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@@ -56,11 +56,13 @@ static UIEdgeInsets const kPadding = {10, 10, 10, 10}; |
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[self.shortLabel mas_makeConstraints:^(MASConstraintMaker *make) {
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make.top.equalTo(self).insets(kPadding);
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make.left.equalTo(self).insets(kPadding);
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make.right.equalTo(self.bigButton.mas_left).offset(-5);
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}];
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[self.longLabel mas_makeConstraints:^(MASConstraintMaker *make) {
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make.top.equalTo(self.shortLabel.mas_bottom).offset(kPadding.bottom);
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make.left.equalTo(self).insets(kPadding);
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make.right.equalTo(self).insets(kPadding);
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}];
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return self;
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@@ -74,10 +76,8 @@ static UIEdgeInsets const kPadding = {10, 10, 10, 10}; |
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// stay tuned for new easier way todo this coming soon to Masonry
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NSInteger textMargin = 5;
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self.shortLabel.preferredMaxLayoutWidth = CGRectGetWidth(self.frame) - CGRectGetWidth(self.bigButton.frame) - kPadding.left - kPadding.right - textMargin;
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self.longLabel.preferredMaxLayoutWidth = CGRectGetWidth(self.frame) - kPadding.left - kPadding.right;
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self.shortLabel.preferredMaxLayoutWidth = CGRectGetWidth(self.shortLabel.frame);
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self.longLabel.preferredMaxLayoutWidth = CGRectGetWidth(self.longLabel.frame);
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// need to layoutSubviews again as frames need to recalculated with preferredLayoutWidth
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[super layoutSubviews];
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