(context);
        CGImageRelease(imageRefWithoutAlpha);
        
        return imageWithoutAlpha;
    }
}

- (nullable UIImage *)sd_decompressedAndScaledDownImageWithImage:(nullable UIImage *)image {
    if (![[self class] shouldDecodeImage:image]) {
        return image;
    }
    
    if (![[self class] shouldScaleDownImage:image]) {
        return [self sd_decompressedImageWithImage:image];
    }
    
    CGContextRef destContext;
    
    // autorelease the bitmap context and all vars to help system to free memory when there are memory warning.
    // on iOS7, do not forget to call [[SDImageCache sharedImageCache] clearMemory];
    @autoreleasepool {
        CGImageRef sourceImageRef = image.CGImage;
        
        CGSize sourceResolution = CGSizeZero;
        sourceResolution.width = CGImageGetWidth(sourceImageRef);
        sourceResolution.height = CGImageGetHeight(sourceImageRef);
        float sourceTotalPixels = sourceResolution.width * sourceResolution.height;
        // Determine the scale ratio to apply to the input image
        // that results in an output image of the defined size.
        // see kDestImageSizeMB, and how it relates to destTotalPixels.
        float imageScale = kDestTotalPixels / sourceTotalPixels;
        CGSize destResolution = CGSizeZero;
        destResolution.width = (int)(sourceResolution.width*imageScale);
        destResolution.height = (int)(sourceResolution.height*imageScale);
        
        // device color space
        CGColorSpaceRef colorspaceRef = SDCGColorSpaceGetDeviceRGB();
        BOOL hasAlpha = SDCGImageRefContainsAlpha(sourceImageRef);
        // iOS display alpha info (BGRA8888/BGRX8888)
        CGBitmapInfo bitmapInfo = kCGBitmapByteOrder32Host;
        bitmapInfo |= hasAlpha ? kCGImageAlphaPremultipliedFirst : kCGImageAlphaNoneSkipFirst;
        
        // kCGImageAlphaNone is not supported in CGBitmapContextCreate.
        // Since the original image here has no alpha info, use kCGImageAlphaNoneSkipLast
        // to create bitmap graphics contexts without alpha info.
        destContext = CGBitmapContextCreate(NULL,
                                            destResolution.width,
                                            destResolution.height,
                                            kBitsPerComponent,
                                            0,
                                            colorspaceRef,
                                            bitmapInfo);
        
        if (destContext == NULL) {
            return image;
        }
        CGContextSetInterpolationQuality(destContext, kCGInterpolationHigh);
        
        // Now define the size of the rectangle to be used for the
        // incremental blits from the input image to the output image.
        // we use a source tile width equal to the width of the source
        // image due to the way that iOS retrieves image data from disk.
        // iOS must decode an image from disk in full width 'bands', even
        // if current graphics context is clipped to a subrect within that
        // band. Therefore we fully utilize all of the pixel data that results
        // from a decoding opertion by achnoring our tile size to the full
        // width of the input image.
        CGRect sourceTile = CGRectZero;
        sourceTile.size.width = sourceResolution.width;
        // The source tile height is dynamic. Since we specified the size
        // of the source tile in MB, see how many rows of pixels high it
        // can be given the input image width.
        sourceTile.size.height = (int)(kTileTotalPixels / sourceTile.size.width );
        sourceTile.origin.x = 0.0f;
        // The output tile is the same proportions as the input tile, but
        // scaled to image scale.
        CGRect destTile;
        destTile.size.width = destResolution.width;
        destTile.size.height = sourceTile.size.height * imageScale;
        destTile.origin.x = 0.0f;
        // The source seem overlap is proportionate to the destination seem overlap.
        // this is the amount of pixels to overlap each tile as we assemble the ouput image.
        float sourceSeemOverlap = (int)((kDestSeemOverlap/destResolution.height)*sourceResolution.height);
        CGImageRef sourceTileImageRef;
        // calculate the number of read/write operations required to assemble the
        // output image.
        int iterations = (int)( sourceResolution.height / sourceTile.size.height );
        // If tile height doesn't divide the image height evenly, add another iteration
        // to account for the remaining pixels.
        int remainder = (int)sourceResolution.height % (int)sourceTile.size.height;
        if(remainder) {
            iterations++;
        }
        // Add seem overlaps to the tiles, but save the original tile height for y coordinate calculations.
        float sourceTileHeightMinusOverlap = sourceTile.size.height;
        sourceTile.size.height += sourceSeemOverlap;
        destTile.size.height += kDestSeemOverlap;
        for( int y = 0; y < iterations; ++y ) {
            @autoreleasepool {
                sourceTile.origin.y = y * sourceTileHeightMinusOverlap + sourceSeemOverlap;
                destTile.origin.y = destResolution.height - (( y + 1 ) * sourceTileHeightMinusOverlap * imageScale + kDestSeemOverlap);
                sourceTileImageRef = CGImageCreateWithImageInRect( sourceImageRef, sourceTile );
                if( y == iterations - 1 && remainder ) {
                    float dify = destTile.size.height;
                    destTile.size.height = CGImageGetHeight( sourceTileImageRef ) * imageScale;
                    dify -= destTile.size.height;
                    destTile.origin.y += dify;
                }
                CGContextDrawImage( destContext, destTile, sourceTileImageRef );
                CGImageRelease( sourceTileImageRef );
            }
        }
        
