GTMBase64.m
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//
// GTMBase64.m
//
// Copyright 2006-2008 Google Inc.
//
// Licensed under the Apache License, Version 2.0 (the "License"); you may not
// use this file except in compliance with the License. You may obtain a copy
// of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS, WITHOUT
// WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the
// License for the specific language governing permissions and limitations under
// the License.
//
#import <CommonCrypto/CommonDigest.h>
#import "GTMBase64.h"
#import "GTMDefines.h"
static const char *kBase64EncodeChars = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/";
static const char *kWebSafeBase64EncodeChars = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789-_";
static const char kBase64PaddingChar = '=';
static const char kBase64InvalidChar = 99;
static const char kBase64DecodeChars[] = {
// This array was generated by the following code:
// #include <sys/time.h>
// #include <stdlib.h>
// #include <string.h>
// main()
// {
// static const char Base64[] =
// "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/";
// char *pos;
// int idx, i, j;
// printf(" ");
// for (i = 0; i < 255; i += 8) {
// for (j = i; j < i + 8; j++) {
// pos = strchr(Base64, j);
// if ((pos == NULL) || (j == 0))
// idx = 99;
// else
// idx = pos - Base64;
// if (idx == 99)
// printf(" %2d, ", idx);
// else
// printf(" %2d/*%c*/,", idx, j);
// }
// printf("\n ");
// }
// }
99, 99, 99, 99, 99, 99, 99, 99,
99, 99, 99, 99, 99, 99, 99, 99,
99, 99, 99, 99, 99, 99, 99, 99,
99, 99, 99, 99, 99, 99, 99, 99,
99, 99, 99, 99, 99, 99, 99, 99,
99, 99, 99, 62/*+*/, 99, 99, 99, 63/*/ */,
52/*0*/, 53/*1*/, 54/*2*/, 55/*3*/, 56/*4*/, 57/*5*/, 58/*6*/, 59/*7*/,
60/*8*/, 61/*9*/, 99, 99, 99, 99, 99, 99,
99, 0/*A*/, 1/*B*/, 2/*C*/, 3/*D*/, 4/*E*/, 5/*F*/, 6/*G*/,
7/*H*/, 8/*I*/, 9/*J*/, 10/*K*/, 11/*L*/, 12/*M*/, 13/*N*/, 14/*O*/,
15/*P*/, 16/*Q*/, 17/*R*/, 18/*S*/, 19/*T*/, 20/*U*/, 21/*V*/, 22/*W*/,
23/*X*/, 24/*Y*/, 25/*Z*/, 99, 99, 99, 99, 99,
99, 26/*a*/, 27/*b*/, 28/*c*/, 29/*d*/, 30/*e*/, 31/*f*/, 32/*g*/,
33/*h*/, 34/*i*/, 35/*j*/, 36/*k*/, 37/*l*/, 38/*m*/, 39/*n*/, 40/*o*/,
41/*p*/, 42/*q*/, 43/*r*/, 44/*s*/, 45/*t*/, 46/*u*/, 47/*v*/, 48/*w*/,
49/*x*/, 50/*y*/, 51/*z*/, 99, 99, 99, 99, 99,
99, 99, 99, 99, 99, 99, 99, 99,
99, 99, 99, 99, 99, 99, 99, 99,
99, 99, 99, 99, 99, 99, 99, 99,
99, 99, 99, 99, 99, 99, 99, 99,
99, 99, 99, 99, 99, 99, 99, 99,
99, 99, 99, 99, 99, 99, 99, 99,
99, 99, 99, 99, 99, 99, 99, 99,
99, 99, 99, 99, 99, 99, 99, 99,
99, 99, 99, 99, 99, 99, 99, 99,
99, 99, 99, 99, 99, 99, 99, 99,
99, 99, 99, 99, 99, 99, 99, 99,
99, 99, 99, 99, 99, 99, 99, 99,
99, 99, 99, 99, 99, 99, 99, 99,
99, 99, 99, 99, 99, 99, 99, 99,
99, 99, 99, 99, 99, 99, 99, 99,
99, 99, 99, 99, 99, 99, 99, 99
};
static const char kWebSafeBase64DecodeChars[] = {
// This array was generated by the following code:
// #include <sys/time.h>
// #include <stdlib.h>
// #include <string.h>
// main()
// {
// static const char Base64[] =
// "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789-_";
// char *pos;
// int idx, i, j;
// printf(" ");
// for (i = 0; i < 255; i += 8) {
// for (j = i; j < i + 8; j++) {
// pos = strchr(Base64, j);
// if ((pos == NULL) || (j == 0))
// idx = 99;
// else
// idx = pos - Base64;
// if (idx == 99)
// printf(" %2d, ", idx);
// else
