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…es not break any existing functionality, though I'm not sure if there is a faster way to do my calculations, i KNOW that the results can't be cached though, as the origin changes frequently, as do the x,y positions. Another set of eyes on this would be great. The fix is as follows: If the position is closer to the current origin, use it, else use an origin shifted one projection width to the left/right whichever is closest
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…ing. no tests written to these yet though.
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- (id) initWithCGImage: (CGImageRef) image - (id) initWithCGImage: (CGImageRef) image anchorPoint: (CGPoint) _anchorPoint - (void) replaceImage:(CGImageRef)image anchorPoint:(CGPoint)_anchorPoint cleanup: - (id) initWithUIImage: (UIImage*) image add: - (void) replaceUIImage: (UIImage*) image anchorPoint is left to CALayer default (0.5,0.5) User can override with: marker.anchorPoint = CGPointMake(?,?);
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… use -truescaleDenominator. Memory warning responses are now correct.