SDWebImage.h
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/*
* This file is part of the SDWebImage package.
* (c) Olivier Poitrey <rs@dailymotion.com>
* (c) Florent Vilmart
*
* For the full copyright and license information, please view the LICENSE
* file that was distributed with this source code.
*/
#import <SDWebImage/SDWebImageCompat.h>
#if SD_UIKIT
#import <UIKit/UIKit.h>
#endif
//! Project version number for WebImage.
FOUNDATION_EXPORT double WebImageVersionNumber;
//! Project version string for WebImage.
FOUNDATION_EXPORT const unsigned char WebImageVersionString[];
// In this header, you should import all the public headers of your framework using statements like #import <WebImage/PublicHeader.h>
#import <SDWebImage/SDWebImageManager.h>
#import <SDWebImage/SDImageCacheConfig.h>
#import <SDWebImage/SDImageCache.h>
#import <SDWebImage/UIView+WebCache.h>
#import <SDWebImage/UIImageView+WebCache.h>
#import <SDWebImage/UIImageView+HighlightedWebCache.h>
#import <SDWebImage/SDWebImageDownloaderOperation.h>
#import <SDWebImage/UIButton+WebCache.h>
#import <SDWebImage/SDWebImagePrefetcher.h>
#import <SDWebImage/UIView+WebCacheOperation.h>
#import <SDWebImage/UIImage+MultiFormat.h>
#import <SDWebImage/SDWebImageOperation.h>
#import <SDWebImage/SDWebImageDownloader.h>
#if SD_MAC || SD_UIKIT
#import <SDWebImage/MKAnnotationView+WebCache.h>
#endif
#import <SDWebImage/SDWebImageCodersManager.h>
#import <SDWebImage/SDWebImageCoder.h>
#import <SDWebImage/SDWebImageWebPCoder.h>
#import <SDWebImage/SDWebImageGIFCoder.h>
#import <SDWebImage/SDWebImageImageIOCoder.h>
#import <SDWebImage/UIImage+WebP.h>
#import <SDWebImage/UIImage+GIF.h>
#import <SDWebImage/UIImage+ForceDecode.h>
#import <SDWebImage/NSData+ImageContentType.h>
#if SD_MAC
#import <SDWebImage/NSImage+WebCache.h>
#endif
#if SD_UIKIT
#import <SDWebImage/FLAnimatedImageView+WebCache.h>
#if __has_include(<SDWebImage/FLAnimatedImage.h>)
#import <SDWebImage/FLAnimatedImage.h>
#endif
#if __has_include(<SDWebImage/FLAnimatedImageView.h>)
#import <SDWebImage/FLAnimatedImageView.h>
#endif
#endif