// printf(" %2d/*%c*/,", idx, j);
// }
// printf("\n ");
// }
// }
99, 99, 99, 99, 99, 99, 99, 99,
99, 99, 99, 99, 99, 99, 99, 99,
99, 99, 99, 99, 99, 99, 99, 99,
99, 99, 99, 99, 99, 99, 99, 99,
99, 99, 99, 99, 99, 99, 99, 99,
99, 99, 99, 99, 99, 62/*-*/, 99, 99,
52/*0*/, 53/*1*/, 54/*2*/, 55/*3*/, 56/*4*/, 57/*5*/, 58/*6*/, 59/*7*/,
60/*8*/, 61/*9*/, 99, 99, 99, 99, 99, 99,
99, 0/*A*/, 1/*B*/, 2/*C*/, 3/*D*/, 4/*E*/, 5/*F*/, 6/*G*/,
7/*H*/, 8/*I*/, 9/*J*/, 10/*K*/, 11/*L*/, 12/*M*/, 13/*N*/, 14/*O*/,
15/*P*/, 16/*Q*/, 17/*R*/, 18/*S*/, 19/*T*/, 20/*U*/, 21/*V*/, 22/*W*/,
23/*X*/, 24/*Y*/, 25/*Z*/, 99, 99, 99, 99, 63/*_*/,
99, 26/*a*/, 27/*b*/, 28/*c*/, 29/*d*/, 30/*e*/, 31/*f*/, 32/*g*/,
33/*h*/, 34/*i*/, 35/*j*/, 36/*k*/, 37/*l*/, 38/*m*/, 39/*n*/, 40/*o*/,
41/*p*/, 42/*q*/, 43/*r*/, 44/*s*/, 45/*t*/, 46/*u*/, 47/*v*/, 48/*w*/,
49/*x*/, 50/*y*/, 51/*z*/, 99, 99, 99, 99, 99,
99, 99, 99, 99, 99, 99, 99, 99,
99, 99, 99, 99, 99, 99, 99, 99,
99, 99, 99, 99, 99, 99, 99, 99,
99, 99, 99, 99, 99, 99, 99, 99,
99, 99, 99, 99, 99, 99, 99, 99,
99, 99, 99, 99, 99, 99, 99, 99,
99, 99, 99, 99, 99, 99, 99, 99,
99, 99, 99, 99, 99, 99, 99, 99,
99, 99, 99, 99, 99, 99, 99, 99,
99, 99, 99, 99, 99, 99, 99, 99,
99, 99, 99, 99, 99, 99, 99, 99,
99, 99, 99, 99, 99, 99, 99, 99,
99, 99, 99, 99, 99, 99, 99, 99,
99, 99, 99, 99, 99, 99, 99, 99,
99, 99, 99, 99, 99, 99, 99, 99,
99, 99, 99, 99, 99, 99, 99, 99
};
// Tests a character to see if it's a whitespace character.
//
// Returns:
// YES if the character is a whitespace character.
// NO if the character is not a whitespace character.
//
GTM_INLINE BOOL IsSpace(unsigned char c) {
// we use our own mapping here because we don't want anything w/ locale
// support.
static BOOL kSpaces[256] = {
0, 0, 0, 0, 0, 0, 0, 0, 0, 1, // 0-9
1, 1, 1, 1, 0, 0, 0, 0, 0, 0, // 10-19
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, // 20-29
0, 0, 1, 0, 0, 0, 0, 0, 0, 0, // 30-39
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, // 40-49
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, // 50-59
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, // 60-69
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, // 70-79
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, // 80-89
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, // 90-99
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, // 100-109
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, // 110-119
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, // 120-129
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, // 130-139
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, // 140-149
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, // 150-159
1, 0, 0, 0, 0, 0, 0, 0, 0, 0, // 160-169
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, // 170-179
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, // 180-189
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, // 190-199
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, // 200-209
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, // 210-219
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, // 220-229
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, // 230-239
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, // 240-249
0, 0, 0, 0, 0, 1, // 250-255
};
return kSpaces[c];
}
// Calculate how long the data will be once it's base64 encoded.
