Added Carthage compatible badge to README
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1 | -#Masonry [![Build Status](https://travis-ci.org/SnapKit/Masonry.svg?branch=master)](https://travis-ci.org/SnapKit/Masonry) [![Coverage Status](https://img.shields.io/coveralls/SnapKit/Masonry.svg?style=flat-square)](https://coveralls.io/r/SnapKit/Masonry) | 1 | +#Masonry [![Build Status](https://travis-ci.org/SnapKit/Masonry.svg?branch=master)](https://travis-ci.org/SnapKit/Masonry) [![Coverage Status](https://img.shields.io/coveralls/SnapKit/Masonry.svg?style=flat-square)](https://coveralls.io/r/SnapKit/Masonry) [![Carthage compatible](https://img.shields.io/badge/Carthage-compatible-4BC51D.svg?style=flat)](https://github.com/Carthage/Carthage) |
2 | 2 | ||
3 | **Masonry is being deprecated into a bugfix only state as more developers will be moving to Swift. Going forward we recommend using [SnapKit](https://github.com/SnapKit/SnapKit) as it supports Swift and provides better type safety with a simpler API**. | 3 | **Masonry is being deprecated into a bugfix only state as more developers will be moving to Swift. Going forward we recommend using [SnapKit](https://github.com/SnapKit/SnapKit) as it supports Swift and provides better type safety with a simpler API**. |
4 | 4 | ||
@@ -265,7 +265,7 @@ Alternatively if you are only updating the constant value of the constraint you | @@ -265,7 +265,7 @@ Alternatively if you are only updating the constant value of the constraint you | ||
265 | make.width.lessThanOrEqualTo(self); | 265 | make.width.lessThanOrEqualTo(self); |
266 | make.height.lessThanOrEqualTo(self); | 266 | make.height.lessThanOrEqualTo(self); |
267 | }]; | 267 | }]; |
268 | - | 268 | + |
269 | //according to apple super should be called at end of method | 269 | //according to apple super should be called at end of method |
270 | [super updateConstraints]; | 270 | [super updateConstraints]; |
271 | } | 271 | } |
@@ -280,7 +280,7 @@ Alternatively if you are only updating the constant value of the constraint you | @@ -280,7 +280,7 @@ Alternatively if you are only updating the constant value of the constraint you | ||
280 | - (void)changeButtonPosition { | 280 | - (void)changeButtonPosition { |
281 | [self.button mas_remakeConstraints:^(MASConstraintMaker *make) { | 281 | [self.button mas_remakeConstraints:^(MASConstraintMaker *make) { |
282 | make.size.equalTo(self.buttonSize); | 282 | make.size.equalTo(self.buttonSize); |
283 | - | 283 | + |
284 | if (topLeft) { | 284 | if (topLeft) { |
285 | make.top.and.left.offset(10); | 285 | make.top.and.left.offset(10); |
286 | } else { | 286 | } else { |
@@ -346,9 +346,9 @@ Get busy Masoning | @@ -346,9 +346,9 @@ Get busy Masoning | ||
346 | Copy the included code snippets to ``~/Library/Developer/Xcode/UserData/CodeSnippets`` to write your masonry blocks at lightning speed! | 346 | Copy the included code snippets to ``~/Library/Developer/Xcode/UserData/CodeSnippets`` to write your masonry blocks at lightning speed! |
347 | 347 | ||
348 | `mas_make` -> `[<view> mas_makeConstraints:^(MASConstraintMaker *make){<code>}];` | 348 | `mas_make` -> `[<view> mas_makeConstraints:^(MASConstraintMaker *make){<code>}];` |
349 | - | 349 | + |
350 | `mas_update` -> `[<view> mas_updateConstraints:^(MASConstraintMaker *make){<code>}];` | 350 | `mas_update` -> `[<view> mas_updateConstraints:^(MASConstraintMaker *make){<code>}];` |
351 | - | 351 | + |
352 | `mas_remake` -> `[<view> mas_remakeConstraints:^(MASConstraintMaker *make){<code>}];` | 352 | `mas_remake` -> `[<view> mas_remakeConstraints:^(MASConstraintMaker *make){<code>}];` |
353 | 353 | ||
354 | ## Features | 354 | ## Features |
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