WindowedListView.js
28.6 KB
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
820
821
822
823
/**
* Copyright (c) Facebook, Inc. and its affiliates.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*
* @format
* @flow
*/
'use strict';
const Batchinator = require('Batchinator');
const IncrementalGroup = require('IncrementalGroup');
const React = require('React');
const ScrollView = require('ScrollView');
const StyleSheet = require('StyleSheet');
const Systrace = require('Systrace');
const View = require('View');
const ViewabilityHelper = require('ViewabilityHelper');
const clamp = require('clamp');
const deepDiffer = require('deepDiffer');
const infoLog = require('infoLog');
const invariant = require('fbjs/lib/invariant');
const nullthrows = require('nullthrows');
import type {NativeMethodsMixinType} from 'ReactNativeTypes';
const DEBUG = false;
/**
* An experimental ListView implementation designed for efficient memory usage
* when rendering huge/infinite lists. It works by rendering a subset of rows
* and replacing offscreen rows with an empty spacer, which means that it has to
* re-render rows when scrolling back up.
*
* Note that rows must be the same height when they are re-mounted as when they
* are unmounted otherwise the content will jump around. This means that any
* state that affects the height, such as tap to expand, should be stored
* outside the row component to maintain continuity.
*
* This is not a drop-in replacement for `ListView` - many features are not
* supported, including section headers, dataSources, horizontal layout, etc.
*
* Row data should be provided as a simple array corresponding to rows. `===`
* is used to determine if a row has changed and should be re-rendered.
*
* Rendering is done incrementally one row at a time to minimize the amount of
* work done per JS event tick. Individual rows can also use <Incremental>
* to further break up the work and keep the app responsive and improve scroll
* perf if rows get exceedingly complex.
*
* Note that it's possible to scroll faster than rows can be rendered. Instead
* of showing the user a bunch of un-mounted blank space, WLV sets contentInset
* to prevent scrolling into unrendered areas. Supply the
* `renderWindowBoundaryIndicator` prop to indicate the boundary to the user,
* e.g. with a row placeholder.
*/
type Props = {
/**
* A simple array of data blobs that are passed to the renderRow function in
* order. Note there is no dataSource like in the standard `ListView`.
*/
data: Array<{rowKey: string, rowData: any}>,
/**
* Takes a data blob from the `data` array prop plus some meta info and should
* return a row.
*/
renderRow: (
rowData: any,
sectionIdx: number,
rowIdx: number,
rowKey: string,
) => ?React.Element<any>,
/**
* Rendered when the list is scrolled faster than rows can be rendered.
*/
renderWindowBoundaryIndicator?: (
showIndicator: boolean,
) => ?React.Element<any>,
/**
* Always rendered at the bottom of all the rows.
*/
renderFooter?: (showFooter: boolean) => ?React.Element<any>,
/**
* Pipes through normal onScroll events from the underlying `ScrollView`.
*/
onScroll?: (event: Object) => void,
/**
* Called when the rows that are visible in the viewport change.
*/
onVisibleRowsChanged?: (firstIdx: number, count: number) => void,
/**
* Called when the viewability of rows changes, as defined by the
* `viewablePercentThreshold` prop.
*/
onViewableRowsChanged?: (viewableRows: Array<number>) => void,
/**
* The percent of a row that must be visible to consider it "viewable".
*/
viewablePercentThreshold: number,
/**
* Number of rows to render on first mount.
*/
initialNumToRender: number,
/**
* Maximum number of rows to render while scrolling, i.e. the window size.
*/
maxNumToRender: number,
/**
* Number of rows to render beyond the viewport. Note that this combined with
* `maxNumToRender` and the number of rows that can fit in one screen will
* determine how many rows to render above the viewport.
*/
numToRenderAhead: number,
/**
* Used to log perf events for async row rendering.
*/
asyncRowPerfEventName?: string,
/**
* A function that returns the scrollable component in which the list rows
* are rendered. Defaults to returning a ScrollView with the given props.