//
// Returns:
// The guessed encoded length for a source length
//
GTM_INLINE NSUInteger CalcEncodedLength(NSUInteger srcLen, BOOL padded) {
NSUInteger intermediate_result = 8 * srcLen + 5;
NSUInteger len = intermediate_result / 6;
if (padded) {
len = ((len + 3) / 4) * 4;
}
return len;
}
// Tries to calculate how long the data will be once it's base64 decoded.
// Unlike the above, this is always an upperbound, since the source data
// could have spaces and might end with the padding characters on them.
//
// Returns:
// The guessed decoded length for a source length
//
GTM_INLINE NSUInteger GuessDecodedLength(NSUInteger srcLen) {
return (srcLen + 3) / 4 * 3;
}
@interface GTMBase64 (PrivateMethods)
+(NSData *)baseEncode:(const void *)bytes
length:(NSUInteger)length
charset:(const char *)charset
padded:(BOOL)padded;
+(NSData *)baseDecode:(const void *)bytes
length:(NSUInteger)length
charset:(const char*)charset
requirePadding:(BOOL)requirePadding;
+(NSUInteger)baseEncode:(const char *)srcBytes
srcLen:(NSUInteger)srcLen
destBytes:(char *)destBytes
destLen:(NSUInteger)destLen
charset:(const char *)charset
padded:(BOOL)padded;
+(NSUInteger)baseDecode:(const char *)srcBytes
srcLen:(NSUInteger)srcLen
destBytes:(char *)destBytes
destLen:(NSUInteger)destLen
charset:(const char *)charset
requirePadding:(BOOL)requirePadding;
@end
@implementation GTMBase64
//
// Standard Base64 (RFC) handling
//
+(NSData *)encodeData:(NSData *)data {
return [self baseEncode:[data bytes]
length:[data length]
charset:kBase64EncodeChars
padded:YES];
}
+(NSData *)decodeData:(NSData *)data {
return [self baseDecode:[data bytes]
length:[data length]
charset:kBase64DecodeChars
requirePadding:YES];
}
+(NSData *)encodeBytes:(const void *)bytes length:(NSUInteger)length {
return [self baseEncode:bytes
length:length
charset:kBase64EncodeChars
padded:YES];
}
+(NSData *)decodeBytes:(const void *)bytes length:(NSUInteger)length {
return [self baseDecode:bytes
length:length
charset:kBase64DecodeChars
requirePadding:YES];
}
+(NSString *)stringByEncodingData:(NSData *)data {
NSString *result = nil;
NSData *converted = [self baseEncode:[data bytes]
length:[data length]
charset:kBase64EncodeChars
padded:YES];
if (converted) {
result = [[NSString alloc] initWithData:converted
encoding:NSASCIIStringEncoding];
}
return result;
}
+(NSString *)stringByEncodingBytes:(const void *)bytes length:(NSUInteger)length {
NSString *result = nil;
NSData *converted = [self baseEncode:bytes
length:length
charset:kBase64EncodeChars
padded:YES];
if (converted) {
result = [[NSString alloc] initWithData:converted
encoding:NSASCIIStringEncoding];
}
return result;
}
+(NSData *)decodeString:(NSString *)string {
NSData *result = nil;
NSData *data = [string dataUsingEncoding:NSASCIIStringEncoding];
if (data) {
result = [self baseDecode:[data bytes]
length:[data length]
charset:kBase64DecodeChars
requirePadding:YES];
}
return result;
}
//
// Modified Base64 encoding so the results can go onto urls.
//
// The changes are in the characters generated and also the result isn't
// padded to a multiple of 4.
// Must use the matching call to encode/decode, won't interop with the
// RFC versions.
