Authored by tanling

按钮的顺序

... ... @@ -36,7 +36,7 @@ var Button = [
imageHeight:"",
imageWidth:"",
"isDefault":"1",
"divideColour" : "1"
"divideColour" : "2"
},
{
template_intro: "均分图片",
... ...
... ... @@ -742,7 +742,7 @@ $(document).on("click", ".edit", function () {
}else if(item.contentData.template_name =='divideImage'){
if (item.contentData.data.length!=0 && item.contentData.data[0].src!=''){
item.contentData.isDefault = '2'; //自定义
item.contentData.divideColour = '1'; // 切换的时候默认灰色
item.contentData.divideColour = '2'; // 切换的时候默认灰色
}
Bll.module = $.extend(true, {}, item);
Bll.renderDialog("divideImage-template");
... ... @@ -2431,7 +2431,10 @@ var BT = [];
BT.push({
"channel":"app",
"buttonNames":['focus','newUserFloor','guessLike','splitJointImg','newSingleImage','twoPicture','newProductListFloor','popularListFloor','newProductListMerge','findGoodsListFloor','imageListFloor','recommendContentFive','limitSaleListFloor','editorTalk','shopActivityListFloor','shopFloor','tabFloor','textNav','tfGoodsList','recommendGoodsGroup','guangRqFloor','guangShowOrderFloor','timeImage']
"buttonNames":['splitJointImg','twoPicture','newSingleImage','imageListFloor','divideImage','focus','newUserFloor',
'guessLike','newProductListFloor',
'popularListFloor','newProductListMerge','findGoodsListFloor','recommendContentFive','limitSaleListFloor','editorTalk',
'shopActivityListFloor','shopFloor','tabFloor','textNav','tfGoodsList','recommendGoodsGroup','guangRqFloor','guangShowOrderFloor','timeImage']
});
BT.push({
"channel":"pc",
... ... @@ -2457,14 +2460,21 @@ $(document).on("click", ".button-type a", function() {
Bll.__render(".contents", "template_content_btns", {btns: originButton});
}else{
var buttonMap = {};
for(var t=0;t<originButton.length;t++){
buttonMap[originButton[t].template_name] = originButton[t];
}
for(var i = 0; i < BT.length; i++) {
if(BT[i].channel==channel){
var buttonNames = BT[i].buttonNames;
for(var t=0;t<originButton.length;t++){
if(buttonNames.indexOf(originButton[t].template_name)>-1){
Button_content.push(originButton[t]);
for(var j=0; j<buttonNames.length; j++){
if (buttonMap[buttonNames[j]] != null){
Button_content.push(buttonMap[buttonNames[j]]);
}
}
}
}
Bll.__render(".contents", "template_content_btns", {btns: Button_content});
... ...