*/
renderScrollComponent: (props: ?Object) => React.Element<any>,
/**
* Use to disable incremental rendering when not wanted, e.g. to speed up initial render.
*/
disableIncrementalRendering: boolean,
/**
* This determines how frequently events such as scroll and layout can trigger a re-render.
*/
recomputeRowsBatchingPeriod: number,
/**
* Called when rows will be mounted/unmounted. Mounted rows always form a contiguous block so it
* is expressed as a range of start plus count.
*/
onMountedRowsWillChange?: (firstIdx: number, count: number) => void,
/**
* Change this when you want to make sure the WindowedListView will re-render, for example when
* the result of `renderScrollComponent` might change. It will be compared in
* `shouldComponentUpdate`.
*/
shouldUpdateToken?: string,
};
type State = {
boundaryIndicatorHeight?: number,
firstRow: number,
lastRow: number,
};
class WindowedListView extends React.Component<Props, State> {
/**
* Recomputing which rows to render is batched up and run asynchronously to avoid wastful updates,
* e.g. from multiple layout updates in rapid succession.
*/
_computeRowsToRenderBatcher: Batchinator;
_firstVisible: number = -1;
_lastVisible: number = -1;
_scrollOffsetY: number = 0;
_isScrolling: boolean = false;
_frameHeight: number = 0;
_rowFrames: {[key: string]: Object} = {};
_rowRenderMode: {[key: string]: null | 'async' | 'sync'} = {};
_rowFramesDirty: boolean = false;
_hasCalledOnEndReached: boolean = false;
_willComputeRowsToRender: boolean = false;
_viewableRows: Array<number> = [];
_cellsInProgress: Set<string> = new Set();
_scrollRef: ?ScrollView;
_viewabilityHelper: ViewabilityHelper;
static defaultProps = {
initialNumToRender: 10,
maxNumToRender: 30,
numToRenderAhead: 10,
viewablePercentThreshold: 50,
/* $FlowFixMe(>=0.59.0 site=react_native_fb) This comment suppresses an
* error caught by Flow 0.59 which was not caught before. Most likely, this
* error is because an exported function parameter is missing an
* annotation. Without an annotation, these parameters are uncovered by
* Flow. */
renderScrollComponent: props => <ScrollView {...props} />,
disableIncrementalRendering: false,
recomputeRowsBatchingPeriod: 10, // This should capture most events that happen within a frame
};
constructor(props: Props) {
super(props);
invariant(
this.props.numToRenderAhead < this.props.maxNumToRender,
'WindowedListView: numToRenderAhead must be less than maxNumToRender',
);
this._computeRowsToRenderBatcher = new Batchinator(
() => this._computeRowsToRender(this.props),
this.props.recomputeRowsBatchingPeriod,
);
this._viewabilityHelper = new ViewabilityHelper({
viewAreaCoveragePercentThreshold: this.props.viewablePercentThreshold,
});
this.state = {
firstRow: 0,
lastRow:
Math.min(this.props.data.length, this.props.initialNumToRender) - 1,
};
}
getScrollResponder(): ?ScrollView {
return (
this._scrollRef &&
this._scrollRef.getScrollResponder &&
this._scrollRef.getScrollResponder()
);
}
shouldComponentUpdate(newProps: Props, newState: State): boolean {
DEBUG && infoLog('WLV: shouldComponentUpdate...');
if (newState !== this.state) {
DEBUG && infoLog(' yes: ', {newState, oldState: this.state});
return true;
}
for (const key in newProps) {
if (key !== 'data' && newProps[key] !== this.props[key]) {