//
+(NSData *)webSafeEncodeData:(NSData *)data
padded:(BOOL)padded {
return [self baseEncode:[data bytes]
length:[data length]
charset:kWebSafeBase64EncodeChars
padded:padded];
}
+(NSData *)webSafeDecodeData:(NSData *)data {
return [self baseDecode:[data bytes]
length:[data length]
charset:kWebSafeBase64DecodeChars
requirePadding:NO];
}
+(NSData *)webSafeEncodeBytes:(const void *)bytes
length:(NSUInteger)length
padded:(BOOL)padded {
return [self baseEncode:bytes
length:length
charset:kWebSafeBase64EncodeChars
padded:padded];
}
+(NSData *)webSafeDecodeBytes:(const void *)bytes length:(NSUInteger)length {
return [self baseDecode:bytes
length:length
charset:kWebSafeBase64DecodeChars
requirePadding:NO];
}
+(NSString *)stringByWebSafeEncodingData:(NSData *)data
padded:(BOOL)padded {
NSString *result = nil;
NSData *converted = [self baseEncode:[data bytes]
length:[data length]
charset:kWebSafeBase64EncodeChars
padded:padded];
if (converted) {
result = [[NSString alloc] initWithData:converted
encoding:NSASCIIStringEncoding];
}
return result;
}
+(NSString *)stringByWebSafeEncodingBytes:(const void *)bytes
length:(NSUInteger)length
padded:(BOOL)padded {
NSString *result = nil;
NSData *converted = [self baseEncode:bytes
length:length
charset:kWebSafeBase64EncodeChars
padded:padded];
if (converted) {
result = [[NSString alloc] initWithData:converted
encoding:NSASCIIStringEncoding];
}
return result;
}
+(NSData *)webSafeDecodeString:(NSString *)string {
NSData *result = nil;
NSData *data = [string dataUsingEncoding:NSASCIIStringEncoding];
if (data) {
result = [self baseDecode:[data bytes]
length:[data length]
charset:kWebSafeBase64DecodeChars
requirePadding:NO];
}
return result;
}
#pragma mark - base64
+ (NSString *) md5_base64: (NSString *) inPutText
{
const char *cStr = [inPutText UTF8String];
unsigned char digest[16];
CC_MD5( cStr, (unsigned int)strlen(cStr), digest );
NSData * base64 = [[NSData alloc]initWithBytes:digest length:16];
base64 = [GTMBase64 encodeData:base64];
NSString * output = [[NSString alloc] initWithData:base64 encoding:NSUTF8StringEncoding];
return output;
}
+ (NSString*)encodeBase64String:(NSString * )input {
NSData *data = [input dataUsingEncoding:NSUTF8StringEncoding allowLossyConversion:YES];
data = [GTMBase64 encodeData:data];
NSString *base64String = [[NSString alloc] initWithData:data encoding:NSUTF8StringEncoding];
return base64String;
}
+ (NSString*)decodeBase64String:(NSString * )input {
NSData *data = [input dataUsingEncoding:NSUTF8StringEncoding allowLossyConversion:YES];
data = [GTMBase64 decodeData:data];
NSString *base64String = [[NSString alloc] initWithData:data encoding:NSUTF8StringEncoding];
return base64String;
}
+ (NSString*)encodeBase64Data:(NSData *)data {
data = [GTMBase64 encodeData:data];
NSString *base64String = [[NSString alloc] initWithData:data encoding:NSUTF8StringEncoding];
return base64String;
}
+ (NSString*)decodeBase64Data:(NSData *)data {
data = [GTMBase64 decodeData:data];
NSString *base64String = [[NSString alloc] initWithData:data encoding:NSUTF8StringEncoding];
return base64String;
}
@end
@implementation GTMBase64 (PrivateMethods)
//
// baseEncode:length:charset:padded:
//
// Does the common lifting of creating the dest NSData. it creates & sizes the
// data for the results. |charset| is the characters to use for the encoding
// of the data. |padding| controls if the encoded data should be padded to a
// multiple of 4.
//
// Returns:
// an autorelease NSData with the encoded data, nil if any error.
//
+(NSData *)baseEncode:(const void *)bytes
length:(NSUInteger)length
charset:(const char *)charset
padded:(BOOL)padded {
// how big could it be?