        CGImageRef destImageRef = CGBitmapContextCreateImage(destContext);
        CGContextRelease(destContext);
        if (destImageRef == NULL) {
            return image;
        }
        UIImage *destImage = [[UIImage alloc] initWithCGImage:destImageRef scale:image.scale orientation:image.imageOrientation];
        CGImageRelease(destImageRef);
        if (destImage == nil) {
            return image;
        }
        return destImage;
    }
}
#endif

#pragma mark - Encode
- (BOOL)canEncodeToFormat:(SDImageFormat)format {
    switch (format) {
        case SDImageFormatWebP:
            // Do not support WebP encoding
            return NO;
        case SDImageFormatHEIC:
            // Check HEIC encoding compatibility
            return [[self class] canEncodeToHEICFormat];
        default:
            return YES;
    }
}

- (NSData *)encodedDataWithImage:(UIImage *)image format:(SDImageFormat)format {
    if (!image) {
        return nil;
    }
    
    if (format == SDImageFormatUndefined) {
        BOOL hasAlpha = SDCGImageRefContainsAlpha(image.CGImage);
        if (hasAlpha) {
            format = SDImageFormatPNG;
        } else {
            format = SDImageFormatJPEG;
        }
    }
    
    NSMutableData *imageData = [NSMutableData data];
    CFStringRef imageUTType = [NSData sd_UTTypeFromSDImageFormat:format];
    
    // Create an image destination.
    CGImageDestinationRef imageDestination = CGImageDestinationCreateWithData((__bridge CFMutableDataRef)imageData, imageUTType, 1, NULL);
    if (!imageDestination) {
        // Handle failure.
        return nil;
    }
    
    NSMutableDictionary *properties = [NSMutableDictionary dictionary];
#if SD_UIKIT || SD_WATCH
    NSInteger exifOrientation = [SDWebImageCoderHelper exifOrientationFromImageOrientation:image.imageOrientation];
    [properties setValue:@(exifOrientation) forKey:(__bridge_transfer NSString *)kCGImagePropertyOrientation];
#endif
    
    // Add your image to the destination.
    CGImageDestinationAddImage(imageDestination, image.CGImage, (__bridge CFDictionaryRef)properties);
    
    // Finalize the destination.
    if (CGImageDestinationFinalize(imageDestination) == NO) {
        // Handle failure.
        imageData = nil;
    }
    
    CFRelease(imageDestination);
    
    return [imageData copy];
}

#pragma mark - Helper
+ (BOOL)shouldDecodeImage:(nullable UIImage *)image {
    // Prevent "CGBitmapContextCreateImage: invalid context 0x0" error
    if (image == nil) {
        return NO;
    }
    
    // do not decode animated images
    if (image.images != nil) {
        return NO;
    }
    
    return YES;
}

+ (BOOL)canDecodeFromHEICFormat {
    static BOOL canDecode = NO;
    static dispatch_once_t onceToken;
    dispatch_once(&onceToken, ^{
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Wunguarded-availability"
#if TARGET_OS_SIMULATOR || SD_WATCH
        canDecode = NO;
#elif SD_MAC
        NSProcessInfo *processInfo = [NSProcessInfo processInfo];
        if ([processInfo respondsToSelector:@selector(operatingSystemVersion)]) {
            // macOS 10.13+
            canDecode = processInfo.operatingSystemVersion.minorVersion >= 13;
        } else {
            canDecode = NO;
        }
#elif SD_UIKIT
        NSProcessInfo *processInfo = [NSProcessInfo processInfo];
        if ([processInfo respondsToSelector:@selector(operatingSystemVersion)]) {
            // iOS 11+ && tvOS 11+
            canDecode = processInfo.operatingSystemVersion.majorVersion >= 11;
        } else {
            canDecode = NO;
        }
#endif
#pragma clang diagnostic pop
    });
    return canDecode;
}

+ (BOOL)canEncodeToHEICFormat {
    static BOOL canEncode = NO;
    static dispatch_once_t onceToken;
    dispatch_once(&onceToken, ^{
        NSMutableData *imageData = [NSMutableData data];
        CFStringRef imageUTType = [NSData sd_UTTypeFromSDImageFormat:SDImageFormatHEIC];
        
        // Create an image destination.
        CGImageDestinationRef imageDestination = CGImageDestinationCreateWithData((__bridge CFMutableDataRef)imageData, imageUTType, 1, NULL);
        if (!imageDestination) {
            // Can't encode to HEIC
            canEncode = NO;
        } else {
            // Can encode to HEIC
            CFRelease(imageDestination);
            canEncode = YES;
        }
    });
    return canEncode;
}

#if SD_UIKIT || SD_WATCH
+ (BOOL)shouldScaleDownImage:(nonnull UIImage *)image {
    BOOL shouldScaleDown = YES;
    
    CGImageRef sourceImageRef = image.CGImage;
    CGSize sourceResolution = CGSizeZero;
    sourceResolution.width = CGImageGetWidth(sourceImageRef);
    sourceResolution.height = CGImageGetHeight(sourceImageRef);
    float sourceTotalPixels = sourceResolution.width * sourceResolution.height;
    float imageScale = kDestTotalPixels / sourceTotalPixels;
    if (imageScale < 1) {
        shouldScaleDown = YES;
    } else {
        shouldScaleDown = NO;
    }
    
    return shouldScaleDown;
}
#endif

@end