DEBUG && infoLog(' yes, non-data prop change: ', {key});
return true;
}
}
const newDataSubset = newProps.data.slice(
newState.firstRow,
newState.lastRow + 1,
);
const prevDataSubset = this.props.data.slice(
this.state.firstRow,
this.state.lastRow + 1,
);
if (newDataSubset.length !== prevDataSubset.length) {
DEBUG &&
infoLog(' yes, subset length: ', {
newLen: newDataSubset.length,
oldLen: prevDataSubset.length,
});
return true;
}
for (let idx = 0; idx < newDataSubset.length; idx++) {
if (
newDataSubset[idx].rowData !== prevDataSubset[idx].rowData ||
newDataSubset[idx].rowKey !== prevDataSubset[idx].rowKey
) {
DEBUG &&
infoLog(' yes, data change: ', {
idx,
new: newDataSubset[idx],
old: prevDataSubset[idx],
});
return true;
}
}
DEBUG && infoLog(' knope');
return false;
}
UNSAFE_componentWillReceiveProps() {
this._computeRowsToRenderBatcher.schedule();
}
_onMomentumScrollEnd = (e: Object) => {
this._onScroll(e);
};
_getFrameMetrics = (index: number): ?{length: number, offset: number} => {
const frame = this._rowFrames[this.props.data[index].rowKey];
return frame && {length: frame.height, offset: frame.y};
};
_onScroll = (e: Object) => {
const newScrollY = e.nativeEvent.contentOffset.y;
this._isScrolling = this._scrollOffsetY !== newScrollY;
this._scrollOffsetY = newScrollY;
this._frameHeight = e.nativeEvent.layoutMeasurement.height;
// We don't want to enqueue any updates if any cells are in the middle of an incremental render,
// because it would just be wasted work.
if (this._cellsInProgress.size === 0) {
this._computeRowsToRenderBatcher.schedule();
}
if (
this.props.onViewableRowsChanged &&
Object.keys(this._rowFrames).length
) {
const viewableRows = this._viewabilityHelper.computeViewableItems(
this.props.data.length,
e.nativeEvent.contentOffset.y,
e.nativeEvent.layoutMeasurement.height,
this._getFrameMetrics,
);
if (deepDiffer(viewableRows, this._viewableRows)) {
this._viewableRows = viewableRows;
nullthrows(this.props.onViewableRowsChanged)(this._viewableRows);
}
}
this.props.onScroll && this.props.onScroll(e);
};
// Caller does the diffing so we don't have to.
_onNewLayout = (params: {rowKey: string, layout: Object}) => {
const {rowKey, layout} = params;
if (DEBUG) {
const prev = this._rowFrames[rowKey] || {};
infoLog('record layout for row: ', {
k: rowKey,
h: layout.height,
y: layout.y,
x: layout.x,
hp: prev.height,
yp: prev.y,
});
if (this._rowFrames[rowKey]) {
const deltaY = Math.abs(this._rowFrames[rowKey].y - layout.y);
const deltaH = Math.abs(this._rowFrames[rowKey].height - layout.height);
if (deltaY > 2 || deltaH > 2) {
const dataEntry = this.props.data.find(
datum => datum.rowKey === rowKey,
);
console.warn('layout jump: ', {
dataEntry,
prevLayout: this._rowFrames[rowKey],
newLayout: layout,
});
}
}
}
this._rowFrames[rowKey] = {...layout, offscreenLayoutDone: true};
this._rowFramesDirty = true;
if (this._cellsInProgress.size === 0) {
this._computeRowsToRenderBatcher.schedule();
}
};
_onWillUnmountCell = (rowKey: string) => {
if (this._rowFrames[rowKey]) {
this._rowFrames[rowKey].offscreenLayoutDone = false;
this._rowRenderMode[rowKey] = null;
}
};
/**
* This is used to keep track of cells that are in the process of rendering. If any cells are in
* progress, then other updates are skipped because they will just be wasted work.
