Authored by Marcelo Gobetti

Calculates the offset only when needed in views distribution

... ... @@ -99,19 +99,18 @@
for (int i = 0; i < self.count; i++) {
MAS_VIEW *v = self[i];
[v mas_makeConstraints:^(MASConstraintMaker *make) {
make.width.equalTo(@(fixedItemLength));
if (prev) {
CGFloat offset = (1-(i/((CGFloat)self.count-1)))*(fixedItemLength+leadSpacing)-i*tailSpacing/(((CGFloat)self.count-1));
make.width.equalTo(@(fixedItemLength));
if (i == self.count - 1) {//last one
make.right.equalTo(tempSuperView).offset(-tailSpacing);
}
else {
CGFloat offset = (1-(i/((CGFloat)self.count-1)))*(fixedItemLength+leadSpacing)-i*tailSpacing/(((CGFloat)self.count-1));
make.right.equalTo(tempSuperView).multipliedBy(i/((CGFloat)self.count-1)).with.offset(offset);
}
}
else {//first one
make.left.equalTo(tempSuperView).offset(leadSpacing);
make.width.equalTo(@(fixedItemLength));
}
}];
prev = v;
... ... @@ -122,19 +121,18 @@
for (int i = 0; i < self.count; i++) {
MAS_VIEW *v = self[i];
[v mas_makeConstraints:^(MASConstraintMaker *make) {
make.height.equalTo(@(fixedItemLength));
if (prev) {
CGFloat offset = (1-(i/((CGFloat)self.count-1)))*(fixedItemLength+leadSpacing)-i*tailSpacing/(((CGFloat)self.count-1));
make.height.equalTo(@(fixedItemLength));
if (i == self.count - 1) {//last one
make.bottom.equalTo(tempSuperView).offset(-tailSpacing);
}
else {
CGFloat offset = (1-(i/((CGFloat)self.count-1)))*(fixedItemLength+leadSpacing)-i*tailSpacing/(((CGFloat)self.count-1));
make.bottom.equalTo(tempSuperView).multipliedBy(i/((CGFloat)self.count-1)).with.offset(offset);
}
}
else {//first one
make.top.equalTo(tempSuperView).offset(leadSpacing);
make.height.equalTo(@(fixedItemLength));
}
}];
prev = v;
... ...