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'usu strict';
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const _ = require('lodash');
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const zookeeper = require('node-zookeeper-client');
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const _exists = (client, path) => new Promise((resolve, reject) => {
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client.exists(path, (err, stat) => {
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if (err) {
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console.log('path %s exits error', path, err.stack);
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resolve(false);
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} else {
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resolve(stat ? true : false);
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}
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});
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});
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const exists = (server, path) => new Promise((resolve, reject) => {
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const client = zookeeper.createClient(server);
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client.once('connected', function () {
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_exists(client, path).then(stat => {
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resolve(stat);
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client.close();
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});
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});
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client.connect();
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});
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const creator = (server, path, value, iscover) => new Promise((resolve, reject) => {
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const client = zookeeper.createClient(server);
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client.once('connected', function () {
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_exists(client, path).then(stat => {
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if (stat && iscover) {
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client.setData(path, new Buffer(val.toString()), function(err, data, stat) {
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if (err) {
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console.log('update path %s data error');
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resolve(false);
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} else {
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console.log('path %s data change to', path, val);
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resolve(true);
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}
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});
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} else if (stat) {
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resolve(true);
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} else {
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client.mkdirp(path, new Buffer(value), (err, path) => {
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if (err) {
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console.log('Node %s create err', path, err.stack);
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resolve(false);
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} else {
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console.log('Node %s is created', path);
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resolve(true);
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}
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});
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}
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client.close();
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});
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});
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client.connect();
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});
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const getter = (server, path) => new Promise((resolve, reject) => {
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const client = zookeeper.createClient(server);
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client.once('connected', function () {
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_exists(client, path).then(stat => {
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if (stat) {
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client.getData(
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path,
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(err, data, statData) => {
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if (err) {
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console.log('Got path %s data error', path, err.stack);
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}
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client.close();
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resolve(data && data.toString('utf8'));
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}
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)
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} else {
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// 不存在的路径
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console.log('no path %s, we will create it with value "false" automatic', path);
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client.close();
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resolve();
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}
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})
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});
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client.connect();
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});
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const setter = (server, path, val) => new Promise((resolve, reject) => {
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const client = zookeeper.createClient(server);
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client.once('connected', function () {
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_exists(client, path).then(stat => {
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if (stat) {
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client.setData(path, new Buffer(val.toString()), function(err, data, stat) {
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if (err) {
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console.log('update path %s data error');
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resolve(false);
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} else {
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console.log('path %s data change to', path, val);
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resolve(true);
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}
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client.close();
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});
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} else {
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resolve(false);
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}
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});
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});
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client.connect();
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});
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module.exports = {
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exists,
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creator,
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setter,
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getter
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}; |
...
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...
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