*/
_onProgressChange = ({
rowKey,
inProgress,
}: {
rowKey: string,
inProgress: boolean,
}) => {
if (inProgress) {
this._cellsInProgress.add(rowKey);
} else {
this._cellsInProgress.delete(rowKey);
}
};
componentWillUnmount() {
this._computeRowsToRenderBatcher.dispose();
}
_computeRowsToRender(props: Object): void {
const totalRows = props.data.length;
if (totalRows === 0) {
this._updateVisibleRows(-1, -1);
this.setState({
firstRow: 0,
lastRow: -1,
});
return;
}
const rowFrames = this._rowFrames;
let firstVisible = -1;
let lastVisible = 0;
let lastRow = clamp(0, this.state.lastRow, totalRows - 1);
const top = this._scrollOffsetY;
const bottom = top + this._frameHeight;
for (let idx = 0; idx < lastRow; idx++) {
const frame = rowFrames[props.data[idx].rowKey];
if (!frame) {
// No frame - sometimes happens when they come out of order, so just wait for the rest.
return;
}
if (frame.y + frame.height > top && firstVisible < 0) {
firstVisible = idx;
}
if (frame.y < bottom) {
lastVisible = idx;
} else {
break;
}
}
if (firstVisible === -1) {
firstVisible = 0;
}
this._updateVisibleRows(firstVisible, lastVisible);
// Unfortuantely, we can't use <Incremental> to simplify our increment logic in this function
// because we need to make sure that cells are rendered in the right order one at a time when
// scrolling back up.
const numRendered = lastRow - this.state.firstRow + 1;
// Our last row target that we will approach incrementally
const targetLastRow = clamp(
numRendered - 1, // Don't reduce numRendered when scrolling back up
lastVisible + props.numToRenderAhead, // Primary goal
totalRows - 1, // Don't render past the end
);
// Increment the last row one at a time per JS event loop
if (targetLastRow > this.state.lastRow) {
lastRow++;
} else if (targetLastRow < this.state.lastRow) {
lastRow--;
}
// Once last row is set, figure out the first row
const firstRow = Math.max(
0, // Don't render past the top
lastRow - props.maxNumToRender + 1, // Don't exceed max to render
lastRow - numRendered, // Don't render more than 1 additional row
);
if (lastRow >= totalRows) {
// It's possible that the number of rows decreased by more than one
// increment could compensate for. Need to make sure we don't render more
// than one new row at a time, but don't want to render past the end of
// the data.
lastRow = totalRows - 1;
}
if (props.onEndReached) {
// Make sure we call onEndReached exactly once every time we reach the
// end. Resets if scroll back up and down again.
const willBeAtTheEnd = lastRow === totalRows - 1;
if (willBeAtTheEnd && !this._hasCalledOnEndReached) {
props.onEndReached();
this._hasCalledOnEndReached = true;
} else {
// If lastRow is changing, reset so we can call onEndReached again
this._hasCalledOnEndReached = this.state.lastRow === lastRow;
}
}
const rowsShouldChange =
firstRow !== this.state.firstRow || lastRow !== this.state.lastRow;
if (this._rowFramesDirty || rowsShouldChange) {
if (rowsShouldChange) {
props.onMountedRowsWillChange &&
props.onMountedRowsWillChange(firstRow, lastRow - firstRow + 1);
infoLog('WLV: row render range will change:', {
firstRow,
firstVis: this._firstVisible,
lastVis: this._lastVisible,
lastRow,
});
}
this._rowFramesDirty = false;
this.setState({firstRow, lastRow});
}
}
_updateVisibleRows(newFirstVisible: number, newLastVisible: number) {
if (this.props.onVisibleRowsChanged) {
if (
this._firstVisible !== newFirstVisible ||
this._lastVisible !== newLastVisible
) {
this.props.onVisibleRowsChanged(
newFirstVisible,
newLastVisible - newFirstVisible + 1,
);
}
}
this._firstVisible = newFirstVisible;
this._lastVisible = newLastVisible;
}
render(): React.Node {
const {firstRow} = this.state;
const lastRow = clamp(0, this.state.lastRow, this.props.data.length - 1);
const rowFrames = this._rowFrames;
const rows = [];
let spacerHeight = 0;
// Incremental rendering is a tradeoff between throughput and responsiveness. When we have
// plenty of buffer (say 50% of the target), we render incrementally to keep the app responsive.