NSUInteger maxLength = CalcEncodedLength(length, padded);
// make space
NSMutableData *result = [NSMutableData data];
[result setLength:maxLength];
// do it
NSUInteger finalLength = [self baseEncode:bytes
srcLen:length
destBytes:[result mutableBytes]
destLen:[result length]
charset:charset
padded:padded];
if (finalLength) {
_GTMDevAssert(finalLength == maxLength, @"how did we calc the length wrong?");
} else {
// shouldn't happen, this means we ran out of space
result = nil;
}
return result;
}
//
// baseDecode:length:charset:requirePadding:
//
// Does the common lifting of creating the dest NSData. it creates & sizes the
// data for the results. |charset| is the characters to use for the decoding
// of the data.
//
// Returns:
// an autorelease NSData with the decoded data, nil if any error.
//
//
+(NSData *)baseDecode:(const void *)bytes
length:(NSUInteger)length
charset:(const char *)charset
requirePadding:(BOOL)requirePadding {
// could try to calculate what it will end up as
NSUInteger maxLength = GuessDecodedLength(length);
// make space
NSMutableData *result = [NSMutableData data];
[result setLength:maxLength];
// do it
NSUInteger finalLength = [self baseDecode:bytes
srcLen:length
destBytes:[result mutableBytes]
destLen:[result length]
charset:charset
requirePadding:requirePadding];
if (finalLength) {
if (finalLength != maxLength) {
// resize down to how big it was
[result setLength:finalLength];
}
} else {
// either an error in the args, or we ran out of space
result = nil;
}
return result;
}
//
// baseEncode:srcLen:destBytes:destLen:charset:padded:
//
// Encodes the buffer into the larger. returns the length of the encoded
// data, or zero for an error.
// |charset| is the characters to use for the encoding
// |padded| tells if the result should be padded to a multiple of 4.
//
// Returns:
// the length of the encoded data. zero if any error.
//
+(NSUInteger)baseEncode:(const char *)srcBytes
srcLen:(NSUInteger)srcLen
destBytes:(char *)destBytes
destLen:(NSUInteger)destLen
charset:(const char *)charset
padded:(BOOL)padded {
if (!srcLen || !destLen || !srcBytes || !destBytes) {
return 0;
}
char *curDest = destBytes;
const unsigned char *curSrc = (const unsigned char *)(srcBytes);
// Three bytes of data encodes to four characters of cyphertext.
// So we can pump through three-byte chunks atomically.
while (srcLen > 2) {
// space?
_GTMDevAssert(destLen >= 4, @"our calc for encoded length was wrong");
curDest[0] = charset[curSrc[0] >> 2];
curDest[1] = charset[((curSrc[0] & 0x03) << 4) + (curSrc[1] >> 4)];
curDest[2] = charset[((curSrc[1] & 0x0f) << 2) + (curSrc[2] >> 6)];
curDest[3] = charset[curSrc[2] & 0x3f];
curDest += 4;
curSrc += 3;
srcLen -= 3;
destLen -= 4;
}
// now deal with the tail (<=2 bytes)
switch (srcLen) {
case 0:
// Nothing left; nothing more to do.
break;
case 1:
// One byte left: this encodes to two characters, and (optionally)
// two pad characters to round out the four-character cypherblock.
_GTMDevAssert(destLen >= 2, @"our calc for encoded length was wrong");
curDest[0] = charset[curSrc[0] >> 2];
curDest[1] = charset[(curSrc[0] & 0x03) << 4];
curDest += 2;
destLen -= 2;
if (padded) {
_GTMDevAssert(destLen >= 2, @"our calc for encoded length was wrong");
curDest[0] = kBase64PaddingChar;
curDest[1] = kBase64PaddingChar;
curDest += 2;
}
break;
case 2:
// Two bytes left: this encodes to three characters, and (optionally)
// one pad character to round out the four-character cypherblock.
_GTMDevAssert(destLen >= 3, @"our calc for encoded length was wrong");
curDest[0] = charset[curSrc[0] >> 2];
curDest[1] = charset[((curSrc[0] & 0x03) << 4) + (curSrc[1] >> 4)];
curDest[2] = charset[(curSrc[1] & 0x0f) << 2];
curDest += 3;
destLen -= 3;
if (padded) {
_GTMDevAssert(destLen >= 1, @"our calc for encoded length was wrong");
curDest[0] = kBase64PaddingChar;
curDest += 1;
}
break;
}
// return the length
return (curDest - destBytes);
}
//
// baseDecode:srcLen:destBytes:destLen:charset:requirePadding:
//
// Decodes the buffer into the larger. returns the length of the decoded
// data, or zero for an error.
