MapView.m
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//
// MapView.m
// Images
//
// Created by Joseph Gentle on 13/08/08.
// Copyright 2008 __MyCompanyName__. All rights reserved.
//
#import "MapView.h"
#import "OpenStreetMapsSource.h"
#import "TileImage.h"
#import "Tile.h"
//#import "TileImageSet.h"
//#import "TiledLayerController.h"
#import "FractalTileProjection.h"
#import "MemoryCache.h"
#import "QuartzRenderer.h"
#import "CoreAnimationRenderer.h"
@implementation MapView
@synthesize enableDragging, enableZoom, tileSource;
-(void) makeTileSource
{
if (tileSource != nil)
return;
tileSource = [[OpenStreetMapsSource alloc] init];
}
-(void) makeRenderer
{
if (tileSource == nil)
{
[self makeTileSource];
}
if (renderer != nil)
return;
// renderer = [[QuartzRenderer alloc] initWithView:self];
renderer = [[CoreAnimationRenderer alloc] initWithView:self];
}
/*
-(void) makeProjection
{
if (tileSource == nil)
[self makeTileSource];
screenProjection = [[TiledLayerController alloc] initWithTileSource: tileSource];
[self layer].masksToBounds = YES;
[[self layer] addSublayer:[screenProjection layer]];
[[self layer] setNeedsDisplay];
CLLocationCoordinate2D here;
// here.latitude = -33.9264;
here.latitude = -33.9464;
here.longitude = 151.2381;
[screenProjection setScale:[[tileSource tileProjection] calculateScaleFromZoom:18]];
[screenProjection centerLatLong:here Animate: NO];
}*/
-(void) configureCaching
{
// Unfortunately, the iPhone doesn't seem to support disk caches using NSURLCache.
NSArray *paths = NSSearchPathForDirectoriesInDomains(NSCachesDirectory, NSLocalDomainMask, YES);
if ([paths count] > 0)
{
NSString *path = [[paths objectAtIndex:0] stringByAppendingPathComponent:@"mapTiles/"];
NSLog(@"Using cache path: %@", path);
NSURLCache *newCache = [[NSURLCache alloc] initWithMemoryCapacity:1024 * 1024 diskCapacity:1024 * 1024 * 10
diskPath:path];
[NSURLCache setSharedURLCache:newCache];
[newCache release];
}
}
-(void) initValues
{
renderer = nil;
tileSource = nil;
[self makeTileSource];
[self makeRenderer];
// imageSet = [[TileImageSet alloc] init];
enableDragging = YES;
enableZoom = YES;
// [self recalculateImageSet];
if (enableZoom)
[self setMultipleTouchEnabled:TRUE];
[renderer setNeedsDisplay];
[[NSURLCache sharedURLCache] removeAllCachedResponses];
}
- (id)initWithFrame:(CGRect)frame {
if (self = [super initWithFrame:frame]) {
[self initValues];
}
return self;
}
- (void)awakeFromNib
{
[self initValues];
}
-(void) dealloc
{
[tileSource release];
[renderer release];
[super dealloc];
}
- (void)drawRect:(CGRect)rect {
// imageSet = [tileSource tileImagesForScreen: screenProjection];
// if ([imageSet needsRedraw])
{
// [self recalculateImageSet];
// NSLog(@"WARNING - Image set needs redraw and we're in drawRect.");
}
[renderer drawRect:rect];
// [self setNeedsDisplay];
}
/*
- (NSSet*) touchesOnScreenIn: (UIEvent *)event
{
NSSet *allTouches = [event allTouches];
NSMutableSet *interestingTouches = [[[NSMutableSet alloc] init] autorelease];
for (UITouch *touch in allTouches)
{
if ([touch phase] == UITouchPhaseBegan
|| [touch phase] == UITouchPhaseMoved
|| [touch phase] == UITouchPhaseStationary)
{
[interestingTouches addObject:touch];
}
}