// If we are dangerously low on buffer (say below 25%) we always disable incremental to try to
// catch up as fast as possible. In the middle, we only disable incremental while scrolling
// since it's unlikely the user will try to press a button while scrolling. We also ignore the
// "buffer" size when we are bumped up against the edge of the available data.
const firstBuffer =
firstRow === 0 ? Infinity : this._firstVisible - firstRow;
const lastBuffer =
lastRow === this.props.data.length - 1
? Infinity
: lastRow - this._lastVisible;
const minBuffer = Math.min(firstBuffer, lastBuffer);
const disableIncrementalRendering =
this.props.disableIncrementalRendering ||
(this._isScrolling && minBuffer < this.props.numToRenderAhead * 0.5) ||
minBuffer < this.props.numToRenderAhead * 0.25;
// Render mode is sticky while the component is mounted.
for (let ii = firstRow; ii <= lastRow; ii++) {
const rowKey = this.props.data[ii].rowKey;
if (
this._rowRenderMode[rowKey] === 'sync' ||
(disableIncrementalRendering && this._rowRenderMode[rowKey] !== 'async')
) {
this._rowRenderMode[rowKey] = 'sync';
} else {
this._rowRenderMode[rowKey] = 'async';
}
}
for (let ii = firstRow; ii <= lastRow; ii++) {
const rowKey = this.props.data[ii].rowKey;
if (!rowFrames[rowKey]) {
break; // if rowFrame missing, no following ones will exist so quit early
}
// Look for the first row where offscreen layout is done (only true for mounted rows) or it
// will be rendered synchronously and set the spacer height such that it will offset all the
// unmounted rows before that one using the saved frame data.
if (
rowFrames[rowKey].offscreenLayoutDone ||
this._rowRenderMode[rowKey] === 'sync'
) {
if (ii > 0) {
const prevRowKey = this.props.data[ii - 1].rowKey;
const frame = rowFrames[prevRowKey];
spacerHeight = frame ? frame.y + frame.height : 0;
}
break;
}
}
let showIndicator = false;
if (
spacerHeight > (this.state.boundaryIndicatorHeight || 0) &&
this.props.renderWindowBoundaryIndicator
) {
showIndicator = true;
spacerHeight -= this.state.boundaryIndicatorHeight || 0;
}
DEBUG && infoLog('render top spacer with height ', spacerHeight);
rows.push(<View key="sp-top" style={{height: spacerHeight}} />);
if (this.props.renderWindowBoundaryIndicator) {
// Always render it, even if removed, so that we can get the height right away and don't waste
// time creating/ destroying it. Should see if there is a better spinner option that is not as
// expensive.
rows.push(
<View
style={!showIndicator && styles.remove}
key="ind-top"
onLayout={e => {
const layout = e.nativeEvent.layout;
if (layout.height !== this.state.boundaryIndicatorHeight) {
this.setState({boundaryIndicatorHeight: layout.height});
}
}}>
{this.props.renderWindowBoundaryIndicator(showIndicator)}
</View>,
);
}
for (let idx = firstRow; idx <= lastRow; idx++) {
const rowKey = this.props.data[idx].rowKey;
const includeInLayout =
this._rowRenderMode[rowKey] === 'sync' ||
(this._rowFrames[rowKey] &&
this._rowFrames[rowKey].offscreenLayoutDone);
rows.push(
<CellRenderer
key={rowKey}
rowKey={rowKey}
rowIndex={idx}
onNewLayout={this._onNewLayout}
onWillUnmount={this._onWillUnmountCell}
includeInLayout={includeInLayout}
onProgressChange={this._onProgressChange}
asyncRowPerfEventName={this.props.asyncRowPerfEventName}
rowData={this.props.data[idx].rowData}
renderRow={this.props.renderRow}
/>,
);
}
const lastRowKey = this.props.data[lastRow].rowKey;
const showFooter =
this._rowFrames[lastRowKey] &&
this._rowFrames[lastRowKey].offscreenLayoutDone &&
lastRow === this.props.data.length - 1;
if (this.props.renderFooter) {
rows.push(
<View
key="ind-footer"
style={showFooter ? styles.include : styles.remove}>
{this.props.renderFooter(showFooter)}
</View>,
);
}
if (this.props.renderWindowBoundaryIndicator) {
rows.push(
<View
key="ind-bot"
style={showFooter ? styles.remove : styles.include}
onLayout={e => {
const layout = e.nativeEvent.layout;
if (layout.height !== this.state.boundaryIndicatorHeight) {
this.setState({boundaryIndicatorHeight: layout.height});
}
}}>
{this.props.renderWindowBoundaryIndicator(!showFooter)}
</View>,
);
}
// Prevent user from scrolling into empty space of unmounted rows.
