copyAssets.js 1.79 KB
/**
 * Copyright (c) 2015-present, Facebook, Inc.
 * All rights reserved.
 *
 * This source code is licensed under the BSD-style license found in the
 * LICENSE file in the root directory of this source tree. An additional grant
 * of patent rights can be found in the PATENTS file in the same directory.
 */

const fs = require('fs-extra');
const path = require('path');
const xcode = require('xcode');
const log = require('npmlog');
const groupFilesByType = require('../groupFilesByType');
const createGroupWithMessage = require('./createGroupWithMessage');
const getPlist = require('./getPlist');
const writePlist = require('./writePlist');

/**
 * This function works in a similar manner to its Android version,
 * except it does not copy fonts but creates Xcode Group references
 */
module.exports = function linkAssetsIOS(files, projectConfig) {
  const project = xcode.project(projectConfig.pbxprojPath).parseSync();
  const assets = groupFilesByType(files);
  const plist = getPlist(project, projectConfig.sourceDir);

  createGroupWithMessage(project, 'Resources');

  function addResourceFile(f) {
    return (f || [])
      .map(asset =>
        project.addResourceFile(
          path.relative(projectConfig.sourceDir, asset),
          { target: project.getFirstTarget().uuid }
        )
      )
      .filter(file => file)   // xcode returns false if file is already there
      .map(file => file.basename);
  }

  addResourceFile(assets.image);

  const fonts = addResourceFile(assets.font);

  const existingFonts = (plist.UIAppFonts || []);
  const allFonts = [...existingFonts, ...fonts];
  plist.UIAppFonts = Array.from(new Set(allFonts)); // use Set to dedupe w/existing

  fs.writeFileSync(
    projectConfig.pbxprojPath,
    project.writeSync()
  );

  writePlist(project, projectConfig.sourceDir, plist);
};