return interestingTouches;
}*/
- (GestureDetails) getGestureDetails: (NSSet*) touches
{
GestureDetails gesture;
gesture.center.x = gesture.center.y = 0;
gesture.averageDistanceFromCenter = 0;
int interestingTouches = 0;
for (UITouch *touch in touches)
{
if ([touch phase] != UITouchPhaseBegan
&& [touch phase] != UITouchPhaseMoved
&& [touch phase] != UITouchPhaseStationary)
continue;
// NSLog(@"phase = %d", [touch phase]);
interestingTouches++;
CGPoint location = [touch locationInView: self];
gesture.center.x += location.x;
gesture.center.y += location.y;
}
// NSLog(@"interestingTouches = %d", interestingTouches);
gesture.center.x /= interestingTouches;
gesture.center.y /= interestingTouches;
for (UITouch *touch in touches)
{
if ([touch phase] != UITouchPhaseBegan
&& [touch phase] != UITouchPhaseMoved
&& [touch phase] != UITouchPhaseStationary)
continue;
CGPoint location = [touch locationInView: self];
// NSLog(@"For touch at %.0f, %.0f:", location.x, location.y);
float dx = location.x - gesture.center.x;
float dy = location.y - gesture.center.y;
// NSLog(@"delta = %.0f, %.0f distance = %f", dx, dy, sqrtf((dx*dx) + (dy*dy)));
gesture.averageDistanceFromCenter += sqrtf((dx*dx) + (dy*dy));
}
gesture.averageDistanceFromCenter /= interestingTouches;
// NSLog(@"center = %.0f,%.0f dist = %f", gesture.center.x, gesture.center.y, gesture.averageDistanceFromCenter);
return gesture;
}
- (void)touchesBegan:(NSSet *)touches withEvent:(UIEvent *)event
{
// NSLog(@"touchesBegan %d", [[event allTouches] count]);
lastGesture = [self getGestureDetails:[event allTouches]];
}
//- (void)touchesCancelled:(NSSet *)touches withEvent:(UIEvent *)event
//{
// GestureDetails gesture = [self getGestureDetails:[event allTouches]];
// lastZoomDistance = gesture.averageDistanceFromCenter;
//}
- (void)touchesEnded:(NSSet *)touches withEvent:(UIEvent *)event
{
lastGesture = [self getGestureDetails:[event allTouches]];
for (UITouch *touch in touches)
{
if ([touch phase] == UITouchPhaseBegan
|| [touch phase] == UITouchPhaseMoved
|| [touch phase] == UITouchPhaseStationary)
return;
}
NSLog(@"Assemble.");
[renderer recalculateImageSet];
// NSLog(@"touchesEnded %d ... lastgesture at %f, %f", [[event allTouches] count], lastGesture.center.x, lastGesture.center.y);
}
- (void)touchesMoved:(NSSet *)touches withEvent:(UIEvent *)event
{
if (enableDragging)
{
GestureDetails newGesture = [self getGestureDetails:[event allTouches]];
CGSize delta;
delta.width = newGesture.center.x - lastGesture.center.x;
delta.height = newGesture.center.y - lastGesture.center.y;
if (enableZoom && newGesture.averageDistanceFromCenter > 0.0f)
{
// Don't bother sliding the images. We'll need to regenerate the imageset anyway.
// [self dragBy: delta TrySlideImages: NO];
[renderer moveBy:delta];
double zoomFactor = newGesture.averageDistanceFromCenter / lastGesture.averageDistanceFromCenter;
// lastZoomDistance = gesture.averageDistanceFromCenter;
// [imageSet setNeedsRedraw];
[renderer zoomByFactor: zoomFactor Near: newGesture.center];
}
else
{
// [self dragBy: delta TrySlideImages: YES];
[renderer moveBy:delta];
}
// [self setNeedsDisplay];
lastGesture = newGesture;
}
// if ([imageSet needsRedraw])
// [self recalculateImageSet];
}
@end