const contentInset = {top: firstRow === 0 ? 0 : -spacerHeight};
return this.props.renderScrollComponent({
scrollEventThrottle: 50,
removeClippedSubviews: true,
...this.props,
contentInset,
ref: ref => {
this._scrollRef = ref;
},
onScroll: this._onScroll,
onMomentumScrollEnd: this._onMomentumScrollEnd,
children: rows,
});
}
}
// performance testing id, unique for each component mount cycle
let g_perf_update_id = 0;
type CellProps = {
/**
* Row-specific data passed to renderRow and used in shouldComponentUpdate with ===
*/
rowData: mixed,
rowKey: string,
/**
* Renders the actual row contents.
*/
renderRow: (
rowData: mixed,
sectionIdx: number,
rowIdx: number,
rowKey: string,
) => ?React.Element<any>,
/**
* Index of the row, passed through to other callbacks.
*/
rowIndex: number,
/**
* Used for marking async begin/end events for row rendering.
*/
asyncRowPerfEventName: ?string,
/**
* Initially false to indicate the cell should be rendered "offscreen" with position: absolute so
* that incremental rendering doesn't cause things to jump around. Once onNewLayout is called
* after offscreen rendering has completed, includeInLayout will be set true and the finished cell
* can be dropped into place.
*
* This is coordinated outside this component so the parent can syncronize this re-render with
* managing the placeholder sizing.
*/
includeInLayout: boolean,
/**
* Updates the parent with the latest layout. Only called when incremental rendering is done and
* triggers the parent to re-render this row with includeInLayout true.
*/
onNewLayout: (params: {rowKey: string, layout: Object}) => void,
/**
* Used to track when rendering is in progress so the parent can avoid wastedful re-renders that
* are just going to be invalidated once the cell finishes.
*/
onProgressChange: (progress: {rowKey: string, inProgress: boolean}) => void,
/**
* Used to invalidate the layout so the parent knows it needs to compensate for the height in the
* placeholder size.
*/
onWillUnmount: (rowKey: string) => void,
};
class CellRenderer extends React.Component<CellProps> {
_containerRef: NativeMethodsMixinType;
_offscreenRenderDone = false;
_timeout = 0;
_lastLayout: ?Object = null;
_perfUpdateID: number = 0;
_asyncCookie: any;
_includeInLayoutLatch: boolean = false;
UNSAFE_componentWillMount() {
if (this.props.asyncRowPerfEventName) {
this._perfUpdateID = g_perf_update_id++;
this._asyncCookie = Systrace.beginAsyncEvent(
this.props.asyncRowPerfEventName + this._perfUpdateID,
);
infoLog(
// $FlowFixMe(>=0.28.0)
`perf_asynctest_${this.props.asyncRowPerfEventName}_start ${
this._perfUpdateID
} ` + `${Date.now()}`,
);
}
if (this.props.includeInLayout) {
this._includeInLayoutLatch = true;
}
this.props.onProgressChange({rowKey: this.props.rowKey, inProgress: true});
}
_onLayout = e => {
const layout = e.nativeEvent.layout;
const layoutChanged = deepDiffer(this._lastLayout, layout);
this._lastLayout = layout;
if (!this._offscreenRenderDone || !layoutChanged) {
return; // Don't send premature or duplicate updates
}
this.props.onNewLayout({
rowKey: this.props.rowKey,
layout,
});
};
_updateParent() {
invariant(!this._offscreenRenderDone, 'should only finish rendering once');
this._offscreenRenderDone = true;
// If this is not called before calling onNewLayout, the number of inProgress cells will remain
// non-zero, and thus the onNewLayout call will not fire the needed state change update.
this.props.onProgressChange({rowKey: this.props.rowKey, inProgress: false});
// If an onLayout event hasn't come in yet, then we skip here and assume it will come in later.