// |charset| is the character decoding buffer to use
//
// Returns:
// the length of the encoded data. zero if any error.
//
+(NSUInteger)baseDecode:(const char *)srcBytes
srcLen:(NSUInteger)srcLen
destBytes:(char *)destBytes
destLen:(NSUInteger)destLen
charset:(const char *)charset
requirePadding:(BOOL)requirePadding {
if (!srcLen || !destLen || !srcBytes || !destBytes) {
return 0;
}
int decode;
NSUInteger destIndex = 0;
int state = 0;
char ch = 0;
while (srcLen-- && (ch = *srcBytes++) != 0) {
if (IsSpace(ch)) // Skip whitespace
continue;
if (ch == kBase64PaddingChar)
break;
decode = charset[(unsigned int)ch];
if (decode == kBase64InvalidChar)
return 0;
// Four cyphertext characters decode to three bytes.
// Therefore we can be in one of four states.
switch (state) {
case 0:
// We're at the beginning of a four-character cyphertext block.
// This sets the high six bits of the first byte of the
// plaintext block.
_GTMDevAssert(destIndex < destLen, @"our calc for decoded length was wrong");
destBytes[destIndex] = decode << 2;
state = 1;
break;
case 1:
// We're one character into a four-character cyphertext block.
// This sets the low two bits of the first plaintext byte,
// and the high four bits of the second plaintext byte.
_GTMDevAssert((destIndex+1) < destLen, @"our calc for decoded length was wrong");
destBytes[destIndex] |= decode >> 4;
destBytes[destIndex+1] = (decode & 0x0f) << 4;
destIndex++;
state = 2;
break;
case 2:
// We're two characters into a four-character cyphertext block.
// This sets the low four bits of the second plaintext
// byte, and the high two bits of the third plaintext byte.
// However, if this is the end of data, and those two
// bits are zero, it could be that those two bits are
// leftovers from the encoding of data that had a length
// of two mod three.
_GTMDevAssert((destIndex+1) < destLen, @"our calc for decoded length was wrong");
destBytes[destIndex] |= decode >> 2;
destBytes[destIndex+1] = (decode & 0x03) << 6;
destIndex++;
state = 3;
break;
case 3:
// We're at the last character of a four-character cyphertext block.
// This sets the low six bits of the third plaintext byte.
_GTMDevAssert(destIndex < destLen, @"our calc for decoded length was wrong");
destBytes[destIndex] |= decode;
destIndex++;
state = 0;
break;
}
}
// We are done decoding Base-64 chars. Let's see if we ended
// on a byte boundary, and/or with erroneous trailing characters.
if (ch == kBase64PaddingChar) { // We got a pad char
if ((state == 0) || (state == 1)) {
return 0; // Invalid '=' in first or second position
}
if (srcLen == 0) {
if (state == 2) { // We run out of input but we still need another '='
return 0;
}
// Otherwise, we are in state 3 and only need this '='
} else {
if (state == 2) { // need another '='
while ((ch = *srcBytes++) && (srcLen-- > 0)) {
if (!IsSpace(ch))
break;
}
if (ch != kBase64PaddingChar) {
return 0;
}
}
// state = 1 or 2, check if all remain padding is space
while ((ch = *srcBytes++) && (srcLen-- > 0)) {
if (!IsSpace(ch)) {
return 0;
}
}
}
} else {
// We ended by seeing the end of the string.
if (requirePadding) {
// If we require padding, then anything but state 0 is an error.
if (state != 0) {
return 0;
}
} else {
// Make sure we have no partial bytes lying around. Note that we do not
// require trailing '=', so states 2 and 3 are okay too.
if (state == 1) {
return 0;
}
}
}
// If then next piece of output was valid and got written to it means we got a
// very carefully crafted input that appeared valid but contains some trailing
// bits past the real length, so just toss the thing.
if ((destIndex < destLen) &&
(destBytes[destIndex] != 0)) {
return 0;
}
return destIndex;
}
@end