RMTileImageSet.m 16.6 KB
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//
//  RMTileImageSet.m
//
// Copyright (c) 2008-2009, Route-Me Contributors
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are met:
//
// * Redistributions of source code must retain the above copyright notice, this
//   list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above copyright notice,
//   this list of conditions and the following disclaimer in the documentation
//   and/or other materials provided with the distribution.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
// AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
// ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
// LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
// CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
// SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
// INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
// CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
// ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
// POSSIBILITY OF SUCH DAMAGE.

#import "RMTileImageSet.h"
#import "RMTileImage.h"
#import "RMPixel.h"
#import "RMTileSource.h"
#import "RMTileCache.h"

// For notification strings
#import "RMTileLoader.h"

#import "RMMercatorToTileProjection.h"

@interface RMShuffleContainer : NSObject
{}

@property (nonatomic, assign) RMTile tile;
@property (nonatomic, assign) CGRect screenLocation;

+ (id)containerWithTile:(RMTile)aTile at:(CGRect)aScreenLocation;
- (id)initWithTile:(RMTile)aTile at:(CGRect)aScreenLocation;

@end

@implementation RMShuffleContainer

@synthesize tile, screenLocation;

+ (id)containerWithTile:(RMTile)aTile at:(CGRect)aScreenLocation
{
    return [[[self alloc] initWithTile:aTile at:aScreenLocation] autorelease];
}

- (id)initWithTile:(RMTile)aTile at:(CGRect)aScreenLocation
{
    if (!(self = [super init])) return nil;
    self.tile = RMTileMake(aTile.x, aTile.y, aTile.zoom);
    self.screenLocation = CGRectMake(aScreenLocation.origin.x, aScreenLocation.origin.y, aScreenLocation.size.width, aScreenLocation.size.height);
    return self;
}

@end

#pragma mark -

@implementation RMTileImageSet

@synthesize delegate, tileDepth, zoom;

- (id)initWithDelegate:(id)_delegate
{
	if (!(self = [super init]))
		return nil;
	
	tileSource = nil;
    tileCache = nil;
    
	self.delegate = _delegate;
    self.tileDepth = 0;
    
	images = [[NSMutableSet alloc] init];
    imagesLock = [[NSRecursiveLock alloc] init];

	[[NSNotificationCenter defaultCenter] addObserver:self
                                             selector:@selector(tileImageLoaded:)
                                                 name:RMMapImageLoadedNotification
                                               object:nil];
    
	return self;
}

- (void)dealloc
{
	[[NSNotificationCenter defaultCenter] removeObserver:self];
	[self removeAllTiles];
	[images release]; images = nil;
    [imagesLock release]; imagesLock = nil;
	[super dealloc];
}

- (void)removeTile:(RMTile)tile
{
	NSAssert(!RMTileIsDummy(tile), @"attempted to remove dummy tile");
	if (RMTileIsDummy(tile))
	{
		RMLog(@"attempted to remove dummy tile...??");
		return;
	}
	
    [imagesLock lock];

    RMTileImage *tileImage = [images member:[RMTileImage tileImageWithTile:tile]];
    if (!tileImage) {
        [imagesLock unlock];
        return;
    }

    if ([delegate respondsToSelector:@selector(tileImageRemoved:)])
        [delegate tileImageRemoved:tileImage];

    [[NSNotificationCenter defaultCenter] postNotificationName:RMMapImageRemovedFromScreenNotification object:tileImage];

    [images removeObject:tileImage];

    [imagesLock unlock];
}

- (void)removeAllTiles
{
    [imagesLock lock];

    for (NSInteger i=[images count]; i>0; --i)
    {
        RMTileImage *tileImage = [images anyObject];

        if ([delegate respondsToSelector:@selector(tileImageRemoved:)])
            [delegate tileImageRemoved:tileImage];

        [[NSNotificationCenter defaultCenter] postNotificationName:RMMapImageRemovedFromScreenNotification object:tileImage];

        [images removeObject:tileImage];
    }

    [imagesLock unlock];
}

- (void)setTileSource:(id <RMTileSource>)newTileSource
{
	[self removeAllTiles];
	tileSource = newTileSource;
}

- (void)setTileCache:(RMTileCache *)newTileCache
{
    tileCache = newTileCache;
}

- (void)setCurrentCacheKey:(NSString *)newCacheKey
{
    [currentCacheKey autorelease];
    [newCacheKey retain];
    currentCacheKey = newCacheKey;
}

- (void)addTileImage:(RMTileImage *)image at:(CGRect)screenLocation
{
	BOOL tileNeeded;

	tileNeeded = YES;