// This happens when Incremental is disabled and _onOffscreenRenderDone is called faster than
// layout can happen.
this._lastLayout &&
this.props.onNewLayout({
rowKey: this.props.rowKey,
layout: this._lastLayout,
});
DEBUG &&
infoLog('\n >>>>> display row ' + this.props.rowIndex + '\n\n\n');
if (this.props.asyncRowPerfEventName) {
// Note this doesn't include the native render time but is more accurate than also including
// the JS render time of anything that has been queued up.
Systrace.endAsyncEvent(
this.props.asyncRowPerfEventName + this._perfUpdateID,
this._asyncCookie,
);
infoLog(
// $FlowFixMe(>=0.28.0)
`perf_asynctest_${this.props.asyncRowPerfEventName}_end ${
this._perfUpdateID
} ` + `${Date.now()}`,
);
}
}
_onOffscreenRenderDone = () => {
DEBUG && infoLog('_onOffscreenRenderDone for row ' + this.props.rowIndex);
if (this._includeInLayoutLatch) {
this._updateParent(); // rendered straight into layout, so no need to flush
} else {
this._timeout = setTimeout(() => this._updateParent(), 1); // Flush any pending layout events.
}
};
componentWillUnmount() {
/* $FlowFixMe(>=0.63.0 site=react_native_fb) This comment suppresses an
* error found when Flow v0.63 was deployed. To see the error delete this
* comment and run Flow. */
clearTimeout(this._timeout);
this.props.onProgressChange({rowKey: this.props.rowKey, inProgress: false});
this.props.onWillUnmount(this.props.rowKey);
}
UNSAFE_componentWillReceiveProps(newProps) {
if (newProps.includeInLayout && !this.props.includeInLayout) {
invariant(
this._offscreenRenderDone,
'Should never try to add to layout before render done',
);
this._includeInLayoutLatch = true; // Once we render in layout, make sure it sticks.
this._containerRef.setNativeProps({style: styles.include});
}
}
shouldComponentUpdate(newProps: CellProps) {
return newProps.rowData !== this.props.rowData;
}
_setRef = ref => {
/* $FlowFixMe(>=0.53.0 site=react_native_fb,react_native_oss) This comment
* suppresses an error when upgrading Flow's support for React. To see the
* error delete this comment and run Flow. */
this._containerRef = ref;
};
render() {
let debug;
if (DEBUG) {
infoLog('render cell ' + this.props.rowIndex);
const Text = require('Text');
debug = <Text style={styles.debug}>Row: {this.props.rowIndex}</Text>;
}
const style = this._includeInLayoutLatch ? styles.include : styles.remove;
return (
<IncrementalGroup
disabled={this._includeInLayoutLatch}
onDone={this._onOffscreenRenderDone}
name={`WLVCell_${this.props.rowIndex}`}>
<View ref={this._setRef} style={style} onLayout={this._onLayout}>
{debug}
{this.props.renderRow(
this.props.rowData,
0,
this.props.rowIndex,
this.props.rowKey,
)}
{debug}
</View>
</IncrementalGroup>
);
}
}
const removedXOffset = DEBUG ? 123 : 0;
const styles = StyleSheet.create({
include: {
position: 'relative',
left: 0,
right: 0,
opacity: 1,
},
remove: {
position: 'absolute',
left: removedXOffset,
right: -removedXOffset,
opacity: DEBUG ? 0.1 : 0,
},
debug: {
backgroundColor: 'lightblue',
},
});
module.exports = WindowedListView;