Authored by Thomas Rasch

o Refactored an obscure loop

... ... @@ -73,19 +73,6 @@
{
}
- (id <CAAction>)actionForLayer:(CALayer *)theLayer forKey:(NSString *)key
{
if (theLayer == layer) {
return nil;
}
if ([key isEqualToString:@"position"] || [key isEqualToString:@"bounds"])
return nil;
else {
return nil;
}
}
- (void)tileImageAdded:(RMTileImage *)image
{
// RMLog(@"tileAdded: %d %d %d at %f %f %f %f", tile.x, tile.y, tile.zoom, image.screenLocation.origin.x, image.screenLocation.origin.y,
... ... @@ -127,8 +114,7 @@
RMTileImage *image = nil;
RMTile tile = tileImage.tile;
NSUInteger i = [tiles count];
while (i--)
for (NSInteger i = [tiles count]-1; i>=0; --i)
{
RMTileImage *potential = [tiles objectAtIndex:i];
... ...