    [imagesLock lock];

    for (RMTileImage *tileImage in images)
    {
        if (![tileImage isLoaded])
            continue;

        if ([self isTile:image.tile worseThanTile:tileImage.tile])
        {
            tileNeeded = NO;
            break;
        }
    }

    [imagesLock unlock];

	if (!tileNeeded)
		return;

	if ([image isLoaded])
		[self removeTilesWorseThan:image];

	image.screenLocation = screenLocation;
    
    [imagesLock lock];    
    [images addObject:image];
    [imagesLock unlock];

	if (!RMTileIsDummy(image.tile))	{
		if ([delegate respondsToSelector:@selector(tileImageAdded:)]) {
			[delegate tileImageAdded:image];
		}
	}
}

- (void)addTile:(RMTile)tile at:(CGRect)screenLocation
{
    // Is there an equivalent tile already in the cache?
    RMTileImage *tileImage = nil;
    
    [imagesLock lock];
    tileImage = [[[images member:[RMTileImage tileImageWithTile:tile]] retain] autorelease];
    [imagesLock unlock];

	if (tileImage != nil) {        
		[tileImage setScreenLocation:screenLocation];

	} else {
        // Create empty RMTileImage
        // Add the tile to the images on screen
        tileImage = [RMTileImage tileImageWithTile:tile];
        if (tileImage != nil)
            [self addTileImage:tileImage at:screenLocation];
        
        // In a queue:
        //    - check cache
        //    - check tilesource        
        dispatch_async(dispatch_get_global_queue(DISPATCH_QUEUE_PRIORITY_DEFAULT, 0), ^{
            UIImage *image = [tileCache cachedImage:tile withCacheKey:currentCacheKey];
            if (image) {
                [tileImage updateWithImage:image andNotify:NO];
                return;
            }

            // Return nil if you want to load the image asynchronously, or your own error tile (see [RMTileImage errorTile]
            image = [tileSource imageForTileImage:tileImage addToCache:tileCache withCacheKey:currentCacheKey];
            if (image) {
                [tileImage updateWithImage:image andNotify:YES];
            }
        });
	}
}

// Add tiles inside rect protected to bounds. Return rectangle containing bounds
// extended to full tile loading area
- (CGRect)loadTiles:(RMTileRect)rect toDisplayIn:(CGRect)bounds
{	
	RMTile t;
	float pixelsPerTile = bounds.size.width / rect.size.width;
	RMTileRect roundedRect = RMTileRectRound(rect);
    
	// The number of tiles we'll load in the vertical and horizontal directions
	int tileRegionWidth = (int)roundedRect.size.width;
	int tileRegionHeight = (int)roundedRect.size.height;
	id <RMMercatorToTileProjection> mercatorToTileProjection = [tileSource mercatorToTileProjection];
	short minimumZoom = [tileSource minZoom], alternateMinimum;

	// Now we translate the loaded region back into screen space for loadedBounds.
	CGRect newLoadedBounds;
	newLoadedBounds.origin.x = bounds.origin.x - (rect.origin.offset.x * pixelsPerTile);
	newLoadedBounds.origin.y = bounds.origin.y - (rect.origin.offset.y * pixelsPerTile);	
	newLoadedBounds.size.width = tileRegionWidth * pixelsPerTile;
	newLoadedBounds.size.height = tileRegionHeight * pixelsPerTile;

	alternateMinimum = zoom - tileDepth - 1;
	if (minimumZoom < alternateMinimum)
		minimumZoom = alternateMinimum;

	for (;;)
	{
		CGRect screenLocation;
		screenLocation.size.width = pixelsPerTile;
		screenLocation.size.height = pixelsPerTile;
		t.zoom = rect.origin.tile.zoom;

        NSMutableArray *tilesToLoad = [NSMutableArray array];

		for (t.x = roundedRect.origin.tile.x; t.x < roundedRect.origin.tile.x + tileRegionWidth; t.x++)
		{
			for (t.y = roundedRect.origin.tile.y; t.y < roundedRect.origin.tile.y + tileRegionHeight; t.y++)
			{
				RMTile normalisedTile = [mercatorToTileProjection normaliseTile:t];

				if (RMTileIsDummy(normalisedTile))
					continue;

				// this regrouping of terms is better for calculation precision (issue 128)		
				screenLocation.origin.x = bounds.origin.x + (t.x - rect.origin.tile.x - rect.origin.offset.x) * pixelsPerTile;		
				screenLocation.origin.y = bounds.origin.y + (t.y - rect.origin.tile.y - rect.origin.offset.y) * pixelsPerTile;

                [tilesToLoad addObject:[RMShuffleContainer containerWithTile:normalisedTile at:screenLocation]];
//				[self addTile:normalisedTile at:screenLocation];
			}
		}

