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v0.5.0
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======
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* Fixed bug in `mas_updateConstraints` ([Rolken](https://github.com/Rolken))
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Was not checking that the constraint relation was equivalent
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https://github.com/cloudkite/Masonry/pull/65
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* Added `mas_remakeConstraints` ([nickynick](https://github.com/nickynick))
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Similar `mas_updateConstraints` however instead of trying to update existing constraints it Removes all constraints previously defined and installed for the view, allowing you to provide replacements without hassle.
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https://github.com/cloudkite/Masonry/pull/63
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* Added Autoboxing for scalar/struct attribute values ([nickynick](https://github.com/nickynick))
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Autoboxing allows you to write equality relations and offsets by passing primitive values and structs
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```obj-c
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make.top.mas_equalTo(42);
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make.height.mas_equalTo(20);
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make.size.mas_equalTo(CGSizeMake(50, 100));
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make.edges.mas_equalTo(UIEdgeInsetsMake(10, 0, 10, 0));
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make.left.mas_equalTo(view).mas_offset(UIEdgeInsetsMake(10, 0, 10, 0));
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```
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by default these autoboxing macros are prefix with `mas_`
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If you want the unprefixed version you need to add `MAS_SHORTHAND_GLOBALS` before importing Masonry.h (ie in your Prefix.pch)
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https://github.com/cloudkite/Masonry/pull/62
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* Added ability to chain view attributes
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Composites are great for defining multiple attributes at once. The following example makes top, left, bottom, right equal to `superview`.
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```obj-c
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make.edges.equalTo(superview).insets(padding);
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```
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However if only three of the sides are equal to `superview` then we need to repeat quite a bit of code
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```obj-c
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make.left.equalTo(superview).insets(padding);
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make.right.equalTo(superview).insets(padding);
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make.bottom.equalTo(superview).insets(padding);
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// top needs to be equal to `otherView`
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make.top.equalTo(otherView).insets(padding);
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```
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This change makes it possible to chain view attributes to improve readability
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```obj-c
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make.left.right.and.bottom.equalTo(superview).insets(padding);
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make.top.equalTo(otherView).insets(padding);
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```
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https://github.com/cloudkite/Masonry/pull/56
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v0.4.0
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=======
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...
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...
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