SDImageCache.h
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/*
* This file is part of the SDWebImage package.
* (c) Olivier Poitrey <rs@dailymotion.com>
*
* For the full copyright and license information, please view the LICENSE
* file that was distributed with this source code.
*/
#import <Foundation/Foundation.h>
#import "SDWebImageCompat.h"
enum SDImageCacheType
{
/**
* The image wasn't available the SDWebImage caches, but was downloaded from the web.
*/
SDImageCacheTypeNone = 0,
/**
* The image was obtained from the disk cache.
*/
SDImageCacheTypeDisk,
/**
* The image was obtained from the disk cache.
*/
SDImageCacheTypeMemory
};
typedef enum SDImageCacheType SDImageCacheType;
/**
* SDImageCache maintains a memory cache and an optional disk cache. Disk cache write operations are performed
* asynchronous so it doesn’t add unnecessary latency to the UI.
*/
@interface SDImageCache : NSObject
/**
* The maximum length of time to keep an image in the cache, in seconds
*/
@property (assign, nonatomic) NSInteger maxCacheAge;
/**
* Returns global shared cache instance
*
* @return SDImageCache global instance
*/
+ (SDImageCache *)sharedImageCache;
/**
* Init a new cache store with a specific namespace
*
* @param ns The namespace to use for this cache store
*/
- (id)initWithNamespace:(NSString *)ns;
/**
* Store an image into memory and disk cache at the given key.
*
* @param image The image to store
* @param key The unique image cache key, usually it's image absolute URL
*/
- (void)storeImage:(UIImage *)image forKey:(NSString *)key;
/**
* Store an image into memory and optionally disk cache at the given key.
*
* @param image The image to store
* @param key The unique image cache key, usually it's image absolute URL
* @param toDisk Store the image to disk cache if YES
*/
- (void)storeImage:(UIImage *)image forKey:(NSString *)key toDisk:(BOOL)toDisk;
/**
* Store an image into memory and optionally disk cache at the given key.
*
* @param image The image to store
* @param data The image data as returned by the server, this representation will be used for disk storage
* instead of converting the given image object into a storable/compressed image format in order
* to save quality and CPU
* @param key The unique image cache key, usually it's image absolute URL
* @param toDisk Store the image to disk cache if YES
*/
- (void)storeImage:(UIImage *)image imageData:(NSData *)data forKey:(NSString *)key toDisk:(BOOL)toDisk;
/**
* Query the disk cache asynchronousely.
*
* @param key The unique key used to store the wanted image
*/
- (void)queryDiskCacheForKey:(NSString *)key done:(void (^)(UIImage *image, SDImageCacheType cacheType))doneBlock;
/**
* Query the memory cache.
*
* @param key The unique key used to store the wanted image
*/
- (UIImage *)imageFromMemoryCacheForKey:(NSString *)key;
/**
* Query the disk cache synchronousely.
*
* @param key The unique key used to store the wanted image
*/
- (UIImage *)imageFromDiskCacheForKey:(NSString *)key;
/**
* Remove the image from memory and disk cache synchronousely
*
* @param key The unique image cache key
*/
- (void)removeImageForKey:(NSString *)key;
/**
* Remove the image from memory and optionaly disk cache synchronousely
*
* @param key The unique image cache key
* @param fromDisk Also remove cache entry from disk if YES
*/
- (void)removeImageForKey:(NSString *)key fromDisk:(BOOL)fromDisk;
/**
* Clear all memory cached images
*/
- (void)clearMemory;
/**
* Clear all disk cached images
*/
- (void)clearDisk;
/**
* Remove all expired cached image from disk
*/
- (void)cleanDisk;
/**
* Get the size used by the disk cache
*/
- (int)getSize;
/**
* Get the number of images in the disk cache
*/
- (int)getDiskCount;
@end