//        RMLog(@"%d tiles to load", [tilesToLoad count]);

        // Load the tiles from the middle to the outside
        for (NSInteger i=[tilesToLoad count]; i>0; --i)
        {
            NSInteger index = i/2;
            RMShuffleContainer *tileToLoad = [tilesToLoad objectAtIndex:index];
            [self addTile:tileToLoad.tile at:tileToLoad.screenLocation];
            [tilesToLoad removeObjectAtIndex:index];
        }

        // Performance issue!
//        break;

		// adjust rect for next zoom level down until we're at minimum
		if (--rect.origin.tile.zoom <= minimumZoom)
			break;
		if (rect.origin.tile.x & 1)
			rect.origin.offset.x += 1.0;
		if (rect.origin.tile.y & 1)
			rect.origin.offset.y += 1.0;
		rect.origin.tile.x /= 2;
		rect.origin.tile.y /= 2;
		rect.size.width *= 0.5;
		rect.size.height *= 0.5;
		rect.origin.offset.x *= 0.5;
		rect.origin.offset.y *= 0.5;
		pixelsPerTile = bounds.size.width / rect.size.width;
		roundedRect = RMTileRectRound(rect);

		// The number of tiles we'll load in the vertical and horizontal directions
		tileRegionWidth = (int)roundedRect.size.width;
		tileRegionHeight = (int)roundedRect.size.height;
	}

	return newLoadedBounds;
}

- (RMTileImage *)imageWithTile:(RMTile)tile
{
    RMTileImage *tileImage = nil;

    [imagesLock lock];
    tileImage = [[[images member:[RMTileImage tileImageWithTile:tile]] retain] autorelease];
    [imagesLock unlock];

	return tileImage;
}

- (NSUInteger)count
{
	return [images count];
}

- (void)moveBy:(CGSize)delta
{
    [imagesLock lock];

    for (RMTileImage *image in images)
    {
        [image moveBy:delta];
    }

    [imagesLock unlock];
}

- (void)zoomByFactor:(float)zoomFactor near:(CGPoint)center
{
    [imagesLock lock];

    for (RMTileImage *image in images)
    {
        [image zoomByFactor:zoomFactor near:center];
    }
    
    [imagesLock unlock];
}

- (void)printDebuggingInformation
{
	float biggestSeamRight = 0.0f;
	float biggestSeamDown = 0.0f;

    [imagesLock lock];

    for (RMTileImage *image in images)
    {
        CGRect location = [image screenLocation];
        /*		RMLog(@"Image at %f, %f %f %f",
         location.origin.x,
         location.origin.y,
         location.origin.x + location.size.width,
         location.origin.y + location.size.height);
         */
        float seamRight = INFINITY;
        float seamDown = INFINITY;
        
        for (RMTileImage *other_image in images)
        {
            CGRect other_location = [other_image screenLocation];
            if (other_location.origin.x > location.origin.x)
                seamRight = MIN(seamRight, other_location.origin.x - (location.origin.x + location.size.width));
            if (other_location.origin.y > location.origin.y)
                seamDown = MIN(seamDown, other_location.origin.y - (location.origin.y + location.size.height));
        }
        
        if (seamRight != INFINITY)
            biggestSeamRight = MAX(biggestSeamRight, seamRight);
        
        if (seamDown != INFINITY)
            biggestSeamDown = MAX(biggestSeamDown, seamDown);
    }
    
    [imagesLock unlock];

	RMLog(@"Biggest seam right: %f  down: %f", biggestSeamRight, biggestSeamDown);
}

- (void)cancelLoading
{
    [imagesLock lock];

    for (RMTileImage *image in images)
    {
        [image cancelLoading];
    }

    [imagesLock unlock];
}

- (RMTileImage *)anyTileImage
{
    RMTileImage *tileImage = nil;
    
    [imagesLock lock];
    tileImage = [[[images anyObject] retain] autorelease];
    [imagesLock unlock];

	return tileImage;
}

- (short)zoom
{
	return zoom;
}

- (void)setZoom:(short)value
{
	if (zoom == value) {
		// no need to act
		return;
	}

    [imagesLock lock];

	zoom = value;
	for (RMTileImage *image in [images allObjects])
	{
		if (![image isLoaded]) {
			continue;
		}
		[self removeTilesWorseThan:image];
	}

    [imagesLock unlock];
}

- (BOOL)fullyLoaded
{
	BOOL fullyLoaded = YES;

    [imagesLock lock];

    for (RMTileImage *image in images)
    {
        if (![image isLoaded])
        {
            fullyLoaded = NO;
            break;
        }
    }

