CHANGELOG.md 4.33 KB

v0.5.3

- Fixed compilation errors on xcode6 beta

https://github.com/Masonry/Masonry/pull/84

v0.5.2

- Fixed compilation warning with Shorthand view Additions

https://github.com/cloudkite/Masonry/issues/71

v0.5.1

- Fixed compilation error when using objective-c++ (nickynick)

https://github.com/cloudkite/Masonry/pull/69

v0.5.0

- Fixed bug in mas_updateConstraints (Rolken)

Was not checking that the constraint relation was equivalent https://github.com/cloudkite/Masonry/pull/65

- Added mas_remakeConstraints (nickynick)

Similar to mas_updateConstraints however instead of trying to update existing constraints it Removes all constraints previously defined and installed for the view, allowing you to provide replacements without hassle.

https://github.com/cloudkite/Masonry/pull/63

- Added Autoboxing for scalar/struct attribute values (nickynick)

Autoboxing allows you to write equality relations and offsets by passing primitive values and structs

make.top.mas_equalTo(42);
make.height.mas_equalTo(20);
make.size.mas_equalTo(CGSizeMake(50, 100));
make.edges.mas_equalTo(UIEdgeInsetsMake(10, 0, 10, 0));
make.left.mas_equalTo(view).mas_offset(UIEdgeInsetsMake(10, 0, 10, 0));

by default these autoboxing macros are prefix with mas_ If you want the unprefixed version you need to add MAS_SHORTHAND_GLOBALS before importing Masonry.h (ie in your Prefix.pch)

https://github.com/cloudkite/Masonry/pull/62

- Added ability to chain view attributes

Composites are great for defining multiple attributes at once. The following example makes top, left, bottom, right equal to superview.

make.edges.equalTo(superview).insets(padding);

However if only three of the sides are equal to superview then we need to repeat quite a bit of code

make.left.equalTo(superview).insets(padding);
make.right.equalTo(superview).insets(padding);
make.bottom.equalTo(superview).insets(padding);
// top needs to be equal to `otherView`
make.top.equalTo(otherView).insets(padding);

This change makes it possible to chain view attributes to improve readability

make.left.right.and.bottom.equalTo(superview).insets(padding);
make.top.equalTo(otherView).insets(padding);

https://github.com/cloudkite/Masonry/pull/56

v0.4.0

- Fixed Xcode auto-complete support (nickynick)

Breaking Changes

If you are holding onto any instances of masonry constraints ie

// in public/private interface
@property (nonatomic, strong) id<MASConstraint> topConstraint;

You will need to change this to

// in public/private interface
@property (nonatomic, strong) MASConstraint *topConstraint;

Instead of using protocols Masonry now uses an abstract base class for constraints in order to get Xcode auto-complete support see http://stackoverflow.com/questions/14534223/

v0.3.2

- Added support for Mac OSX animator proxy (pfandrade)

self.leftConstraint.animator.offset(20);

- Added setter methods for NSLayoutConstraint constant proxies like offset, centerOffset, insets, sizeOffset.

now you can update these values using more natural syntax

self.edgesConstraint.insets(UIEdgeInsetsMake(20, 10, 15, 5));

can now be written as:

self.edgesConstraint.insets = UIEdgeInsetsMake(20, 10, 15, 5);

v0.3.1

- Added way to specify the same set of constraints to multiple views in an array (danielrhammond)

[@[view1, view2, view3] mas_makeConstraints:^(MASConstraintMaker *make) {
    make.baseline.equalTo(superView.mas_centerY);
    make.width.equalTo(@100);
}];

v0.3.0

- Added - (NSArray *)mas_updateConstraints:(void(^)(MASConstraintMaker *))block

which will update existing constraints if possible, otherwise it will add them. This makes it easier to use Masonry within the UIView - (void)updateConstraints method which is the recommended place for adding/updating constraints by apple.

- Updated examples for iOS7, added a few new examples.

- Added -isEqual: and -hash to MASViewAttribute [CraigSiemens].