TileIssueViewController.m
2.15 KB
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
//
// TileIssueViewController.m
// TileIssue
//
// Created by olivier on 4/8/09.
// Copyright 2009 __MyCompanyName__. All rights reserved.
//
#import "TileIssueViewController.h"
@implementation TileIssueViewController
@synthesize mapView;
// Implement loadView to create a view hierarchy programmatically, without using a nib.
- (void)loadView
{
CLLocationCoordinate2D latlong;
latlong.latitude = 75.715633;
latlong.longitude =-128.935547;
RMMapView *map = [[RMMapView alloc]initWithFrame:CGRectMake(0.0, 0.0, [[UIScreen mainScreen]applicationFrame].size.width, [[UIScreen mainScreen]applicationFrame].size.height-79) WithLocation:latlong];
[self setMapView:map];
[map release];
[[[self mapView] contents]setZoom:16];
self.view = mapView;
}
// Implement viewDidLoad to do additional setup after loading the view, typically from a nib.
- (void)viewDidLoad
{
[NSThread detachNewThreadSelector: @selector(geocodeThread:) toTarget:self withObject:nil];
}
- (void)geocodeThread:(id)someLocation
{
NSAutoreleasePool *pool = [ [ NSAutoreleasePool alloc ] init ];
CLLocationCoordinate2D latlong;
latlong.latitude = -29.210278;
latlong.longitude =-59.680000;
NSValue *vlocation= [NSValue value:&latlong withObjCType:@encode(CLLocationCoordinate2D)];
[self performSelectorOnMainThread:@selector(moveToLatLon:) withObject:vlocation waitUntilDone:NO];
[pool drain];
}
-(void)moveToLatLon:(NSValue *)vlocation
{
CLLocationCoordinate2D location;
[vlocation getValue:&location];
[mapView moveToLatLong:location];
}
/*
// Override to allow orientations other than the default portrait orientation.
- (BOOL)shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)interfaceOrientation {
// Return YES for supported orientations
return (interfaceOrientation == UIInterfaceOrientationPortrait);
}
*/
- (void)didReceiveMemoryWarning {
[super didReceiveMemoryWarning]; // Releases the view if it doesn't have a superview
// Release anything that's not essential, such as cached data
}
- (void)dealloc {
[mapView release];
[super dealloc];
}
@end