    [imagesLock unlock];

	return fullyLoaded;
}

- (void)tileImageLoaded:(NSNotification *)notification
{
	RMTileImage *img = (RMTileImage *)[notification object];

    BOOL removeTiles = NO;
    
    [imagesLock lock];

    if (img && img == [images member:img]) {
        removeTiles = YES;
    }

    [imagesLock lock];

    if (removeTiles) [self removeTilesWorseThan:img];
}

- (void)removeTilesWorseThan:(RMTileImage *)newImage
{
	RMTile newTile = newImage.tile;

	if (newTile.zoom > zoom) {
		// no tiles are worse since this one is too detailed to keep long-term
		return;
	}

    [imagesLock lock];

    for (RMTileImage *oldImage in [images allObjects])
    {
        RMTile oldTile = oldImage.tile;

        if (oldImage == newImage)
			continue;

		if ([self isTile:oldTile worseThanTile:newTile]) {
			[oldImage cancelLoading];
			[self removeTile:oldTile];
		}
	}

    [imagesLock unlock];
}

- (BOOL)isTile:(RMTile)subject worseThanTile:(RMTile)object
{
	short subjZ, objZ;
	uint32_t sx, sy, ox, oy;

	objZ = object.zoom;
	if (objZ > zoom) {
		// can't be worse than this tile, it's too detailed to keep long-term
		return NO;
	}

	subjZ = subject.zoom;
	if (subjZ + tileDepth >= zoom && subjZ <= zoom)
	{
		// this tile isn't bad, it's within zoom limits
		return NO;
	}

	sx = subject.x;
	sy = subject.y;
	ox = object.x;
	oy = object.y;

	if (subjZ < objZ) {
		// old tile is larger & blurrier
		unsigned int dz = objZ - subjZ;

		ox >>= dz;
		oy >>= dz;
	}
	else if (objZ < subjZ) {
		// old tile is smaller & more detailed
		unsigned int dz = subjZ - objZ;

		sx >>= dz;
		sy >>= dz;
	}
    
	if (sx != ox || sy != oy) {
		// Tiles don't overlap
		return NO;
	}

	if (abs(zoom - subjZ) < abs(zoom - objZ)) {
		// subject is closer to desired zoom level than object, so it's not worse
		return NO;
	}

	return YES;
}

- (void)removeTilesOutsideOf:(RMTileRect)rect
{
	uint32_t minX, maxX, minY, maxY, span;
	short currentZoom = rect.origin.tile.zoom;
	RMTile wrappedTile;
	id <RMMercatorToTileProjection> mercatorToTileProjection = [tileSource mercatorToTileProjection];

	rect = RMTileRectRound(rect);
	minX = rect.origin.tile.x;
	span = rect.size.width > 1.0f ? (uint32_t)rect.size.width - 1 : 0;
	maxX = rect.origin.tile.x + span;
	minY = rect.origin.tile.y;
	span = rect.size.height > 1.0f ? (uint32_t)rect.size.height - 1 : 0;
	maxY = rect.origin.tile.y + span;

	wrappedTile.x = maxX;
	wrappedTile.y = maxY;
	wrappedTile.zoom = rect.origin.tile.zoom;
	wrappedTile = [mercatorToTileProjection normaliseTile:wrappedTile];

	if (!RMTileIsDummy(wrappedTile))
		maxX = wrappedTile.x;

    [imagesLock lock];

	for (RMTileImage *img in [images allObjects])
	{
		RMTile tile = img.tile;
		short tileZoom = tile.zoom;
		uint32_t x, y, zoomedMinX, zoomedMaxX, zoomedMinY, zoomedMaxY;

		x = tile.x;
		y = tile.y;
		zoomedMinX = minX;
		zoomedMaxX = maxX;
		zoomedMinY = minY;
		zoomedMaxY = maxY;

		if (tileZoom < currentZoom)
		{
			// Tile is too large for current zoom level
			unsigned int dz = currentZoom - tileZoom;

			zoomedMinX >>= dz;
			zoomedMaxX >>= dz;
			zoomedMinY >>= dz;
			zoomedMaxY >>= dz;
		}
		else
		{
			// Tile is too small & detailed for current zoom level
			unsigned int dz = tileZoom - currentZoom;

			x >>= dz;
			y >>= dz;
		}

		if (y >= zoomedMinY && y <= zoomedMaxY)
		{
			if (zoomedMinX <= zoomedMinY)
			{
				if (x >= zoomedMinX && x <= zoomedMaxX)
					continue;
			}
			else
			{
				if (x >= zoomedMinX || x <= zoomedMaxX)
					continue;
			}

		}

		// if haven't continued, tile is outside of rect
		[self removeTile:tile];
	}
    
    [imagesLock unlock];
}

@end